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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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src
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game-server
/
state.h
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2013-04-27
Use nullptr instead of NULL everywhere
Erik Schilling
1
-1
/
+1
2013-04-15
Moved functions to entity members where appropriate
Thorbjørn Lindeijer
1
-1
/
+1
2013-04-12
Moved Actor into an Component
Erik Schilling
1
-5
/
+4
2013-04-11
Converted Being into a Component
Erik Schilling
1
-3
/
+2
2013-04-11
Converted the Character class into a component
Erik Schilling
1
-3
/
+3
2013-04-02
Fixed multiple warnings and errors that blocked c++0x
Erik Schilling
1
-2
/
+2
2013-03-25
Changed Item to a component of Actor
Thorbjørn Lindeijer
1
-11
/
+13
2012-04-14
Introduced a Timeout class for counting down without counting
Thorbjørn Lindeijer
1
-1
/
+3
2012-04-04
Renamed Thing to Entity
Thorbjørn Lindeijer
1
-10
/
+10
2012-03-11
Added callbacks for map/worldvar changes
Erik Schilling
1
-0
/
+6
2011-03-09
Renamed GameState::insertSafe() to inserOrDelete.
Yohann Ferreira
1
-1
/
+1
2011-03-04
Implemented persistent world and map variables
Philipp Sehmisch
1
-0
/
+18
2010-11-14
Renamed .hpp files into .h for consistency.
Yohann Ferreira
1
-0
/
+108