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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2009-10-18 23:50:32 +0200 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2009-10-18 23:50:32 +0200 |
commit | 38ddcb52e24f027b0feb766fb5e31c3e5d87d89e (patch) | |
tree | 869d477dc5d54b0c3c0650f8bae340d76d55e8a4 /src/game-server/character.cpp | |
parent | 11d3cb218027e63135bd3f65c2e0b6a565c69913 (diff) | |
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Some random cleanups
Diffstat (limited to 'src/game-server/character.cpp')
-rw-r--r-- | src/game-server/character.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index 89249022..94bd7465 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -504,7 +504,7 @@ void Character::recalculateLevel() std::map<int, int>::const_iterator a; for (a = getSkillBegin(); a != getSkillEnd(); a++) { - // Only use the first 1000 skill levels in calulation + // Only use the first 1000 skill levels in calculation if (a->first < 1000) { float expGot = getExpGot(a->first); |