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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-07-17 22:01:54 +0200 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-07-17 22:01:54 +0200 |
commit | 538b81540c7e04c5b1793d50aaf9ac8958878524 (patch) | |
tree | 3e91d482f341fffc4addacd96112407af2db50e6 /src/game-server | |
parent | 9091c129381ae18831707a5005c8c7626408298b (diff) | |
parent | 7a72ec38d336ed56d2759795d4b9db59b76868b8 (diff) | |
download | manaserv-538b81540c7e04c5b1793d50aaf9ac8958878524.tar.gz manaserv-538b81540c7e04c5b1793d50aaf9ac8958878524.tar.bz2 manaserv-538b81540c7e04c5b1793d50aaf9ac8958878524.tar.xz manaserv-538b81540c7e04c5b1793d50aaf9ac8958878524.zip |
Merge branch 'master' into lpc2012
Conflicts:
src/game-server/character.h
Diffstat (limited to 'src/game-server')
-rw-r--r-- | src/game-server/character.cpp | 1 | ||||
-rw-r--r-- | src/game-server/monster.h | 3 | ||||
-rw-r--r-- | src/game-server/quest.cpp | 22 | ||||
-rw-r--r-- | src/game-server/quest.h | 55 |
4 files changed, 70 insertions, 11 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index b0993afa..edd8e681 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -67,7 +67,6 @@ static bool executeCallback(Script::Ref function, Character *character) script->prepare(function); script->push(character); script->execute(); - script->setMap(0); return true; } diff --git a/src/game-server/monster.h b/src/game-server/monster.h index 8e87d758..a1a82eb5 100644 --- a/src/game-server/monster.h +++ b/src/game-server/monster.h @@ -315,6 +315,9 @@ class Monster : public Being */ void changeAnger(Actor *target, int amount); + const std::map<Being *, int> &getAngerList() const + { return mAnger; } + /** * Calls the damage function in Being and updates the aggro list */ diff --git a/src/game-server/quest.cpp b/src/game-server/quest.cpp index c4cce8e4..4d659227 100644 --- a/src/game-server/quest.cpp +++ b/src/game-server/quest.cpp @@ -30,7 +30,7 @@ #include "game-server/eventlistener.h" #include "utils/logger.h" -typedef std::list< QuestCallback > QuestCallbacks; +typedef std::list< QuestCallback * > QuestCallbacks; typedef std::map< std::string, QuestCallbacks > PendingVariables; struct PendingQuest @@ -88,6 +88,21 @@ struct QuestDeathListener: EventDispatch } }; +void QuestRefCallback::triggerCallback(Character *ch, + const std::string &value) const +{ + if (!mRef.isValid()) + return; + + Script *s = ScriptManager::currentState(); + s->setMap(ch->getMap()); + s->prepare(mRef); + s->push(ch); + s->push(mQuestName); + s->push(value); + s->execute(); +} + static QuestDeathListener questDeathDummy; static EventListener questDeathListener(&questDeathDummy); @@ -112,7 +127,7 @@ void QuestDeathListener::fullRemove(const EventListener *, Character *ch) } void recoverQuestVar(Character *ch, const std::string &name, - const QuestCallback &f) + QuestCallback *f) { assert(ch->questCache.find(name) == ch->questCache.end()); int id = ch->getDatabaseID(); @@ -153,7 +168,8 @@ void recoveredQuestVar(int id, for (QuestCallbacks::const_iterator k = j->second.begin(), k_end = j->second.end(); k != k_end; ++k) { - k->handler(ch, value, k->script); + (*k)->triggerCallback(ch, value); + delete (*k); } variables.erase(j); diff --git a/src/game-server/quest.h b/src/game-server/quest.h index 0125e84b..05caa6ab 100644 --- a/src/game-server/quest.h +++ b/src/game-server/quest.h @@ -23,16 +23,58 @@ #include <string> +#include "scripting/scriptmanager.h" + class Character; class Script; -struct QuestCallback + +class QuestCallback { - void (*handler)(Character *, - const std::string &value, - Script *script); + public: + virtual ~QuestCallback() + { } + + virtual void triggerCallback(Character *ch, + const std::string &value) const = 0; +}; + +class QuestThreadCallback : public QuestCallback +{ + public: + QuestThreadCallback(void (*handler)(Character *, + const std::string &value, + Script *mScript), + Script *script) : + mHandler(handler), + mScript(script) + { } + + virtual void triggerCallback(Character *ch, + const std::string &value) const + { mHandler(ch, value, mScript); } + + private: + void (*mHandler)(Character *, + const std::string &value, + Script *mScript); + + Script *mScript; +}; + +class QuestRefCallback : public QuestCallback +{ + public: + QuestRefCallback(Script *script, const std::string &questName) : + mQuestName(questName) + { script->assignCallback(mRef); } + + virtual void triggerCallback(Character *ch, + const std::string &value) const; - Script *script; + private: + Script::Ref mRef; + std::string mQuestName; }; /** @@ -51,8 +93,7 @@ void setQuestVar(Character *, const std::string &name, * Starts the recovery of a variable and returns immediatly. The callback will * be called once the value has been recovered. */ -void recoverQuestVar(Character *, const std::string &name, - const QuestCallback &); +void recoverQuestVar(Character *, const std::string &name, QuestCallback *); /** * Called by the handler of the account server when a value is received. |