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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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game-server
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2010-05-12
Fixed a forbidden use of char bomBuffer[utf8Bom.length()]; with ISO C++
Bertram
1
-8
/
+8
2010-05-09
Floor items are now removed after a (configurable) time.
Philipp Sehmisch
2
-4
/
+29
2010-05-06
Compile-fix for manaserv, post protocol merge.
Bertram
1
-17
/
+2
2010-04-25
Added a Byte Order Mask (BOM) filter to the ResourceManager.
Bertram
8
-9
/
+41
2010-04-11
Implemented handler for on_chr_death and put the loading of the global script...
Philipp Sehmisch
1
-13
/
+10
2010-04-11
Implemented global event function call to on_chr_death
Philipp Sehmisch
2
-13
/
+12
2010-04-11
Added global lua event script (only on_being_death_accept for now)
Philipp Sehmisch
2
-9
/
+33
2010-04-02
Remove empty LOG print when deallocating
Chuck Miller
1
-2
/
+0
2010-03-30
Fix sitting and standing
Chuck Miller
1
-5
/
+6
2010-03-30
Remove unneed debug output
Chuck Miller
1
-1
/
+0
2010-03-08
Remove an unused function and two protocol messages.
Bertram
3
-20
/
+1
2010-02-25
Added script bindings for healing characters and other beings.
Philipp Sehmisch
2
-0
/
+21
2010-02-23
Removed some unnecessary log messages
Philipp Sehmisch
1
-2
/
+2
2010-02-22
Fixed unused variable warnings
Thorbjørn Lindeijer
1
-2
/
+0
2010-02-07
Update Copyright date for Manaserv.
Bertram
62
-62
/
+62
2010-02-07
Fixed gameserver termination under unices environnements when the account ser...
Bertram
1
-1
/
+1
2010-01-29
Rename enum elements to avoid clashing with macros
Bernd Wachter
1
-1
/
+1
2010-01-17
Removed last traces of hardcoded access levels form game-server, begun with u...
Philipp Sehmisch
1
-82
/
+20
2010-01-17
Some refractoring at the command handler for easier maintainability
Philipp Sehmisch
1
-84
/
+112
2010-01-17
Added commands for setting permissions by alias
Philipp Sehmisch
1
-0
/
+116
2010-01-17
Added permission manager. Currently only used for @commands and doesn't suppo...
Philipp Sehmisch
2
-90
/
+54
2010-01-08
Added script binding for checking the kill count for each monster so that uni...
Philipp Sehmisch
2
-0
/
+17
2010-01-08
Added tracing of kill count for each monster per character
Philipp Sehmisch
4
-0
/
+38
2009-12-28
Tweaked the skip detection a bit more to show less groups of small skips in t...
Philipp Sehmisch
1
-2
/
+2
2009-12-28
Made world tick skip detection more lax
Philipp Sehmisch
1
-12
/
+12
2009-12-28
Added parser for mana-skills.xml
Philipp Sehmisch
1
-1
/
+60
2009-12-28
Added support for skill names as weapon types in items.xml (still hardcoded)
Philipp Sehmisch
4
-2
/
+118
2009-12-28
Nerfed HP regeneration by disabling it while in combat.
Philipp Sehmisch
1
-7
/
+11
2009-12-09
Fix detecting collision layer for maps
Jared Adams
1
-3
/
+2
2009-12-06
A few late rebranding updates
Thorbjørn Lindeijer
1
-2
/
+2
2009-12-06
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
60
-519
/
+475
2009-12-06
Removed "TMW" and "TMWSERV" from header guards
Thorbjørn Lindeijer
28
-63
/
+63
2009-12-06
Fixed crash when an invalid status effect is requested
Thorbjørn Lindeijer
3
-11
/
+18
2009-12-06
A host of code style changes
Thorbjørn Lindeijer
5
-9
/
+9
2009-12-06
Moved rectangle intersection to the Rectangle class
Thorbjørn Lindeijer
2
-39
/
+15
2009-12-06
Fixed the default visual range
Thorbjørn Lindeijer
1
-1
/
+1
2009-12-06
Made the Being timer accessors const
Thorbjørn Lindeijer
2
-20
/
+25
2009-12-05
Fixed a bug which prevented monsters from attacking
Philipp Sehmisch
1
-1
/
+0
2009-12-05
(refactoring) Replaced various differen tick counting constructs in the being...
Philipp Sehmisch
4
-42
/
+86
2009-11-05
Fix handeling of GameServer port
Jared Adams
3
-8
/
+11
2009-10-26
Added optional optimal level mechanic which reduces exp gain of certain sourc...
Philipp Sehmisch
5
-8
/
+26
2009-10-24
Rebranding tmwserv to manaserv
Thorbjørn Lindeijer
1
-4
/
+4
2009-10-24
Don't log the sitting/standing action change transaction. Mantis #950.
Bertram
1
-6
/
+18
2009-10-18
Some random cleanups
Thorbjørn Lindeijer
2
-2
/
+2
2009-10-17
Also close gracefully on receiving the TERM signal
Thorbjørn Lindeijer
1
-0
/
+1
2009-10-15
Speed code unification part 1: Made the server accept speed values in tiles p...
Bertram
7
-19
/
+42
2009-10-11
Only use the first 1000 skills in level calulation
Chuck Miller
1
-3
/
+7
2009-10-09
Mostly synced the client and server code for path finding.
Bertram
5
-43
/
+50
2009-10-09
Synced the protocol file with client in protocol.h, letting other defines in ...
Bertram
14
-28
/
+18
2009-10-09
Adds the option for a configuable hard cap on skill levels
Chuck Miller
1
-3
/
+15
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