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path: root/src/game-server/monster.hpp
AgeCommit message (Expand)AuthorFilesLines
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-2/+2
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer1-3/+3
2008-11-22Refuse to spawn dead monstersBjørn Lindeijer1-1/+1
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-10-29Some code formatting cleanup and unduplicated conversion from direction toBjørn Lindeijer1-58/+123
2008-09-27Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch1-2/+3
2008-03-13Implemented dynamic and selective pathblocking. Monsters are blocked by playe...Philipp Sehmisch1-0/+12
2008-03-09bugfix for last commitPhilipp Sehmisch1-1/+1
2008-03-09Sending the attack type with attack messages so that the client can visualize...Philipp Sehmisch1-0/+6
2008-02-20Implemented different monster attacks read from monsters.xmlPhilipp Sehmisch1-7/+29
2008-02-13Implemented monster mutation.Philipp Sehmisch1-4/+9
2008-02-11Implemented getting size and speed from monster.xmlPhilipp Sehmisch1-24/+16
2008-02-07arts of monster behavior are now read from monsters.xml.Philipp Sehmisch1-4/+29
2008-02-06Exp reward for killing monsters is now read from monster database.Philipp Sehmisch1-4/+15
2008-02-06Monster base attributes are now read from monsters.xml.Philipp Sehmisch1-1/+14
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-0/+10
2008-01-07Player characters and monsters now attack with different ranges and angles (p...Philipp Sehmisch1-0/+2
2007-08-29Replaced event system. Fixed race condition between quest variable recovery a...Guillaume Melquiond1-15/+9
2007-08-18First part of a patch for completing the RPG system (character attributes) of...Guillaume Melquiond1-13/+6
2007-07-23Sent proper monster identifiers.Guillaume Melquiond1-0/+12
2007-07-08Added monster drops.Guillaume Melquiond1-2/+40
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch1-3/+61
2007-03-31Added a DeathListener interface, which the SpawnArea now uses to get notifiedBjørn Lindeijer1-1/+1
2007-03-31Made a start with having monsters spawn using a SpawnArea.Bjørn Lindeijer1-66/+66
2007-03-30repaired some svn errorsPhilipp Sehmisch1-86/+3
2007-03-30Renamed "Controlled" to "Monster" and moved it into the game-server directory.Philipp Sehmisch1-0/+149