summaryrefslogtreecommitdiff
path: root/src/game-server/character.cpp
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2009-10-18 23:50:32 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2009-10-18 23:50:32 +0200
commit38ddcb52e24f027b0feb766fb5e31c3e5d87d89e (patch)
tree869d477dc5d54b0c3c0650f8bae340d76d55e8a4 /src/game-server/character.cpp
parent11d3cb218027e63135bd3f65c2e0b6a565c69913 (diff)
downloadmanaserv-38ddcb52e24f027b0feb766fb5e31c3e5d87d89e.tar.gz
manaserv-38ddcb52e24f027b0feb766fb5e31c3e5d87d89e.tar.bz2
manaserv-38ddcb52e24f027b0feb766fb5e31c3e5d87d89e.tar.xz
manaserv-38ddcb52e24f027b0feb766fb5e31c3e5d87d89e.zip
Some random cleanups
Diffstat (limited to 'src/game-server/character.cpp')
-rw-r--r--src/game-server/character.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp
index 89249022..94bd7465 100644
--- a/src/game-server/character.cpp
+++ b/src/game-server/character.cpp
@@ -504,7 +504,7 @@ void Character::recalculateLevel()
std::map<int, int>::const_iterator a;
for (a = getSkillBegin(); a != getSkillEnd(); a++)
{
- // Only use the first 1000 skill levels in calulation
+ // Only use the first 1000 skill levels in calculation
if (a->first < 1000)
{
float expGot = getExpGot(a->first);