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2023-05-26Fixed login in case an account gets two pending tokens assignedHEADmasterThorbjørn Lindeijer5-89/+33
2023-05-16Allow account email to be null in the databaseThorbjørn Lindeijer5-33/+106
2023-05-16Added error handling to SqLiteDataProvider::processSqlThorbjørn Lindeijer2-3/+13
2023-05-16Added some info messages related to Stellar loginThorbjørn Lindeijer3-2/+6
2023-05-15Manage CharacterData using std::unique_ptrThorbjørn Lindeijer16-198/+187
2023-05-15General code cleanupsThorbjørn Lindeijer44-159/+145
2023-05-05Added net_stellarLoginUrl configurationThorbjørn Lindeijer2-2/+5
2023-05-05Use std::make_uniqueThorbjørn Lindeijer2-10/+5
2023-05-05Avoid potential undefined behavior related to data raceThorbjørn Lindeijer1-3/+4
2023-05-05Added support for logging in with StellarThorbjørn Lindeijer10-72/+323
2023-05-02Fixed condition in compareStrIThorbjørn Lindeijer1-1/+1
2023-05-01CMake: Use cmake-format to reformat all CMakeLists.txtThorbjørn Lindeijer1-152/+140
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer51-396/+272
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer107-507/+476
2022-08-19Updated DALStorage -> Storage in error messagesThorbjørn Lindeijer3-78/+78
2022-08-19Avoid some warning, iircThorbjørn Lindeijer1-2/+2
2022-08-19Premature optimization based on clazy hintThorbjørn Lindeijer1-1/+3
2022-08-19Added net_accountListenToGameHost config optionThorbjørn Lindeijer3-3/+6
2022-08-19Fixed possible leak in AccountHandler::handleUnregisterMessageThorbjørn Lindeijer5-80/+85
2022-06-16Updated PhysFS usageThorbjørn Lindeijer1-6/+7
2022-06-16Removed usage of deprecated std::unary_functionThorbjørn Lindeijer1-4/+2
2022-05-25Check return value for enet_peer_sendThorbjørn Lindeijer2-6/+18
2022-05-25Fixed compile against Lua 5.4Thorbjørn Lindeijer1-4/+9
2022-05-25Fixed compiler warnings about dynamic exception specificationsThorbjørn Lindeijer3-15/+6
2018-10-03Install sql scriptsErik Schilling1-0/+2
2018-09-13Do not search for old lua explicitlyErik Schilling1-1/+1
2015-06-07Fixed compile when using Lua 5.3Thorbjørn Lindeijer2-5/+3
2015-06-07Fixing some compilation issues when using GCC 5.1Thorbjørn Lindeijer2-4/+4
2015-04-25Do not pollute the context with the icu namespaceErik Schilling1-0/+3
2015-04-24Fix crash if the client sends garbage public id valuesErik Schilling1-1/+5
2014-03-02IdManager tweaksThorbjørn Lindeijer1-4/+2
2014-02-03Fixed SQL InjectionErik Schilling1-3/+4
2013-12-29Small cleanupErik Schilling6-19/+11
2013-12-08Restored copy constructor protection for mapcompositeErik Schilling1-0/+1
2013-12-08deleted copy constructors in Component rather than all the subclassesErik Schilling4-16/+11
2013-12-08Delete some unused copy constructorsThorbjørn Lindeijer5-13/+10
2013-11-28Include the list of characters in the login responseThorbjørn Lindeijer4-14/+17
2013-11-02Do not send dir changes back to the player itselfErik Schilling1-1/+1
2013-11-01Fixed typo in docsErik Schilling1-2/+2
2013-10-19Fixed negative attribute valuesErik Schilling1-1/+1
2013-10-16Fixed protocol descriptionErik Schilling1-1/+1
2013-10-13Changed argument to const &Thorbjørn Lindeijer1-1/+2
2013-10-13Added GPMSG_NPC_BUYSELL_RESPONSEThorbjørn Lindeijer2-7/+19
2013-10-06Marked getRandomString as staticThorbjørn Lindeijer1-1/+1
2013-10-01Send the character data in a single messageErik Schilling2-36/+30
2013-09-30Removed outdated commentErik Schilling1-4/+0
2013-09-30Actually send and store the equipment slotErik Schilling2-15/+6
2013-09-29Fixed parameters of setting global cooldownErik Schilling1-1/+1
2013-09-26Removed unrequired if checkErik Schilling1-34/+28
2013-09-26Store questlog values in the databaseErik Schilling11-48/+341