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path: root/src/game-server/character.cpp
AgeCommit message (Expand)AuthorFilesLines
2010-04-11Implemented global event function call to on_chr_deathPhilipp Sehmisch1-13/+7
2010-04-11Added global lua event script (only on_being_death_accept for now)Philipp Sehmisch1-9/+26
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2010-01-08Added script binding for checking the kill count for each monster so that uni...Philipp Sehmisch1-0/+12
2010-01-08Added tracing of kill count for each monster per characterPhilipp Sehmisch1-0/+13
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-13/+13
2009-12-06Fixed crash when an invalid status effect is requestedThorbjørn Lindeijer1-1/+1
2009-10-26Added optional optimal level mechanic which reduces exp gain of certain sourc...Philipp Sehmisch1-1/+9
2009-10-18Some random cleanupsThorbjørn Lindeijer1-1/+1
2009-10-11Only use the first 1000 skills in level calulationChuck Miller1-3/+7
2009-10-09Synced the protocol file with client in protocol.h, letting other defines in ...Bertram1-1/+0
2009-10-09Adds the option for a configuable hard cap on skill levelsChuck Miller1-3/+15
2009-10-01Adds code for saving and getting status effects from the databaseChuck Miller1-0/+7
2009-08-20Removed remnants of attack zones. Monsters AI now works properly again.Philipp Sehmisch1-1/+0
2009-08-19Removed attack shape from items. Added distance check on attacks (values stil...Philipp Sehmisch1-2/+4
2009-08-01Simplifies Movement to not send path destinations, but rather just the curren...Chuck Miller1-9/+0
2009-07-14Remove a used lineChuck Miller1-1/+0
2009-07-09Fixed bug causing unnecessary special updating when attributes change.Philipp Sehmisch1-2/+2
2009-07-08Sending spell recharge status to the clientsPhilipp Sehmisch1-5/+47
2009-07-06GPMSG_PLAYER_ATTRIBUTE_CHANGE should now be using a Word over a ByteChuck Miller1-1/+1
2009-07-06Some final skill fixes, they seem to work fine nowChuck Miller1-3/+3
2009-07-06More Skill fixes, this time for getModifiedAttributeChuck Miller1-0/+13
2009-07-04Fix where some basic attrs are treated like skillsChuck Miller1-1/+1
2009-07-03Helps fix one issue with skill levelsChuck Miller1-1/+6
2009-07-03Makes Skills non hard codedChuck Miller1-19/+31
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ...Roderic Morris1-0/+9
2009-06-30Send a word over a byte for skill expChuck Miller1-1/+1
2009-05-19Added time between attacks. Added target for monster.David Athay1-4/+7
2009-05-18Added target combatDavid Athay1-3/+6
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-2/+2
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer1-1/+1
2009-04-21Trade System Patch (server side)blue1121-1/+1
2009-03-05Implemented basic special recharge on the server.Philipp Sehmisch1-9/+69
2009-01-09Made respawn location a config optionPhilipp Sehmisch1-3/+4
2008-11-30Add sync Buffer according to mantis #550Andreas Habel1-0/+5
2008-11-26Allows the damage struct to carry more then one used skillChuck Miller1-1/+1
2008-11-20Added rectangular attack zones which are faster and simpler than cone-shaped ...Philipp Sehmisch1-1/+1
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-11Fixed crash when a script can't be found. No idea why this could happen though.Bjørn Lindeijer1-4/+6
2008-11-01Magic implementation roadmap phase 1 and 2 (calling a script function on PGMS...Philipp Sehmisch1-0/+15
2008-11-01Added script bindings for manipulating the characters experience.Philipp Sehmisch1-0/+1
2008-09-27Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch1-5/+7
2008-08-10Corrected the way weapon skills is taken into account in damage calculation.Philipp Sehmisch1-3/+3
2008-07-28fix crash from last commit, guild fixes, damage calculation fixRoderic Morris1-1/+1
2008-07-27account for weapon skills in damage calculation.Roderic Morris1-3/+4
2008-07-03Removed guild stuff from game server and added some party stuff to it.David Athay1-1/+2
2008-05-22Fixed compilation with GCC 4.3 (patch by rodge).Bjørn Lindeijer1-0/+1
2008-05-19Implemented NPC names. Implemented the theoretical possibility to have named ...Philipp Sehmisch1-3/+3
2008-04-20Fixed some compiler errors/warnings.Bjørn Lindeijer1-0/+5
2008-03-13Implemented dynamic and selective pathblocking. Monsters are blocked by playe...Philipp Sehmisch1-0/+10