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authorPhilipp Sehmisch <mana@crushnet.org>2010-02-23 21:24:31 +0100
committerunknown <Philipp@.(none)>2010-02-23 21:31:41 +0100
commite993ea11bfc211fa69a08838f0d9f1ca069e9e37 (patch)
treee9a05877ad0cff126b48f9b9d96301f2fbd92295 /src/game-server
parentca4a7d2407eea141fa26dae863408acf2bb238f4 (diff)
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Removed some unnecessary log messages
Diffstat (limited to 'src/game-server')
-rw-r--r--src/game-server/mapcomposite.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/mapcomposite.cpp b/src/game-server/mapcomposite.cpp
index e2122611..675b4dab 100644
--- a/src/game-server/mapcomposite.cpp
+++ b/src/game-server/mapcomposite.cpp
@@ -280,7 +280,7 @@ int ObjectBucket::allocate()
}
int freeBucket = -1;
- // See if the the next_object bucket is free
+ // See if the the next_object bucket is free
if (bitmap[next_object] != 0)
{
freeBucket = next_object;
@@ -372,7 +372,7 @@ bool MapContent::allocate(Actor *obj)
new bucket. */
b = new ObjectBucket;
buckets[i] = b;
- LOG_INFO("New bucket created");
+ LOG_DEBUG("New bucket created");
}
int j = b->allocate();
if (j >= 0)