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AgeCommit message (Expand)AuthorFilesLines
2012-07-31Fixed reading skill from XML attack nodesThorbjørn Lindeijer1-0/+1
2012-07-31Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31fixup modifiable attribute.Stefan Beller1-3/+2
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+3
2012-07-31[UGLY HACK] allows to prevent sending client information about inventory insertErik Schilling1-1/+7
2012-07-31Made sure in-inventory trigger is called at pickupErik Schilling1-0/+4
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-28Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-07-17Merge branch 'master' into lpc2012Erik Schilling4-11/+70
2012-07-17Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling3-11/+67
2012-07-17Added script binds to get full monster anger list + drop anger of monstersErik Schilling1-0/+3
2012-07-17Fixed resistance calculation not damaging the damage handlingErik Schilling1-1/+1
2012-07-13Fixed the atinit functionErik Schilling1-0/+2
2012-07-11Fixed small bug in attack core. warmup and cooldown was mixedErik Schilling1-2/+4
2012-07-11Made sure the map is set for trigger scriptsErik Schilling1-0/+1
2012-07-11Made sure the map is set for trigger scriptsErik Schilling1-0/+1
2012-07-08Added bind for setting login callbackErik Schilling3-0/+14
2012-07-08Added bind for setting login callbackErik Schilling3-0/+14
2012-07-07Added Vulnerabilities for monstersErik Schilling3-1/+28
2012-07-07Work on (Auto)Attack system.Erik Schilling13-461/+571
2012-07-07Rename AutoAttack to AttackErik Schilling8-47/+47
2012-06-22Collisiondetection: Removing commented code.Stefan Beller1-118/+0
2012-05-25Fixed handling of skillsErik Schilling2-9/+1
2012-05-06Fixed type of returned value from MapReader::readMapThorbjørn Lindeijer1-1/+1
2012-05-05Added debugging mode to the protocolThorbjørn Lindeijer2-0/+5
2012-04-18Removed not needed trigger for specialupdate when INT attribute changed.Erik Schilling1-4/+0
2012-04-14Fixed compiler warning about non-virtual destructorThorbjørn Lindeijer1-0/+2
2012-04-14Introduced a Timeout class for counting down without countingThorbjørn Lindeijer10-142/+219
2012-04-12Fixed issues with server behind routerErik Schilling1-1/+3
2012-04-04Adding monster::on_damage callbackStefan Beller2-0/+24
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer19-90/+88
2012-04-04Enhanced special supportErik Schilling8-101/+713
2012-03-26Some general cleanups and merged Being::perform() into update()Thorbjørn Lindeijer7-114/+104
2012-03-21Fixed restoring of persistent floor itemsThorbjørn Lindeijer1-1/+1
2012-03-20Fixed finding characters by nameThorbjørn Lindeijer1-1/+1
2012-03-17Made skill related function capable of taking the skill name as parameterErik Schilling2-4/+16
2012-03-17Added map update function, moved schedules there to keep map contextErik Schilling3-29/+35
2012-03-16Fixed remaining compiler warningsThorbjørn Lindeijer5-10/+10
2012-03-16Fixed Inventory::unequipItem functionThorbjørn Lindeijer1-1/+1
2012-03-14Added get_character_by_name lua bindErik Schilling4-48/+25
2012-03-13Added script bind to set walkmask for beingsErik Schilling8-28/+21
2012-03-11Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer5-30/+100
2012-03-11Added callbacks for map/worldvar changesErik Schilling4-0/+77
2012-03-10Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer8-68/+102
2012-03-10Removed space before ;Erik Schilling1-1/+1
2012-03-05Added @effect commandErik Schilling1-0/+48
2012-03-05Added lua function for getting pvp status of mapErik Schilling1-2/+2
2012-03-05Added possibility to make a being attack an other beingErik Schilling3-28/+28
2012-03-03Removed the last direct call to global script functionThorbjørn Lindeijer2-7/+15