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authorErik Schilling <ablu.erikschilling@googlemail.com>2012-03-10 23:31:32 +0100
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-03-11 10:16:35 +0100
commit520705579d6a68cf6908275026eef2edee0758af (patch)
tree2d37eb5e28a1f6d95bac4094a613f054c08c55b2 /src/game-server/state.h
parent78c912fb4007c3e5f0b43de02646772acb21ecf2 (diff)
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Added callbacks for map/worldvar changes
Reviewed-by: bjorn.
Diffstat (limited to 'src/game-server/state.h')
-rw-r--r--src/game-server/state.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game-server/state.h b/src/game-server/state.h
index 479cc1d9..6fae5c89 100644
--- a/src/game-server/state.h
+++ b/src/game-server/state.h
@@ -121,6 +121,12 @@ namespace GameState
*/
void setVariableFromDbserver (const std::string &key, const std::string &value);
+ /**
+ * Informs all maps about the change of a variable so the maps can call
+ * callbacks for those.
+ */
+ void callVariableCallbacks(const std::string &key,
+ const std::string &value);
}
#endif