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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-27 00:18:31 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-04-14 12:21:58 +0200 |
commit | 387a04cf3c38e19fd8050e39d0f219e5f07257fd (patch) | |
tree | 0dbdeb2679a5c58303b6e48766bee7fa4520a174 /src/game-server/state.h | |
parent | dcd66debbe519403d3b8f7bf30313fbdee71fe6c (diff) | |
download | manaserv-387a04cf3c38e19fd8050e39d0f219e5f07257fd.tar.gz manaserv-387a04cf3c38e19fd8050e39d0f219e5f07257fd.tar.bz2 manaserv-387a04cf3c38e19fd8050e39d0f219e5f07257fd.tar.xz manaserv-387a04cf3c38e19fd8050e39d0f219e5f07257fd.zip |
Introduced a Timeout class for counting down without counting
The timeout remembers a reference point of time against which it can check
how much time is remaining.
Reviewed-by: Erik Schilling
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/game-server/state.h')
-rw-r--r-- | src/game-server/state.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game-server/state.h b/src/game-server/state.h index ba87a767..34eb8814 100644 --- a/src/game-server/state.h +++ b/src/game-server/state.h @@ -34,7 +34,9 @@ namespace GameState /** * Updates game state (contains core server logic). */ - void update(int worldTime); + void update(int tick); + + int getCurrentTick(); /** * Inserts an entity in the game world. |