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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-11-22 00:54:58 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-11-22 00:57:19 +0100 |
commit | bfff42c853f39a7e25c82c9059b7a0af64fd7987 (patch) | |
tree | e6b4b500f0b950211922db069a26d0e21ccd5416 /src/game-server/monster.hpp | |
parent | ef785e89cfbc234a9a6a620ab2fac58045259737 (diff) | |
download | manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.tar.gz manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.tar.bz2 manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.tar.xz manaserv-bfff42c853f39a7e25c82c9059b7a0af64fd7987.zip |
Refuse to spawn dead monsters
The server now warns instead of spawning dead monsters. Since I threw
the spawning code around a bit, I hope I didn't break it.
Diffstat (limited to 'src/game-server/monster.hpp')
-rw-r--r-- | src/game-server/monster.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/monster.hpp b/src/game-server/monster.hpp index a4eb421f..ab60fe0e 100644 --- a/src/game-server/monster.hpp +++ b/src/game-server/monster.hpp @@ -289,7 +289,7 @@ class Monster : public Being /** * Character who currently owns this monster (killsteal protection). */ - Character* mOwner; + Character *mOwner; /** * Time until someone else can claim this monster (killsteal |