summaryrefslogtreecommitdiff
path: root/src/game-server
diff options
context:
space:
mode:
authorErik Schilling <ablu.erikschilling@googlemail.com>2012-07-17 18:08:44 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-07-17 19:30:24 +0200
commit9091c129381ae18831707a5005c8c7626408298b (patch)
treec3b7a8020cf442dd9da61e7424ae0a5e0f83add0 /src/game-server
parentc943ac8eeb172f19afd602863de9a2e7d7610707 (diff)
downloadmanaserv-9091c129381ae18831707a5005c8c7626408298b.tar.gz
manaserv-9091c129381ae18831707a5005c8c7626408298b.tar.bz2
manaserv-9091c129381ae18831707a5005c8c7626408298b.tar.xz
manaserv-9091c129381ae18831707a5005c8c7626408298b.zip
Fixed resistance calculation not damaging the damage handling
Diffstat (limited to 'src/game-server')
-rw-r--r--src/game-server/monster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp
index 5e3fb4b7..2bc542cd 100644
--- a/src/game-server/monster.cpp
+++ b/src/game-server/monster.cpp
@@ -396,7 +396,7 @@ int Monster::damage(Actor *source, const Damage &damage)
Damage newDamage = damage;
float factor = mSpecy->getVulnerability(newDamage.element);
newDamage.base = newDamage.base * factor;
- newDamage.base = newDamage.delta * factor;
+ newDamage.delta = newDamage.delta * factor;
int HPLoss = Being::damage(source, newDamage);
if (source)
{