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path: root/src/account-server/storage.cpp
AgeCommit message (Expand)AuthorFilesLines
2023-05-16Allow account email to be null in the databaseThorbjørn Lindeijer1-2/+7
2023-05-16Added some info messages related to Stellar loginThorbjørn Lindeijer1-1/+1
2023-05-15Manage CharacterData using std::unique_ptrThorbjørn Lindeijer1-72/+71
2023-05-15General code cleanupsThorbjørn Lindeijer1-7/+4
2023-05-05Use std::make_uniqueThorbjørn Lindeijer1-1/+1
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer1-29/+22
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer1-30/+29
2022-08-19Updated DALStorage -> Storage in error messagesThorbjørn Lindeijer1-68/+68
2022-08-19Fixed possible leak in AccountHandler::handleUnregisterMessageThorbjørn Lindeijer1-35/+35
2015-06-07Fixing some compilation issues when using GCC 5.1Thorbjørn Lindeijer1-1/+1
2014-02-03Fixed SQL InjectionErik Schilling1-3/+4
2013-09-30Removed outdated commentErik Schilling1-4/+0
2013-09-30Actually send and store the equipment slotErik Schilling1-8/+3
2013-09-26Removed unrequired if checkErik Schilling1-34/+28
2013-09-26Store questlog values in the databaseErik Schilling1-0/+61
2013-09-08Removed unused variableThorbjørn Lindeijer1-1/+0
2013-09-08Cleaned up the inventory handlingErik Schilling1-64/+27
2013-08-31Remove unused variableStefan Beller1-1/+0
2013-08-26Made cooldowns of abilities scriptableErik Schilling1-10/+6
2013-08-26Readded level handlingErik Schilling1-3/+3
2013-08-26Removed skillsErik Schilling1-124/+6
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling1-19/+19
2013-05-02Fixed a bunch of cppcheck warningsErik Schilling1-3/+3
2013-04-29Fixed two SQL queries that broke since NULL -> nullptr replacementThorbjørn Lindeijer1-3/+3
2013-04-27Use nullptr instead of NULL everywhereErik Schilling1-3/+3
2013-04-11Converted the Character class into a componentErik Schilling1-2/+2
2013-04-11Renamed Character -> CharacterData in the accountserverErik Schilling1-12/+13
2013-01-10Removed deprecated and unused Storage::flushSkillThorbjørn Lindeijer1-8/+0
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer1-42/+30
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-05-25Fixed handling of skillsErik Schilling1-8/+8
2012-04-19Fixed guild supportErik Schilling1-3/+27
2012-04-04Enhanced special supportErik Schilling1-7/+16
2012-03-16Use the guild ID when setting guild member rightsThorbjørn Lindeijer1-4/+4
2012-03-13Fixed problems with map-bound world state variablesThorbjørn Lindeijer1-28/+10
2012-02-28Removed unnessecary second check for same conditionErik Schilling1-65/+62
2012-02-27Fixed compilation again + some more code cleanupErik Schilling1-9/+9
2011-09-09Add persistent items support based on seeseekey's work.Yohann Ferreira1-0/+87
2011-08-30Made the db version an official pre-requisite.Yohann Ferreira1-4/+7
2011-08-30Added missing sql update scripts.Yohann Ferreira1-1/+1
2011-07-27Begun Applying the new equipment slot handling design.Yohann Ferreira1-15/+27
2011-06-14Fixing storing of changed passwordsStefan Dombrowski1-2/+2
2011-04-13Fixed swapping of equipment and inventory slotsThorbjørn Lindeijer1-3/+4
2011-04-13Fixed equipment duplication when updating it.Yohann Ferreira1-1/+7
2011-03-20Use of uint64_t requires including C99 header stdint.hThorbjørn Lindeijer1-0/+2
2011-03-18Improved @ban commandPhilipp Sehmisch1-1/+4
2011-03-17Micro-optimizations related to std::stringThorbjørn Lindeijer1-6/+7
2011-03-15Introduced an AttributeValue class for convenience and readabilityThorbjørn Lindeijer1-4/+3
2011-03-09Prevented a potential crash in storage::getAllWorldStateVars()Yohann Ferreira1-2/+10
2011-03-04Implemented persistent world and map variablesPhilipp Sehmisch1-0/+42