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author | LawnCable <git@lawncable.net> | 2021-02-28 17:25:18 +0000 |
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committer | LawnCable <git@lawncable.net> | 2021-02-28 17:25:18 +0000 |
commit | 476adc1800c5581d0ba5d62f15127614ee6df24f (patch) | |
tree | e917987741ff0b27e04d1dd6c561dd95ff49a5ca | |
parent | 850004de5d6110bfb36e04b17f00bb1685623cf8 (diff) | |
parent | 9eacec95af05ead17d83576f421aff7c74460d23 (diff) | |
download | electron-476adc1800c5581d0ba5d62f15127614ee6df24f.tar.gz electron-476adc1800c5581d0ba5d62f15127614ee6df24f.tar.bz2 electron-476adc1800c5581d0ba5d62f15127614ee6df24f.tar.xz electron-476adc1800c5581d0ba5d62f15127614ee6df24f.zip |
Merge branch 'introduce_prettier_code_formatting' into 'master'
Introduce prettier code formatting
See merge request TMW2/lawncable!4
30 files changed, 1229 insertions, 1086 deletions
diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 787d052..25fd7f2 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -6,6 +6,7 @@ cache: stages: - prepare + - test - build - package @@ -15,6 +16,11 @@ npmi: script: - npm install +test_formatting: + stage: test + script: + - npm run formatting:check + build: stage: build script: @@ -15,6 +15,10 @@ npm start Info: you need `wine` to cross build from linux for windows (https://www.electron.build/multi-platform-build#linux) +## Contribution Guidelines + +- We use prettier for code formatting, please run `npm run formatting:check` and `npm run formatting:fix` before commiting. + ## Implemented Features - A server selection that contains the socialLinks of the server and a short description @@ -30,6 +34,7 @@ Info: you need `wine` to cross build from linux for windows (https://www.electro - Open ManaPlus with Selected Server (On Linux) + - Start ManaPlus - Download ManaPlus - Open ManaPlus with Selected Server @@ -48,6 +53,7 @@ Info: you need `wine` to cross build from linux for windows (https://www.electro ### Plan / important - Log in with your game account + - For saving the login information - And for other things like that the launcher has access to the login so that he can send a teleport request to the server (required for the rich present thing) diff --git a/package-lock.json b/package-lock.json index 7f4bc8c..f7281ff 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,6 +1,6 @@ { "name": "mana-launcher", - "version": "1.0.2", + "version": "1.1.0", "lockfileVersion": 1, "requires": true, "dependencies": { @@ -701,15 +701,15 @@ "resolved": "https://registry.npmjs.org/discord-rich-presence/-/discord-rich-presence-0.0.8.tgz", "integrity": "sha512-IpVMPjv15C9UvppxvrrGdv6bzQHOW1P1vLoMH15HvdJwGJ3dBd2bnrJ63Uy36YRUfrAMxGLiwUDHncvC8AuPaQ==", "requires": { - "discord-rpc": "github:discordjs/rpc#60ddddc38d2bd3ffe6df91e518ac7974239562b5" + "discord-rpc": "github:discordjs/rpc" }, "dependencies": { "discord-rpc": { "version": "github:discordjs/rpc#60ddddc38d2bd3ffe6df91e518ac7974239562b5", "from": "github:discordjs/rpc", "requires": { - "node-fetch": "^2.3.0", - "ws": "^6.1.1" + "node-fetch": "2.6.0", + "ws": "7.1.2" } }, "ws": { @@ -1662,12 +1662,6 @@ "resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz", "integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g=" }, - "ncp": { - "version": "2.0.0", - "resolved": "https://registry.npmjs.org/ncp/-/ncp-2.0.0.tgz", - "integrity": "sha1-GVoh1sRuNh0vsSgbo4uR6d9727M=", - "dev": true - }, "nice-try": { "version": "1.0.5", "resolved": "https://registry.npmjs.org/nice-try/-/nice-try-1.0.5.tgz", @@ -1985,6 +1979,11 @@ "integrity": "sha1-1PRWKwzjaW5BrFLQ4ALlemNdxtw=", "dev": true }, + "prettier": { + "version": "2.2.1", + "resolved": "https://registry.npmjs.org/prettier/-/prettier-2.2.1.tgz", + "integrity": "sha512-PqyhM2yCjg/oKkFPtTGUojv7gnZAoG80ttl45O6x2Ug/rMJw4wcc9k6aaf2hibP7BGVCCM33gZoGjyvt9mm16Q==" + }, "pretty-bytes": { "version": "1.0.4", "resolved": "https://registry.npmjs.org/pretty-bytes/-/pretty-bytes-1.0.4.tgz", diff --git a/package.json b/package.json index d54aa1b..3cd5a0a 100644 --- a/package.json +++ b/package.json @@ -1,15 +1,17 @@ { "name": "mana-launcher", - "version": "1.1.0", + "version": "1.2.0", "private": true, "homepage": "https://tmw2.org", "description": "A launcher for manaplus.", "main": "dist/main.js", "scripts": { - "test": "echo \"Error: no test specified\" && exit 1", + "test": "npm run formatting:check", "build": "tsc", "start": "npm run build && electron .", - "package": "npm run build && electron-builder build -wl" + "package": "npm run build && electron-builder build -wl", + "formatting:check": "prettier \"*.(json|md)\" src/ --check", + "formatting:fix": "prettier \"*.(json|md)\" src/ --write" }, "postinstall": "electron-builder install-app-deps", "author": "LawnCable", @@ -34,6 +36,7 @@ "discord-rpc": "^3.0.1", "extract-zip": "^1.6.6", "fs-extra": "^6.0.1", + "prettier": "^2.2.1", "register-scheme": "github:devsnek/node-register-scheme", "request": "^2.87.0", "request-progress": "^3.0.0", diff --git a/src/main.ts b/src/main.ts index 9009b6f..2447253 100644 --- a/src/main.ts +++ b/src/main.ts @@ -1,19 +1,27 @@ -import * as path from 'path'; -import { app, BrowserWindow, ipcMain, remote, Tray, Menu, dialog } from 'electron'; +import * as path from "path"; +import { + app, + BrowserWindow, + ipcMain, + remote, + Tray, + Menu, + dialog, +} from "electron"; // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. export let mainWindow: BrowserWindow; const isSecondInstance = app.makeSingleInstance(() => { - // Someone tried to run a second instance, we should focus our window. - if (mainWindow) { - if (mainWindow.isMinimized()) mainWindow.restore() - mainWindow.focus() - } - }) + // Someone tried to run a second instance, we should focus our window. + if (mainWindow) { + if (mainWindow.isMinimized()) mainWindow.restore(); + mainWindow.focus(); + } +}); if (isSecondInstance) { - app.quit(); + app.quit(); } const createWindow = () => { // Create the browser window. @@ -23,14 +31,14 @@ const createWindow = () => { minHeight: 475, minWidth: 650, frame: false, - icon: path.join(__dirname,"../assets/media/icon.ico") + icon: path.join(__dirname, "../assets/media/icon.ico"), }); // and load the index.html of the app. mainWindow.loadURL(`file://${__dirname}/../assets/index.html`); // Emitted when the window is closed. - mainWindow.on('closed', () => { + mainWindow.on("closed", () => { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. @@ -41,18 +49,18 @@ const createWindow = () => { // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. -app.on('ready', createWindow); +app.on("ready", createWindow); // Quit when all windows are closed. -app.on('window-all-closed', () => { +app.on("window-all-closed", () => { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q - if (process.platform !== 'darwin' && !Status.getStatus().playing) { + if (process.platform !== "darwin" && !Status.getStatus().playing) { app.quit(); } }); -app.on('activate', () => { +app.on("activate", () => { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (mainWindow === null) { @@ -60,126 +68,121 @@ app.on('activate', () => { } }); -ipcMain.on('quit', (event:any, arg:any)=> { - mainWindow.close(); +ipcMain.on("quit", (event: any, arg: any) => { + mainWindow.close(); }); -ipcMain.on('minimize', (event:any, arg:any)=> { +ipcMain.on("minimize", (event: any, arg: any) => { mainWindow.minimize(); }); -ipcMain.on('debug', (event:any, arg:any)=> { - if(mainWindow.webContents.isDevToolsOpened()) +ipcMain.on("debug", (event: any, arg: any) => { + if (mainWindow.webContents.isDevToolsOpened()) mainWindow.webContents.closeDevTools(); - else - mainWindow.webContents.openDevTools(); + else mainWindow.webContents.openDevTools(); - Status.setActivity("Debug menue Toggled") + Status.setActivity("Debug menue Toggled"); }); -import {Status, EventEmitter} from './main/status'; - +import { Status, EventEmitter } from "./main/status"; +import { quit as drpcQuit } from "./main/richpresence"; -import {quit as drpcQuit} from './main/richpresence'; - -app.on('quit', () => { +app.on("quit", () => { drpcQuit(); - if (appIcon) appIcon.destroy() + if (appIcon) appIcon.destroy(); }); -let appIcon:Tray = null; +let appIcon: Tray = null; -EventEmitter.on('openTray',()=>{ - if(!appIcon){ - const iconName = "../assets/media/plushmouboo.png"; - const iconPath = path.join(__dirname, iconName) - appIcon = new Tray(iconPath) +EventEmitter.on("openTray", () => { + if (!appIcon) { + const iconName = "../assets/media/plushmouboo.png"; + const iconPath = path.join(__dirname, iconName); + appIcon = new Tray(iconPath); - updateTrayIconMenue(); -} + updateTrayIconMenue(); + } }); -function updateTrayIconMenue(){ - if(appIcon && appIcon!==null){ - let menue:Electron.MenuItemConstructorOptions[] = []; - if(Status.getStatus().gameRunning){ +function updateTrayIconMenue() { + if (appIcon && appIcon !== null) { + let menue: Electron.MenuItemConstructorOptions[] = []; + if (Status.getStatus().gameRunning) { menue.push({ - label: 'Open screenshot folder', + label: "Open screenshot folder", click: () => { - EventEmitter.emit('Mana:openScreenshotDir'); - } + EventEmitter.emit("Mana:openScreenshotDir"); + }, }); menue.push({ - label: 'Kill ManaPlus', + label: "Kill ManaPlus", click: () => { //TODO Ask the user first to confirm const options = { - type: 'warning', - title: 'Kill ManaPlus', + type: "warning", + title: "Kill ManaPlus", message: "Are you sure?", - buttons: ['Yes', 'No'] - } + buttons: ["Yes", "No"], + }; dialog.showMessageBox(options, (index) => { - if(index===0){ - EventEmitter.emit('Mana:killMana'); + if (index === 0) { + EventEmitter.emit("Mana:killMana"); } - }) - } + }); + }, }); - }else{ + } else { menue.push({ - label: 'Close Tray Icon', + label: "Close Tray Icon", click: () => { - EventEmitter.emit('closeTray'); - } + EventEmitter.emit("closeTray"); + }, }); } - - appIcon.setToolTip('LawnCables Mana Launcher'); + appIcon.setToolTip("LawnCables Mana Launcher"); appIcon.setContextMenu(Menu.buildFromTemplate(menue)); } } -EventEmitter.on('status', updateTrayIconMenue); +EventEmitter.on("status", updateTrayIconMenue); -EventEmitter.on('closeTray',()=>{ +EventEmitter.on("closeTray", () => { if (appIcon) { appIcon.destroy(); appIcon = null; } }); - -import { ManaPlus } from './main/manaplus/manaplus'; +import { ManaPlus } from "./main/manaplus/manaplus"; ManaPlus.init(); -ipcMain.on('play', async (event:any, arg:any) => { - if(Status.getStatus().playing)return; - //console.log("play", arg); - Status.setGameStatus({server: arg.address}) - Status.setPlaying(true); - await ManaPlus.start(arg); - //Status.showError("Failed To Launch Mana Plus","Not implemented yet!","Launch Manaplus faild: Not Implemented"); - return false; +ipcMain.on("play", async (event: any, arg: any) => { + if (Status.getStatus().playing) return; + //console.log("play", arg); + Status.setGameStatus({ server: arg.address }); + Status.setPlaying(true); + await ManaPlus.start(arg); + //Status.showError("Failed To Launch Mana Plus","Not implemented yet!","Launch Manaplus faild: Not Implemented"); + return false; }); -ipcMain.on('dragFileOut', (event:any, filepath:any) => { +ipcMain.on("dragFileOut", (event: any, filepath: any) => { event.sender.startDrag({ file: filepath, - icon:path.join(__dirname, "../assets/media/screenshot.png") - }) -}) + icon: path.join(__dirname, "../assets/media/screenshot.png"), + }); +}); -EventEmitter.on('reopenWindow',()=>{ +EventEmitter.on("reopenWindow", () => { if (mainWindow === null) { createWindow(); } }); -EventEmitter.on('closeWindow',()=>{ +EventEmitter.on("closeWindow", () => { if (mainWindow !== null) { mainWindow.close(); } diff --git a/src/main/manaplus/manaApp/linux.ts b/src/main/manaplus/manaApp/linux.ts index 6c804d5..da37de0 100644 --- a/src/main/manaplus/manaApp/linux.ts +++ b/src/main/manaplus/manaApp/linux.ts @@ -1,124 +1,160 @@ import { ManaPlusApp } from "./manaApp.interface"; import { app } from "electron"; -import * as fs from 'fs-extra'; +import * as fs from "fs-extra"; import { getRequest } from "../../util/webrequest"; import { Status } from "../../status"; import { download, Progress as ProgressType } from "../../util/downloader"; import { promisify } from "util"; export class ManaPlusAppLinux implements ManaPlusApp { - private path: string; - startCommand: string; - versionRegEx: RegExp = /.*ManaPlus ([\d.]+) Linux.*/g;//TODO - constructor() { - const ManaPath = app.getPath('userData') + "/manaplus"; - fs.existsSync(ManaPath) || fs.mkdirSync(ManaPath); - fs.existsSync(app.getPath('userData') + "/temp") || fs.mkdirSync(app.getPath('userData') + "/temp"); - this.path = ManaPath; - this.startCommand = ManaPath + '/Mana.AppImage' - } - getGameDir(): string { - throw new Error("getGameDir() is windows only!"); - } - getVersion(): Promise<string> { - return new Promise((res, rej) => { - let output: string; - const child = require('child_process').execFile(this.startCommand, ['-v'], function (err: Error, data: any) { - output = data.toString(); - }); - child.on('close', () => { - output = output.replace(this.versionRegEx, "$1"); - res(output); - }); - child.on('error', () => { - rej(new Error("Version check failed")); - }); - }); - } - isInstalled(): boolean { - return fs.existsSync(this.path + '/Mana.AppImage'); - } - async updateAvailable(): Promise<{ isNewVersion: boolean; newestVersion: string; }> { - try { - let versions = await getRequest("https://tmw2.org/manalauncher/versions.json?" + Date.now()); - let currect_version = await this.isInstalled ? await this.getVersion() : "-"; - return { - isNewVersion: currect_version.indexOf(versions.AppImage.version) === -1, - newestVersion: versions.AppImage.version - }; - } catch (e) { - throw e; + private path: string; + startCommand: string; + versionRegEx: RegExp = /.*ManaPlus ([\d.]+) Linux.*/g; //TODO + constructor() { + const ManaPath = app.getPath("userData") + "/manaplus"; + fs.existsSync(ManaPath) || fs.mkdirSync(ManaPath); + fs.existsSync(app.getPath("userData") + "/temp") || + fs.mkdirSync(app.getPath("userData") + "/temp"); + this.path = ManaPath; + this.startCommand = ManaPath + "/Mana.AppImage"; + } + getGameDir(): string { + throw new Error("getGameDir() is windows only!"); + } + getVersion(): Promise<string> { + return new Promise((res, rej) => { + let output: string; + const child = require("child_process").execFile( + this.startCommand, + ["-v"], + function (err: Error, data: any) { + output = data.toString(); } + ); + child.on("close", () => { + output = output.replace(this.versionRegEx, "$1"); + res(output); + }); + child.on("error", () => { + rej(new Error("Version check failed")); + }); + }); + } + isInstalled(): boolean { + return fs.existsSync(this.path + "/Mana.AppImage"); + } + async updateAvailable(): Promise<{ + isNewVersion: boolean; + newestVersion: string; + }> { + try { + let versions = await getRequest( + "https://tmw2.org/manalauncher/versions.json?" + Date.now() + ); + let currect_version = (await this.isInstalled) + ? await this.getVersion() + : "-"; + return { + isNewVersion: currect_version.indexOf(versions.AppImage.version) === -1, + newestVersion: versions.AppImage.version, + }; + } catch (e) { + throw e; } - async update(): Promise<any> { - fs.existsSync(app.getPath('userData') + "/temp") || fs.mkdirSync(app.getPath('userData') + "/temp"); - // Get Update URL - Status.setProgress(500); - Status.setProgress(-1); - Status.setActivity("Fetching Download URL"); - let downloadURL; - try { - let versions = await getRequest("https://tmw2.org/manalauncher/versions.json?" + Date.now()); - downloadURL = versions.AppImage.file; - } catch (e) { - console.log(e); - Status.showError("Download Url fetching error", e.message, `Download Url fetching error: ${e.message}`); - throw new Error("Download Url fetching error"); - } - Status.setProgress(-1); + } + async update(): Promise<any> { + fs.existsSync(app.getPath("userData") + "/temp") || + fs.mkdirSync(app.getPath("userData") + "/temp"); + // Get Update URL + Status.setProgress(500); + Status.setProgress(-1); + Status.setActivity("Fetching Download URL"); + let downloadURL; + try { + let versions = await getRequest( + "https://tmw2.org/manalauncher/versions.json?" + Date.now() + ); + downloadURL = versions.AppImage.file; + } catch (e) { + console.log(e); + Status.showError( + "Download Url fetching error", + e.message, + `Download Url fetching error: ${e.message}` + ); + throw new Error("Download Url fetching error"); + } + Status.setProgress(-1); - const updateDestination: string = `${app.getPath('userData')}/temp/update.AppImage`; + const updateDestination: string = `${app.getPath( + "userData" + )}/temp/update.AppImage`; - try { - await download(downloadURL, updateDestination, (state: ProgressType) => { - Status.setProgress(Math.floor(state.percent * 100)); - const speed = Math.floor(Math.floor(state.speed) / 1024); - Status.setActivity(`Downloading ManaPlus... ${speed} KiB/s`); - console.log(state); - }); - } catch (e) { - console.log(e); - Status.showError("Download error", e.message, `Download error: ${e.message}`); - throw new Error("Download error"); - } - Status.setProgress(500); + try { + await download(downloadURL, updateDestination, (state: ProgressType) => { + Status.setProgress(Math.floor(state.percent * 100)); + const speed = Math.floor(Math.floor(state.speed) / 1024); + Status.setActivity(`Downloading ManaPlus... ${speed} KiB/s`); + console.log(state); + }); + } catch (e) { + console.log(e); + Status.showError( + "Download error", + e.message, + `Download error: ${e.message}` + ); + throw new Error("Download error"); + } + Status.setProgress(500); - //IDEA: Check Integrity of the download + //IDEA: Check Integrity of the download - // Backup old files - Status.setActivity(`Backup Old version`); - try { - await fs.remove(this.path + '/Mana2.AppImage') - if (fs.existsSync(this.path + '/Mana.AppImage')) - await fs.move(this.path + '/Mana.AppImage', this.path + '/Mana2.AppImage'); - console.log("Backup old version done."); - } catch (err) { - Status.showError("Backup old version Failed", err.message, `Backup old version Failed: ${err.message}`); - throw new Error("Backup error"); - } + // Backup old files + Status.setActivity(`Backup Old version`); + try { + await fs.remove(this.path + "/Mana2.AppImage"); + if (fs.existsSync(this.path + "/Mana.AppImage")) + await fs.move( + this.path + "/Mana.AppImage", + this.path + "/Mana2.AppImage" + ); + console.log("Backup old version done."); + } catch (err) { + Status.showError( + "Backup old version Failed", + err.message, + `Backup old version Failed: ${err.message}` + ); + throw new Error("Backup error"); + } - Status.setProgress(500); - Status.setActivity(`ManaPlus download completed. Instaling..`); - try { - console.log('Use chmod'); - const chmod = promisify(fs.chmod); - await chmod(updateDestination, '755'); - - console.log('Now move the thing!'); - await fs.move(updateDestination, this.path + '/Mana.AppImage'); - //await chmod(this.path + '/Mana.AppImage', '744'); - } catch (err) { - console.log('Instalation error', err); - Status.showError("Instalation failed", err ? err.message : 'undefined', `Instalation Failed: ${err ? err.message : 'undefined'}`); - throw new Error("Instalation error"); - } + Status.setProgress(500); + Status.setActivity(`ManaPlus download completed. Instaling..`); + try { + console.log("Use chmod"); + const chmod = promisify(fs.chmod); + await chmod(updateDestination, "755"); - Status.setActivity('Instalation completed'); + console.log("Now move the thing!"); + await fs.move(updateDestination, this.path + "/Mana.AppImage"); + //await chmod(this.path + '/Mana.AppImage', '744'); + } catch (err) { + console.log("Instalation error", err); + Status.showError( + "Instalation failed", + err ? err.message : "undefined", + `Instalation Failed: ${err ? err.message : "undefined"}` + ); + throw new Error("Instalation error"); + } - //IDEA: Check Integrity of gamefiles + Status.setActivity("Instalation completed"); - Status.setActivity('Update successfull'); + //IDEA: Check Integrity of gamefiles - return 0; - } -}
\ No newline at end of file + Status.setActivity("Update successfull"); + + return 0; + } +} diff --git a/src/main/manaplus/manaApp/manaApp.interface.ts b/src/main/manaplus/manaApp/manaApp.interface.ts index a4fa795..c576f47 100644 --- a/src/main/manaplus/manaApp/manaApp.interface.ts +++ b/src/main/manaplus/manaApp/manaApp.interface.ts @@ -1,8 +1,8 @@ export interface ManaPlusApp { - readonly startCommand:string, - getGameDir():string, - getVersion():Promise<string>, - isInstalled():boolean, - updateAvailable():Promise<{isNewVersion:boolean, newestVersion:string}>, - update():Promise<any> + readonly startCommand: string; + getGameDir(): string; + getVersion(): Promise<string>; + isInstalled(): boolean; + updateAvailable(): Promise<{ isNewVersion: boolean; newestVersion: string }>; + update(): Promise<any>; } diff --git a/src/main/manaplus/manaApp/windows.ts b/src/main/manaplus/manaApp/windows.ts index 293fc72..ed9e70c 100644 --- a/src/main/manaplus/manaApp/windows.ts +++ b/src/main/manaplus/manaApp/windows.ts @@ -1,70 +1,79 @@ -import { ManaPlusApp } from './manaApp.interface'; -import { app } from 'electron'; -import * as fs from 'fs-extra'; -import { Status } from '../../status'; -import {download, Progress as ProgressType} from '../../util/downloader'; -import * as extract from 'extract-zip'; -import { getRequest } from '../../util/webrequest'; - +import { ManaPlusApp } from "./manaApp.interface"; +import { app } from "electron"; +import * as fs from "fs-extra"; +import { Status } from "../../status"; +import { download, Progress as ProgressType } from "../../util/downloader"; +import * as extract from "extract-zip"; +import { getRequest } from "../../util/webrequest"; export class ManaPlusAppWindows implements ManaPlusApp { - private path:string; - public readonly startCommand:string; - versionRegEx:RegExp = /.*ManaPlus ([\d.]+) Windows.*/g; - constructor(){ - const ManaPath = app.getPath('userData')+"\\manaplus"; + private path: string; + public readonly startCommand: string; + versionRegEx: RegExp = /.*ManaPlus ([\d.]+) Windows.*/g; + constructor() { + const ManaPath = app.getPath("userData") + "\\manaplus"; fs.existsSync(ManaPath) || fs.mkdirSync(ManaPath); - fs.existsSync(app.getPath('userData')+"\\temp") || fs.mkdirSync(app.getPath('userData')+"\\temp"); + fs.existsSync(app.getPath("userData") + "\\temp") || + fs.mkdirSync(app.getPath("userData") + "\\temp"); this.path = ManaPath; - this.startCommand = this.path + "\\Mana\\manaplus.exe" + this.startCommand = this.path + "\\Mana\\manaplus.exe"; } - getGameDir(): string { - return this.path+"\\Mana\\"; - } - getVersion(): Promise<string> { + getGameDir(): string { + return this.path + "\\Mana\\"; + } + getVersion(): Promise<string> { return new Promise((res, rej) => { - let output:string; - const child = require('child_process').execFile(this.startCommand, ['-v'], function(err:Error, data:any) { - output = data.toString(); - }); - child.on('close', ()=>{ + let output: string; + const child = require("child_process").execFile( + this.startCommand, + ["-v"], + function (err: Error, data: any) { + output = data.toString(); + } + ); + child.on("close", () => { output = output.replace(this.versionRegEx, "$1"); res(output); }); - child.on('error', ()=>{ + child.on("error", () => { rej(new Error("Version check failed")); }); }); - } + } isInstalled(): boolean { - return fs.existsSync(this.path+"\\Mana\\manaplus.exe"); - } + return fs.existsSync(this.path + "\\Mana\\manaplus.exe"); + } async update() { - fs.existsSync(app.getPath('userData')+"\\temp") || fs.mkdirSync(app.getPath('userData')+"\\temp"); - // Get Update URL + fs.existsSync(app.getPath("userData") + "\\temp") || + fs.mkdirSync(app.getPath("userData") + "\\temp"); + // Get Update URL Status.setProgress(500); Status.setActivity("Fetching Download URL"); let downloadURL; try { - let versions = await getRequest("https://tmw2.org/manalauncher/versions.json?"+Date.now()); + let versions = await getRequest( + "https://tmw2.org/manalauncher/versions.json?" + Date.now() + ); downloadURL = versions.windows64.file; - } catch (e){ + } catch (e) { console.log(e); throw new Error("Download Url fetching error"); } Status.setProgress(-1); - const updateDestination:string = `${app.getPath('userData')}\\temp\\update.zip`; + const updateDestination: string = `${app.getPath( + "userData" + )}\\temp\\update.zip`; try { - await download(downloadURL, updateDestination, (state:ProgressType) => { - Status.setProgress(Math.floor(state.percent*100)); - const speed = Math.floor(Math.floor(state.speed)/1024); + await download(downloadURL, updateDestination, (state: ProgressType) => { + Status.setProgress(Math.floor(state.percent * 100)); + const speed = Math.floor(Math.floor(state.speed) / 1024); Status.setActivity(`Downloading ManaPlus... ${speed} KiB/s`); console.log(state); }); - } catch (e){ + } catch (e) { console.log(e); throw new Error("Download error"); } @@ -74,22 +83,30 @@ export class ManaPlusAppWindows implements ManaPlusApp { // Backup old files Status.setActivity(`Backup Old version`); try { - await fs.remove(this.path+'\\Mana2') - if(fs.existsSync(this.path+'\\Mana')) - await fs.move(this.path+'\\Mana', this.path+'\\Mana2'); + await fs.remove(this.path + "\\Mana2"); + if (fs.existsSync(this.path + "\\Mana")) + await fs.move(this.path + "\\Mana", this.path + "\\Mana2"); console.log("Backup old version done."); } catch (err) { - Status.showError("Backup old version Failed", err.message, `Backup old version Failed: ${err.message}`); + Status.showError( + "Backup old version Failed", + err.message, + `Backup old version Failed: ${err.message}` + ); throw new Error("Backup error"); } Status.setProgress(500); Status.setActivity(`ManaPlus download completed. Unziping..`); - const extraction = new Promise((resolve, reject)=>{ - extract(updateDestination, {dir: this.path }, function (err) { - if(err){ + const extraction = new Promise((resolve, reject) => { + extract(updateDestination, { dir: this.path }, function (err) { + if (err) { console.log(err); - Status.showError("ManaPlus unziping failed", err.message, `Unzip Failed: ${err.message}`); + Status.showError( + "ManaPlus unziping failed", + err.message, + `Unzip Failed: ${err.message}` + ); reject(new Error("Extraction Error")); } resolve(); @@ -97,38 +114,53 @@ export class ManaPlusAppWindows implements ManaPlusApp { }); await extraction; - Status.setActivity('Unziping completed'); + Status.setActivity("Unziping completed"); //IDEA: Check Integrity of gamefiles - // DELETE Old File and remove update file - Status.setActivity('Cleaning up (Deleting update files)'); + Status.setActivity("Cleaning up (Deleting update files)"); try { - await fs.remove(this.path+'\\Mana2') - await fs.remove(updateDestination) - console.log('Cleanup done'); + await fs.remove(this.path + "\\Mana2"); + await fs.remove(updateDestination); + console.log("Cleanup done"); } catch (err) { console.error(err); - Status.showError("Clean up Failed", "Please remove '"+updateDestination+"' and '"+'this.path'+'\\Mana2'+"' manualy", `Unzip Failed: ${err.message}`); + Status.showError( + "Clean up Failed", + "Please remove '" + + updateDestination + + "' and '" + + "this.path" + + "\\Mana2" + + "' manualy", + `Unzip Failed: ${err.message}` + ); } Status.setProgress(-1); //Status.showError("Unziping isn't implemented yet", "WIP", "not further implemented") - Status.setActivity('Update successfull'); + Status.setActivity("Update successfull"); return 0; - } - async updateAvailable(): Promise<{ isNewVersion: boolean; newestVersion: string; }> { + } + async updateAvailable(): Promise<{ + isNewVersion: boolean; + newestVersion: string; + }> { try { - let versions = await getRequest("https://tmw2.org/manalauncher/versions.json?"+Date.now()); - let currect_version = await this.isInstalled ? await this.getVersion(): "-"; + let versions = await getRequest( + "https://tmw2.org/manalauncher/versions.json?" + Date.now() + ); + let currect_version = (await this.isInstalled) + ? await this.getVersion() + : "-"; return { - isNewVersion:currect_version.indexOf(versions.windows64.version) === -1, - newestVersion:versions.windows64.version + isNewVersion: + currect_version.indexOf(versions.windows64.version) === -1, + newestVersion: versions.windows64.version, }; - }catch (e){ + } catch (e) { throw e; } - - } + } } diff --git a/src/main/manaplus/manaplus.ts b/src/main/manaplus/manaplus.ts index 7573c84..981c7d5 100644 --- a/src/main/manaplus/manaplus.ts +++ b/src/main/manaplus/manaplus.ts @@ -1,68 +1,82 @@ -import { ManaPlusApp } from './manaApp/manaApp.interface'; -import { ManaPlusAppWindows } from './manaApp/windows'; -import * as os from 'os'; -import * as path from 'path'; -import * as fs from 'fs-extra'; -import { app, ipcMain, shell, dialog } from 'electron'; -import { Status, EventEmitter } from '../status'; -import { ManaPlusAppLinux } from './manaApp/linux'; +import { ManaPlusApp } from "./manaApp/manaApp.interface"; +import { ManaPlusAppWindows } from "./manaApp/windows"; +import * as os from "os"; +import * as path from "path"; +import * as fs from "fs-extra"; +import { app, ipcMain, shell, dialog } from "electron"; +import { Status, EventEmitter } from "../status"; +import { ManaPlusAppLinux } from "./manaApp/linux"; -let ManaPlusInstance:ManaPlusApp; +let ManaPlusInstance: ManaPlusApp; -let CurrentServer:{serverID:string,address:string}=null; - -export namespace ManaPlus{ +let CurrentServer: { serverID: string; address: string } = null; +export namespace ManaPlus { export const ERRORS = { - NOT_INITILIZED_YET_ERROR:new Error("The ManaPlus updater wasn't initilized") - } + NOT_INITILIZED_YET_ERROR: new Error( + "The ManaPlus updater wasn't initilized" + ), + }; - export function init(){ - if(os.platform() == "win32"){ + export function init() { + if (os.platform() == "win32") { ManaPlusInstance = new ManaPlusAppWindows(); - console.log("GameDir:"+ManaPlusInstance.getGameDir()); + console.log("GameDir:" + ManaPlusInstance.getGameDir()); } - if(os.platform() == "linux"){ + if (os.platform() == "linux") { ManaPlusInstance = new ManaPlusAppLinux(); - console.log("startCommand:"+ManaPlusInstance.startCommand); + console.log("startCommand:" + ManaPlusInstance.startCommand); } } - export async function update(){ - if(!wasInitilized())throw ERRORS.NOT_INITILIZED_YET_ERROR; + export async function update() { + if (!wasInitilized()) throw ERRORS.NOT_INITILIZED_YET_ERROR; return await ManaPlusInstance.update(); } - - - export async function start(args: any){ - CurrentServer={ - serverID:args.serverID, - address:args.address + export async function start(args: any) { + CurrentServer = { + serverID: args.serverID, + address: args.address, }; - let params:string[]; + let params: string[]; try { - params = await makeParams(args.address,args.port,args.engine,args.username,args.password); + params = await makeParams( + args.address, + args.port, + args.engine, + args.username, + args.password + ); //params = ['-v'];// DEBUG: This option is to disable manaplus for testing (open it just for getting the version) - } catch (e){ + } catch (e) { console.log(e); - Status.showError("Launch Preperation Failed (LPF_PARMS)", e.message, "Launch preparation failed"); + Status.showError( + "Launch Preperation Failed (LPF_PARMS)", + e.message, + "Launch preparation failed" + ); Status.setPlaying(false); return; } - let willUpdate:boolean=false; + let willUpdate: boolean = false; // check if it is installed - if(ManaPlusInstance.isInstalled()){ + if (ManaPlusInstance.isInstalled()) { // Check if update is available and ask if the user wants to update try { let version = await ManaPlusInstance.updateAvailable(); - willUpdate = (version.isNewVersion && await updateDialog(version.newestVersion)); - } catch (e){ + willUpdate = + version.isNewVersion && (await updateDialog(version.newestVersion)); + } catch (e) { console.log(e); - Status.showError("Launch Preperation Failed (LPF_Update): This error can also mean that you are offline, \ -please check you network connection first.", e.message, "Launch preparation failed") + Status.showError( + "Launch Preperation Failed (LPF_Update): This error can also mean that you are offline, \ +please check you network connection first.", + e.message, + "Launch preparation failed" + ); Status.setPlaying(false); return; } @@ -71,109 +85,127 @@ please check you network connection first.", e.message, "Launch preparation fail willUpdate = true; } // Install/Update the gameclient if needed - if(willUpdate){ + if (willUpdate) { try { await update(); } catch (error) { Status.setPlaying(false); throw error; } - } //IDEA have client data updated here to, if needed - // Run it Status.setGameRunning(true); - EventEmitter.emit('closeWindow'); - EventEmitter.emit('openTray'); - await runManaProgram(params,ManaPlusInstance.startCommand,args.address); + EventEmitter.emit("closeWindow"); + EventEmitter.emit("openTray"); + await runManaProgram(params, ManaPlusInstance.startCommand, args.address); // On Close - Status.setGameStatus({server: "Launcher"}) + Status.setGameStatus({ server: "Launcher" }); Status.setGameRunning(false); Status.setPlaying(false); Status.removeActivity(); - EventEmitter.emit('reopenWindow'); - EventEmitter.emit('closeTray'); - CurrentServer=null; + EventEmitter.emit("reopenWindow"); + EventEmitter.emit("closeTray"); + CurrentServer = null; } - } -ipcMain.on('getScreenshots', (event:any, arg:string)=> { - const screenshotsDir = path.normalize(app.getPath('userData')+`/screenshots/${arg}/`); +ipcMain.on("getScreenshots", (event: any, arg: string) => { + const screenshotsDir = path.normalize( + app.getPath("userData") + `/screenshots/${arg}/` + ); fs.existsSync(screenshotsDir) || fs.mkdirSync(screenshotsDir); - fs.readdir(screenshotsDir, (err, dir) => { - let screenshots:string[]=[]; - for (var i = 0, path; path = dir[i]; i++) { - screenshots.push(path); - } - event.sender.send('getScreenshots', {dir:screenshotsDir, screenshots:screenshots.reverse().slice(0, 24)}); + fs.readdir(screenshotsDir, (err, dir) => { + let screenshots: string[] = []; + for (var i = 0, path; (path = dir[i]); i++) { + screenshots.push(path); + } + event.sender.send("getScreenshots", { + dir: screenshotsDir, + screenshots: screenshots.reverse().slice(0, 24), }); + }); }); -EventEmitter.on('Mana:openScreenshotDir', ()=>{ - shell.openItem(path.normalize(app.getPath('userData')+`/screenshots/${CurrentServer.address}/`)); +EventEmitter.on("Mana:openScreenshotDir", () => { + shell.openItem( + path.normalize( + app.getPath("userData") + `/screenshots/${CurrentServer.address}/` + ) + ); }); -function wasInitilized(){ - return typeof(ManaPlusInstance) !== "undefined" && typeof(ManaPlusInstance) !== "undefined"; +function wasInitilized() { + return ( + typeof ManaPlusInstance !== "undefined" && + typeof ManaPlusInstance !== "undefined" + ); } -async function makeParams(server: any,port: any,engine: any,username?: any,password?: any):Promise<string[]>{ - let parameters:string[] = []; - if(server && engine && port && server != 'noServer'){ - parameters.push(...[ - "-s", server, - "-y", engine, - "-p", port - ]); - if(username && password){ - parameters.push(...[ - "-U", username, - "-P", password - ]); - } +async function makeParams( + server: any, + port: any, + engine: any, + username?: any, + password?: any +): Promise<string[]> { + let parameters: string[] = []; + if (server && engine && port && server != "noServer") { + parameters.push(...["-s", server, "-y", engine, "-p", port]); + if (username && password) { + parameters.push(...["-U", username, "-P", password]); } - // Setup Paths and stuff - const configDir = path.normalize(app.getPath('userData')+"/mana_config"); - const localDataDir = path.normalize(app.getPath('userData')+"/mana_local_data"); - const screenshotsDir = path.normalize(app.getPath('userData')+`/screenshots/${server}`); - await fs.ensureDir(configDir); - await fs.ensureDir(localDataDir); - await fs.ensureDir(screenshotsDir); - parameters.push(...[ - "-C", configDir, - "-L", localDataDir, - "--screenshot-dir", screenshotsDir, - ]); - //console.log(parameters); - - return parameters; + } + // Setup Paths and stuff + const configDir = path.normalize(app.getPath("userData") + "/mana_config"); + const localDataDir = path.normalize( + app.getPath("userData") + "/mana_local_data" + ); + const screenshotsDir = path.normalize( + app.getPath("userData") + `/screenshots/${server}` + ); + await fs.ensureDir(configDir); + await fs.ensureDir(localDataDir); + await fs.ensureDir(screenshotsDir); + parameters.push( + ...["-C", configDir, "-L", localDataDir, "--screenshot-dir", screenshotsDir] + ); + //console.log(parameters); + + return parameters; } -let manaplusInstance: any=null; +let manaplusInstance: any = null; -function runManaProgram(parameters: string[],gameExe:string,server?:string): Promise<any> { - return new Promise(async(resolve, reject)=>{ - if(server){ +function runManaProgram( + parameters: string[], + gameExe: string, + server?: string +): Promise<any> { + return new Promise(async (resolve, reject) => { + if (server) { Status.setActivity(`Preparing Launch`); await setSkipUpdateWindows(server); } Status.setActivity(`Starting ManaPlus`); //console.log(gameExe, parameters); - const child = require('child_process').execFile(gameExe, parameters, function(err:Error, data:any) { - console.log(err); - console.log(data.toString()); - Status.setActivity(`ManaPlus is running`); - }); - child.on('close', ()=>{ + const child = require("child_process").execFile( + gameExe, + parameters, + function (err: Error, data: any) { + console.log(err); + console.log(data.toString()); + Status.setActivity(`ManaPlus is running`); + } + ); + child.on("close", () => { manaplusInstance = null; resolve(); }); - child.on('error', ()=>{ + child.on("error", () => { manaplusInstance = null; resolve(); //// TODO: Handle Error @@ -182,51 +214,55 @@ function runManaProgram(parameters: string[],gameExe:string,server?:string): Pro }); } -EventEmitter.on("Mana:killMana",()=>{ - if(manaplusInstance && manaplusInstance !== null) - manaplusInstance.kill('SIGINT'); +EventEmitter.on("Mana:killMana", () => { + if (manaplusInstance && manaplusInstance !== null) + manaplusInstance.kill("SIGINT"); }); -async function updateDialog(newestVersion:string):Promise<boolean>{ +async function updateDialog(newestVersion: string): Promise<boolean> { const options = { - type: 'info', - title: `ManaPlus Update available: ${newestVersion}`, - message: "Do you want to update now? Please note that you'll have to update eventually to ensure further compability with the servers", - buttons: ['Nah, LATER', 'Update NOW'] - } - let dialog = await dialogPromiseWrapper(options); - console.log("....",dialog); - return dialog === 1; + type: "info", + title: `ManaPlus Update available: ${newestVersion}`, + message: + "Do you want to update now? Please note that you'll have to update eventually to ensure further compability with the servers", + buttons: ["Nah, LATER", "Update NOW"], + }; + let dialog = await dialogPromiseWrapper(options); + console.log("....", dialog); + return dialog === 1; } -function dialogPromiseWrapper(options:any):Promise<number>{ +function dialogPromiseWrapper(options: any): Promise<number> { return new Promise((res, rej) => { dialog.showMessageBox(options, (index) => { - res(index); - }) + res(index); + }); }); } -const default_server_config = '<?xml version="1.0"?>\ +const default_server_config = + '<?xml version="1.0"?>\ <configuration>\ <option name="updateType" value="1"/>\ <list name="player"/>\ </configuration>'; -const parseString = require('xml2js').parseString, xml2js = require('xml2js'); -async function setSkipUpdateWindows(server:string){ - const serverConfigXML = path.normalize(app.getPath('userData')+`/mana_config/${server}/config.xml`); - - if(fs.existsSync(serverConfigXML)){ +const parseString = require("xml2js").parseString, + xml2js = require("xml2js"); +async function setSkipUpdateWindows(server: string) { + const serverConfigXML = path.normalize( + app.getPath("userData") + `/mana_config/${server}/config.xml` + ); + + if (fs.existsSync(serverConfigXML)) { //add to this file - try{ - let data = await fs.readFile(serverConfigXML, 'utf8'); + try { + let data = await fs.readFile(serverConfigXML, "utf8"); data = await editXML(data); await fs.outputFile(serverConfigXML, data); - } catch (err){ + } catch (err) { console.log(err); } - - }else{ + } else { //create the file fs.outputFile(serverConfigXML, default_server_config); } @@ -234,25 +270,26 @@ async function setSkipUpdateWindows(server:string){ return; } -function editXML(xml:string):Promise<string>{ - return new Promise((res, rej)=>{ - parseString(xml, function(err:any, result:any){ - if(err) console.log(err); - - var json = result; - const updaterVar = json.configuration.option.find((item:any)=>item.$.name=="updateType"); - if(updaterVar){ - if(updaterVar.$.value === 1){ - return rej(new Error("Has allready the right value")); - } - updaterVar.$.value = 1; - }else{ - json.configuration.option.push({$:{name:"updateType",value:1}}); +function editXML(xml: string): Promise<string> { + return new Promise((res, rej) => { + parseString(xml, function (err: any, result: any) { + if (err) console.log(err); + + var json = result; + const updaterVar = json.configuration.option.find( + (item: any) => item.$.name == "updateType" + ); + if (updaterVar) { + if (updaterVar.$.value === 1) { + return rej(new Error("Has allready the right value")); } + updaterVar.$.value = 1; + } else { + json.configuration.option.push({ $: { name: "updateType", value: 1 } }); + } - var builder = new xml2js.Builder(); - res(builder.buildObject(json)); - + var builder = new xml2js.Builder(); + res(builder.buildObject(json)); }); }); } diff --git a/src/main/richpresence.ts b/src/main/richpresence.ts index 93d9f9a..75acfdf 100644 --- a/src/main/richpresence.ts +++ b/src/main/richpresence.ts @@ -1,46 +1,50 @@ -import {Status} from './status'; +import { Status } from "./status"; // Only for testing as of right now -> Experimental -const ClientId = '551884486351126528'; -const DiscordRPC = require('discord-rich-presence')(ClientId); +const ClientId = "551884486351126528"; +const DiscordRPC = require("discord-rich-presence")(ClientId); const slogans = [ - 'free OpenSource 2D MMORPG', - 'Community made', - 'Join a Server or start your own' -] -const dataSet: -{[key:string]:{name:string, logo:string, description:string}} = { - 'server.tmw2.org':{ - name: 'Moubootaur Legends', - logo: 'tmw2', - description: 'Playing on Moubootaur Legends ⎛tmw2.org⎠' - }, - 'world.evolonline.org':{ - name: 'Evol Online', - logo: 'evol', - description: 'Playing on Evol Online ⎛evolonline.org⎠' - }, - 'server.themanaworld.org':{ - name: 'The Mana World', - logo: 'tmw', - description: 'Playing on The Mana World ⎛themanaworld.org⎠' - }, - 'noServer':{ - name: 'Manaplus', - logo: 'manaplus', - description: 'Playing on any of the M+ servers' - } - } + "free OpenSource 2D MMORPG", + "Community made", + "Join a Server or start your own", +]; +const dataSet: { + [key: string]: { name: string; logo: string; description: string }; +} = { + "server.tmw2.org": { + name: "Moubootaur Legends", + logo: "tmw2", + description: "Playing on Moubootaur Legends ⎛tmw2.org⎠", + }, + "world.evolonline.org": { + name: "Evol Online", + logo: "evol", + description: "Playing on Evol Online ⎛evolonline.org⎠", + }, + "server.themanaworld.org": { + name: "The Mana World", + logo: "tmw", + description: "Playing on The Mana World ⎛themanaworld.org⎠", + }, + noServer: { + name: "Manaplus", + logo: "manaplus", + description: "Playing on any of the M+ servers", + }, +}; async function setActivity() { - const status = Status.getStatus() + const status = Status.getStatus(); - const slogan = slogans[Math.floor(Math.random() * slogans.length)] + const slogan = slogans[Math.floor(Math.random() * slogans.length)]; - const data = dataSet[status.gameStatus.server] + const data = dataSet[status.gameStatus.server]; - const details = status.gameStatus.server === 'Launcher' ? 'in Launcher Menu' : `🎮 ${data.name} 🎮` - const logo = data && data.logo + const details = + status.gameStatus.server === "Launcher" + ? "in Launcher Menu" + : `🎮 ${data.name} 🎮`; + const logo = data && data.logo; DiscordRPC.updatePresence({ state: `»${slogan}«`, @@ -59,7 +63,7 @@ async function setActivity() { }); } -DiscordRPC.on('connected', () => { +DiscordRPC.on("connected", () => { setActivity(); // activity can only be set every 15 seconds @@ -70,12 +74,12 @@ DiscordRPC.on('connected', () => { DiscordRPC.on("error", console.log); -DiscordRPC.on('join', (secret:string) => { - console.log('we should join with', secret); +DiscordRPC.on("join", (secret: string) => { + console.log("we should join with", secret); }); -DiscordRPC.on('spectate', (secret:string) => { - console.log('we should spectate with', secret); +DiscordRPC.on("spectate", (secret: string) => { + console.log("we should spectate with", secret); }); // DiscordRPC.on('joinRequest', (user) => { @@ -86,9 +90,9 @@ DiscordRPC.on('spectate', (secret:string) => { // } // }); -export function quit(){ +export function quit() { DiscordRPC.disconnect(); console.log("Shutting down Discord RPC integration"); } -process.on('unhandledRejection', console.error);
\ No newline at end of file +process.on("unhandledRejection", console.error); diff --git a/src/main/status.ts b/src/main/status.ts index 2e59d0f..d58ebc6 100644 --- a/src/main/status.ts +++ b/src/main/status.ts @@ -1,86 +1,89 @@ -import { mainWindow } from '../main'; -import { dialog } from 'electron'; +import { mainWindow } from "../main"; +import { dialog } from "electron"; type STATUS = { - progress:number, - activity:string, - ActivityIsError:boolean, - playing:boolean, - gameRunning:boolean, - gameStatus:{ - server: string - } -} + progress: number; + activity: string; + ActivityIsError: boolean; + playing: boolean; + gameRunning: boolean; + gameStatus: { + server: string; + }; +}; -const status:STATUS = { - progress:null, - activity:null, - playing:false, //Is manaplus starting or started - ActivityIsError:false, - gameRunning:false, +const status: STATUS = { + progress: null, + activity: null, + playing: false, //Is manaplus starting or started + ActivityIsError: false, + gameRunning: false, gameStatus: { - server: "Launcher" - } -} + server: "Launcher", + }, +}; export namespace Status { - export function setGameRunning(value: boolean){ - status.gameRunning=value; + export function setGameRunning(value: boolean) { + status.gameRunning = value; updateStatus(); } - export function setProgress(value: number){ - status.progress=value; + export function setProgress(value: number) { + status.progress = value; updateStatus(); } - export function removeProgress(){ - status.progress=null; + export function removeProgress() { + status.progress = null; updateStatus(); } - export function setActivity(value: string){ - status.activity=value; - status.ActivityIsError=false; + export function setActivity(value: string) { + status.activity = value; + status.ActivityIsError = false; updateStatus(); } - export function removeActivity(){ - status.activity=null; - status.ActivityIsError=false; + export function removeActivity() { + status.activity = null; + status.ActivityIsError = false; updateStatus(); } - export function showError(title:string, message:string, activityMsg:string=message){ + export function showError( + title: string, + message: string, + activityMsg: string = message + ) { status.activity = activityMsg; status.ActivityIsError = true; updateStatus(); - setTimeout(()=>{dialog.showErrorBox(title, message);},300); + setTimeout(() => { + dialog.showErrorBox(title, message); + }, 300); } - export function setPlaying(playing: boolean){ - status.playing=playing; + export function setPlaying(playing: boolean) { + status.playing = playing; updateStatus(); } - export function setGameStatus(gameStatus:{ server: string }){ - status.gameStatus=gameStatus; + export function setGameStatus(gameStatus: { server: string }) { + status.gameStatus = gameStatus; updateStatus(); } - export function getStatus():STATUS{ + export function getStatus(): STATUS { return status; } } -function updateStatus(){ - if(mainWindow && mainWindow!== null){ - - if(status.progress==null || status.progress<0) - mainWindow.setProgressBar(-1); - else if(status.progress>100) - mainWindow.setProgressBar(2); - else - mainWindow.setProgressBar(status.progress/100); +function updateStatus() { + if (mainWindow && mainWindow !== null) { + if (status.progress == null || status.progress < 0) + mainWindow.setProgressBar(-1); + else if (status.progress > 100) mainWindow.setProgressBar(2); + else mainWindow.setProgressBar(status.progress / 100); - mainWindow.webContents.send('status-update', status); + mainWindow.webContents.send("status-update", status); } - EventEmitter.emit('status', status); + EventEmitter.emit("status", status); } -import * as events from 'events'; +import * as events from "events"; class MyEmitter extends events {} diff --git a/src/main/util/downloader.ts b/src/main/util/downloader.ts index 075097d..2a25b52 100644 --- a/src/main/util/downloader.ts +++ b/src/main/util/downloader.ts @@ -1,28 +1,32 @@ -var fs = require('fs'); -var request = require('request'); -var progress = require('request-progress'); +var fs = require("fs"); +var request = require("request"); +var progress = require("request-progress"); export type Progress = { - percent:number, - speed:number, - size:{ - total:number, - transfered:number - }, - time:{ - elapsed:number, - remaining:number - } + percent: number; + speed: number; + size: { + total: number; + transfered: number; + }; + time: { + elapsed: number; + remaining: number; + }; }; -export function download(url:string,targetLocation:string,onprogress: (state:Progress)=>void):Promise<any>{ - return new Promise((resolve:any,reject:any)=>{ +export function download( + url: string, + targetLocation: string, + onprogress: (state: Progress) => void +): Promise<any> { + return new Promise((resolve: any, reject: any) => { progress(request(url), { - throttle: 500 + throttle: 500, }) - .on('progress', onprogress) - .on('error', reject) - .on('end', resolve) - .pipe(fs.createWriteStream(targetLocation)); + .on("progress", onprogress) + .on("error", reject) + .on("end", resolve) + .pipe(fs.createWriteStream(targetLocation)); }); } diff --git a/src/main/util/webrequest.ts b/src/main/util/webrequest.ts index aba8bfd..8fb0408 100644 --- a/src/main/util/webrequest.ts +++ b/src/main/util/webrequest.ts @@ -1,35 +1,38 @@ -import * as https from 'https'; -import * as http from 'http'; +import * as https from "https"; +import * as http from "http"; -export function getRequest(url:string):Promise<any> { - const webrequest:any = url.indexOf('https') !== -1 ? https:http; +export function getRequest(url: string): Promise<any> { + const webrequest: any = url.indexOf("https") !== -1 ? https : http; const t1 = Date.now(); return new Promise((resolve, reject) => { - webrequest.get(url, (res:any) => { - const { statusCode } = res; + webrequest + .get(url, (res: any) => { + const { statusCode } = res; - let error; - if (statusCode !== 200) { - error = new Error('Request Failed.\n' + - `Status Code: ${statusCode}`); - } - if (error) { - res.resume(); - reject(error); - } else { - res.setEncoding('utf8'); - let rawData = ''; - res.on('data', (chunk:any) => { rawData += chunk; }); - res.on('end', () => { - try { - resolve(JSON.parse(rawData)); - } catch (e) { - reject(e); - } - }); - } - }).on('error', (e:Error) => { - reject(e); - }); + let error; + if (statusCode !== 200) { + error = new Error("Request Failed.\n" + `Status Code: ${statusCode}`); + } + if (error) { + res.resume(); + reject(error); + } else { + res.setEncoding("utf8"); + let rawData = ""; + res.on("data", (chunk: any) => { + rawData += chunk; + }); + res.on("end", () => { + try { + resolve(JSON.parse(rawData)); + } catch (e) { + reject(e); + } + }); + } + }) + .on("error", (e: Error) => { + reject(e); + }); }); } diff --git a/src/renderer/customEvents.ts b/src/renderer/customEvents.ts index 75a1ec5..3cdbf35 100644 --- a/src/renderer/customEvents.ts +++ b/src/renderer/customEvents.ts @@ -1,11 +1,13 @@ import { ServerSubPages } from "./gameserver/serverView/controller"; export function switchPage( - sitetype:"SERVER"|"INTERN", - page:string, - subPage?:ServerSubPages -){ - const event = new CustomEvent('site-changed', { detail:{sitetype, page, subPage} }); + sitetype: "SERVER" | "INTERN", + page: string, + subPage?: ServerSubPages +) { + const event = new CustomEvent("site-changed", { + detail: { sitetype, page, subPage }, + }); const elements = document.getElementsByClassName("switch-page-event"); for (let i = 0; i < elements.length; i++) { elements[i].dispatchEvent(event); diff --git a/src/renderer/gameserver/TOSCheck.ts b/src/renderer/gameserver/TOSCheck.ts index e2e4bfc..4744dcd 100644 --- a/src/renderer/gameserver/TOSCheck.ts +++ b/src/renderer/gameserver/TOSCheck.ts @@ -1,69 +1,68 @@ -import GameServer from './server'; -import { ipcRenderer } from 'electron'; +import GameServer from "./server"; +import { ipcRenderer } from "electron"; let LAST_TOS = ""; -export default async function CheckNAcceptTOS(server:GameServer):Promise<boolean>{ - try{ +export default async function CheckNAcceptTOS( + server: GameServer +): Promise<boolean> { + try { let thisVersion = await getTOSVersion(server.TOSLink); - console.log(server.TOSLink,thisVersion); - LAST_TOS=thisVersion; - return (localStorage.getItem(server.TOSLink) == thisVersion); - + console.log(server.TOSLink, thisVersion); + LAST_TOS = thisVersion; + return localStorage.getItem(server.TOSLink) == thisVersion; } catch (err) { - console.log("TOS check Error",err); - return true + console.log("TOS check Error", err); + return true; } - } -async function getTOSVersion(address:string):Promise<string>{ +async function getTOSVersion(address: string): Promise<string> { // Returns date or if not found the hash of the whole page const PageContent = await request(address); const date = PageContent.match(/Last Update: \d\d\d\d-\d\d-\d\d/g); - let hash:string; - if(!date || date.length > 1){ - hash = HashString(PageContent.replace(/ |\t|\n/g,"").replace(/<.+?>/g, "r")).toString(16); + let hash: string; + if (!date || date.length > 1) { + hash = HashString( + PageContent.replace(/ |\t|\n/g, "").replace(/<.+?>/g, "r") + ).toString(16); } else { - hash = date[0].replace(/ /g,""); + hash = date[0].replace(/ /g, ""); } return hash; } -function request(url:string):Promise<string>{ - return new Promise((res, rej)=>{ - var xhr = new XMLHttpRequest(); - xhr.open('GET', url); - xhr.addEventListener("error", (ev)=>{ - rej(ev); - }); - xhr.onload = function() { - if (xhr.status === 200) { - res(xhr.responseText); - } - else { - rej(new Error(`xhr.status: ${xhr.status} != 200`)); - } - }; - xhr.send(); +function request(url: string): Promise<string> { + return new Promise((res, rej) => { + var xhr = new XMLHttpRequest(); + xhr.open("GET", url); + xhr.addEventListener("error", (ev) => { + rej(ev); + }); + xhr.onload = function () { + if (xhr.status === 200) { + res(xhr.responseText); + } else { + rej(new Error(`xhr.status: ${xhr.status} != 200`)); + } + }; + xhr.send(); }); } - - // Hash function from http://werxltd.com/wp/2010/05/13/javascript-implementation-of-javas-string-hashcode-method/ -function HashString (s:string){ - let hash = 0; - if (s.length == 0) return hash; - for (let i = 0; i < s.length; i++) { - let char = s.charCodeAt(i); - hash = ((hash<<5)-hash)+char; - hash = hash & hash; // Convert to 32bit integer - } - return hash; +function HashString(s: string) { + let hash = 0; + if (s.length == 0) return hash; + for (let i = 0; i < s.length; i++) { + let char = s.charCodeAt(i); + hash = (hash << 5) - hash + char; + hash = hash & hash; // Convert to 32bit integer + } + return hash; } -export function acceptLastTOS(server:GameServer){ +export function acceptLastTOS(server: GameServer) { localStorage.setItem(server.TOSLink, LAST_TOS); } diff --git a/src/renderer/gameserver/data.ts b/src/renderer/gameserver/data.ts index 421bdff..4ca72d6 100644 --- a/src/renderer/gameserver/data.ts +++ b/src/renderer/gameserver/data.ts @@ -1,105 +1,107 @@ // This class returns Data over the gameservers until we find a better solution -import GameServer from './server'; -import GameServerProfile from './profile'; -import { NewsType } from './news'; -import { OnlineListParser } from './onlineCount'; -import { socialLink } from './socialLink'; - +import GameServer from "./server"; +import GameServerProfile from "./profile"; +import { NewsType } from "./news"; +import { OnlineListParser } from "./onlineCount"; +import { socialLink } from "./socialLink"; const TMW2 = new GameServer( - new GameServerProfile( - "server.tmw2.org", - 6901, - "evol2", - "TMW2" - ), + new GameServerProfile("server.tmw2.org", 6901, "evol2", "TMW2"), "TMW2", "TMW2: Moubootaur Legends", "What happens if you mix TMW with Evol and add many new Ideas", "https://tmw2.org/news", - {url:"http://updates.tmw2.org/news.txt",type:NewsType.ManaPlus}, - [{isVideo:false,file:"tmw2/background1.png"}], + { url: "http://updates.tmw2.org/news.txt", type: NewsType.ManaPlus }, + [{ isVideo: false, file: "tmw2/background1.png" }], "tmw2/icon.png", [ - new socialLink("fas fa-home","Website","https://moubootaurlegends.org"), - new socialLink("fab fa-discord","Discord","https://discord.gg/J4gcaqM"), - new socialLink("fab fa-patreon","Patreon","https://www.patreon.com/TMW2/"), - new socialLink("fas fa-comments","IRC Chat","http://webchat.freenode.net/?channels=#tmw2"), - new socialLink("fab fa-youtube","Youtube","https://www.youtube.com/channel/UCiwW5dTmi2xMV_vJfj5Mq5Q"), - new socialLink("fab fa-steam","Steam Group","http://steamcommunity.com/groups/TheManaWorld2"), - new socialLink("fab fa-twitter","Twitter","https://twitter.com/TheManaWorld2"), - new socialLink("fab fa-gitlab","Gitlab","https://gitlab.com/TMW2"), + new socialLink("fas fa-home", "Website", "https://moubootaurlegends.org"), + new socialLink("fab fa-discord", "Discord", "https://discord.gg/J4gcaqM"), + new socialLink( + "fab fa-patreon", + "Patreon", + "https://www.patreon.com/TMW2/" + ), + new socialLink( + "fas fa-comments", + "IRC Chat", + "http://webchat.freenode.net/?channels=#tmw2" + ), + new socialLink( + "fab fa-youtube", + "Youtube", + "https://www.youtube.com/channel/UCiwW5dTmi2xMV_vJfj5Mq5Q" + ), + new socialLink( + "fab fa-steam", + "Steam Group", + "http://steamcommunity.com/groups/TheManaWorld2" + ), + new socialLink( + "fab fa-twitter", + "Twitter", + "https://twitter.com/TheManaWorld2" + ), + new socialLink("fab fa-gitlab", "Gitlab", "https://gitlab.com/TMW2"), ], "https://tmw2.org/legal", - {parser:OnlineListParser.JSON_ARRAY,url:"https://tmw2.org/online.json"} + { parser: OnlineListParser.JSON_ARRAY, url: "https://tmw2.org/online.json" } ); const Evol = new GameServer( - new GameServerProfile( - "world.evolonline.org", - 6901, - "evol2" - ), + new GameServerProfile("world.evolonline.org", 6901, "evol2"), "Evol Online", "Evol Online", "[EvolDescription]", "https://evolonline.org/", undefined, - [{isVideo:false,file:"evol/background1.png"}], + [{ isVideo: false, file: "evol/background1.png" }], "evol/icon.png", - [ - new socialLink("fas fa-home","Website","https://evolonline.org/"), - ], + [new socialLink("fas fa-home", "Website", "https://evolonline.org/")], "http://wiki.evolonline.org/rules/gamerules", null ); const TMW = new GameServer( - new GameServerProfile( - "server.themanaworld.org", - 6901, - "tmwAthena" - ), + new GameServerProfile("server.themanaworld.org", 6901, "tmwAthena"), "The Mana World", "The Mana World", "The clasic TMW experience. Join adventures with people from all over the world.", "https://www.themanaworld.org/news", - {url:"http://themanaworld.github.io/tmwa-server-data/news.txt",type:NewsType.ManaPlus}, - [{isVideo:false,file:"tmw/background1.png"}], + { + url: "http://themanaworld.github.io/tmwa-server-data/news.txt", + type: NewsType.ManaPlus, + }, + [{ isVideo: false, file: "tmw/background1.png" }], "tmw/icon.png", [ - new socialLink("fas fa-home","Website","https://www.themanaworld.org/"), - new socialLink("fas fa-users","Forum","https://forums.themanaworld.org/"), + new socialLink("fas fa-home", "Website", "https://www.themanaworld.org/"), + new socialLink("fas fa-users", "Forum", "https://forums.themanaworld.org/"), ], "https://wiki.themanaworld.org/index.php/The_Mana_World:Terms_and_Conditions", - {parser:OnlineListParser.TMW, url:"https://server.themanaworld.org/"} + { parser: OnlineListParser.TMW, url: "https://server.themanaworld.org/" } ); // https://policies.themanaworld.org/tos is still offline const noServer = new GameServer( - new GameServerProfile( - 'noServer', - 6901, - "tmwAthena" - ), + new GameServerProfile("noServer", 6901, "tmwAthena"), "Mana Plus", "Open Mana Plus", "Opens the ManaPlus client", - 'http://manaplus.org/changelog', + "http://manaplus.org/changelog", undefined, - [{isVideo:false,file:"noServer/background1.png"}], + [{ isVideo: false, file: "noServer/background1.png" }], "noServer/icon.svg", [ - new socialLink("fas fa-home","Website","http://manaplus.org/"), - new socialLink("fab fa-gitlab","Gitlab","https://gitlab.com/manaplus/manaplus/"), + new socialLink("fas fa-home", "Website", "http://manaplus.org/"), + new socialLink( + "fab fa-gitlab", + "Gitlab", + "https://gitlab.com/manaplus/manaplus/" + ), ], undefined, null ); -export const GameServers = [ - TMW2, - Evol, - TMW, - noServer, -] +export const GameServers = [TMW2, Evol, TMW, noServer]; diff --git a/src/renderer/gameserver/news.ts b/src/renderer/gameserver/news.ts index 656238c..34f6995 100644 --- a/src/renderer/gameserver/news.ts +++ b/src/renderer/gameserver/news.ts @@ -1,64 +1,67 @@ export enum NewsType { Markdown, // Without html + yaml - ManaPlus //update news txt + ManaPlus, //update news txt } -export namespace News { // Fetches only the most recent entry - export async function get(url:string,parser:NewsType):Promise<string>{ +export namespace News { + // Fetches only the most recent entry + export async function get(url: string, parser: NewsType): Promise<string> { try { //1. load const unsafe_content = await request(`${url}?${Math.random()}`); //2. sanitize - const content = killHTML( unsafe_content ); + const content = killHTML(unsafe_content); //3. parse - if(parser == NewsType.ManaPlus){ + if (parser == NewsType.ManaPlus) { return manaTextParser(content); - } else if (parser == NewsType.Markdown){ + } else if (parser == NewsType.Markdown) { return "Parsing Failed: Markdown Parser is not implemented yet"; } - } catch (e){ + } catch (e) { console.log(e); return `Failed to get the news, please select the news category on the right to view all news`; } } } -function request(url:string):Promise<string>{ - return new Promise((res, rej)=>{ - var xhr = new XMLHttpRequest(); - xhr.addEventListener("error", (ev)=>{ - rej(ev); - }); - xhr.open('GET', url); - xhr.onload = function() { - if (xhr.status === 200) { - res(xhr.responseText); - } - else { - rej(new Error(`xhr.status: ${xhr.status} != 200`)); - } - }; - xhr.send(); +function request(url: string): Promise<string> { + return new Promise((res, rej) => { + var xhr = new XMLHttpRequest(); + xhr.addEventListener("error", (ev) => { + rej(ev); + }); + xhr.open("GET", url); + xhr.onload = function () { + if (xhr.status === 200) { + res(xhr.responseText); + } else { + rej(new Error(`xhr.status: ${xhr.status} != 200`)); + } + }; + xhr.send(); }); } -function killHTML(raw:string):string{ - return raw.replace(/<|>/,"⚠️"); +function killHTML(raw: string): string { + return raw.replace(/<|>/, "⚠️"); } -function manaTextParser(input:string){ +function manaTextParser(input: string) { const tmwLegacy = "##7Legacy Server##0"; let result = input; - if(result.indexOf(tmwLegacy) !== -1){ + if (result.indexOf(tmwLegacy) !== -1) { const i = result.indexOf(tmwLegacy) + tmwLegacy.length; result = result.slice(0, result.indexOf(tmwLegacy, i)); result = result.replace(/\n \n /, ""); } - result = result.replace(/\[@@(.+?)\|(.+?)@@\]/g,'<a href="$1">$2</a>') - .replace(/##B(.+?)##b/g,'<b>$1</b>') - .replace(/##0 Actual Release: ##1 *(.+)/,'<h2>$1</h2>') - .replace(/\n/g,"<br>"); - if(result.indexOf(tmwLegacy) === -1) - result = result.replace(/br>([^]+?)<br></g,'br><p>$1</p><br><').replace(/<br>/g,""); - return result.replace(/##\d/g,""); + result = result + .replace(/\[@@(.+?)\|(.+?)@@\]/g, '<a href="$1">$2</a>') + .replace(/##B(.+?)##b/g, "<b>$1</b>") + .replace(/##0 Actual Release: ##1 *(.+)/, "<h2>$1</h2>") + .replace(/\n/g, "<br>"); + if (result.indexOf(tmwLegacy) === -1) + result = result + .replace(/br>([^]+?)<br></g, "br><p>$1</p><br><") + .replace(/<br>/g, ""); + return result.replace(/##\d/g, ""); } diff --git a/src/renderer/gameserver/onlineCount.ts b/src/renderer/gameserver/onlineCount.ts index cfde7e5..b1c8271 100644 --- a/src/renderer/gameserver/onlineCount.ts +++ b/src/renderer/gameserver/onlineCount.ts @@ -1,48 +1,52 @@ -import GameServer from './server'; +import GameServer from "./server"; const MAX_SHOWN_NAMES = 5; -export async function makeOnlineCounterList(server:GameServer):Promise<HTMLElement>{ - +export async function makeOnlineCounterList( + server: GameServer +): Promise<HTMLElement> { try { const playerList = await fetchOnlineList(server); return generateHTML(playerList); } catch (err) { console.log(err); - const OnlineCounterContainer = document.createElement('span'); + const OnlineCounterContainer = document.createElement("span"); OnlineCounterContainer.classList.add("onlineCounter"); OnlineCounterContainer.innerHTML = `<i class="fas fa-times fa-xs"></i>Error:<br>${err}`; return OnlineCounterContainer; } } - -function generateHTML(onlinePlayers:string[]):HTMLElement{ - const OnlineCounterContainer = document.createElement('span'); +function generateHTML(onlinePlayers: string[]): HTMLElement { + const OnlineCounterContainer = document.createElement("span"); OnlineCounterContainer.classList.add("onlineCounter"); OnlineCounterContainer.innerHTML = `<i class="fas fa-users fa-xs"></i>${onlinePlayers.length} Players online<br>`; - const PlayerList = document.createElement('span'); + const PlayerList = document.createElement("span"); PlayerList.classList.add("playerList"); let displayed_players = - MAX_SHOWN_NAMES < onlinePlayers.length ? - onlinePlayers.slice(0, MAX_SHOWN_NAMES):onlinePlayers; - - displayed_players.forEach(playername => { - const PlayerItem = document.createElement('span'); - PlayerItem.classList.add("playerItem"); - PlayerItem.innerHTML=`<i class="fas fa-circle fa-xs" data-fa-transform="shrink-8 left-2"></i>${playername}`; - PlayerList.appendChild(PlayerItem); - }); - + MAX_SHOWN_NAMES < onlinePlayers.length + ? onlinePlayers.slice(0, MAX_SHOWN_NAMES) + : onlinePlayers; + + displayed_players.forEach((playername) => { + const PlayerItem = document.createElement("span"); + PlayerItem.classList.add("playerItem"); + PlayerItem.innerHTML = `<i class="fas fa-circle fa-xs" data-fa-transform="shrink-8 left-2"></i>${playername}`; + PlayerList.appendChild(PlayerItem); + }); - if(MAX_SHOWN_NAMES < onlinePlayers.length){ - const hiddenPlayers = onlinePlayers.filter(playername => displayed_players.indexOf(playername) == -1); - const MorePlayers = document.createElement('span'); + if (MAX_SHOWN_NAMES < onlinePlayers.length) { + const hiddenPlayers = onlinePlayers.filter( + (playername) => displayed_players.indexOf(playername) == -1 + ); + const MorePlayers = document.createElement("span"); MorePlayers.classList.add("morePlayers"); - MorePlayers.innerText = ` and ${onlinePlayers.length-MAX_SHOWN_NAMES} more..`; - MorePlayers.title = hiddenPlayers.join('\n'); + MorePlayers.innerText = ` and ${ + onlinePlayers.length - MAX_SHOWN_NAMES + } more..`; + MorePlayers.title = hiddenPlayers.join("\n"); PlayerList.appendChild(MorePlayers); } @@ -56,23 +60,17 @@ export enum OnlineListParser { TMW, TMW2API, EXAMPLE_DATA, - JSON_ARRAY -}; - -async function fetchOnlineList(server:GameServer):Promise<string[]>{ + JSON_ARRAY, +} - if(!server.OnlineList)throw new Error("No Online list was\n specified for this Server"); +async function fetchOnlineList(server: GameServer): Promise<string[]> { + if (!server.OnlineList) + throw new Error("No Online list was\n specified for this Server"); - if(server.OnlineList.parser && server.OnlineList.url){ - switch(server.OnlineList.parser){ + if (server.OnlineList.parser && server.OnlineList.url) { + switch (server.OnlineList.parser) { case OnlineListParser.EXAMPLE_DATA: - return [ - 'LawnCable', - 'Saulc GM', - 'Crazyfefe', - 'Jesus Saves', - 'DUSTMAN' - ]; + return ["LawnCable", "Saulc GM", "Crazyfefe", "Jesus Saves", "DUSTMAN"]; case OnlineListParser.TMW: return tmwParser(await request(server.OnlineList.url)); case OnlineListParser.JSON_ARRAY: @@ -85,37 +83,35 @@ async function fetchOnlineList(server:GameServer):Promise<string[]>{ } } - -function tmwParser(rawData:string):string[]{ - let stringArray:string[]=[]; - rawData.replace(/<td>(.+?)<\/td>/g, (x:string, content:string) =>{ +function tmwParser(rawData: string): string[] { + let stringArray: string[] = []; + rawData.replace(/<td>(.+?)<\/td>/g, (x: string, content: string) => { stringArray.push(content.replace(/<\/{0,1}.+?>/g, "")); return ""; }); return stringArray; } -function jsonArrayParser(rawData:string):string[]{ +function jsonArrayParser(rawData: string): string[] { return JSON.parse(rawData); } -function request(url:string):Promise<string>{ - return new Promise((res, rej)=>{ - var xhr = new XMLHttpRequest(); - xhr.open('GET', url); - xhr.addEventListener("error", (ev)=>{ - console.log("Probably a network error:", ev); +function request(url: string): Promise<string> { + return new Promise((res, rej) => { + var xhr = new XMLHttpRequest(); + xhr.open("GET", url); + xhr.addEventListener("error", (ev) => { + console.log("Probably a network error:", ev); + rej(new Error("Probably a network error")); + }); + xhr.onload = function () { + if (xhr.status === 200) { + res(xhr.responseText); + } else { + console.log(`xhr.status: ${xhr.status} != 200`); rej(new Error("Probably a network error")); - }); - xhr.onload = function() { - if (xhr.status === 200) { - res(xhr.responseText); - } - else { - console.log(`xhr.status: ${xhr.status} != 200`); - rej(new Error("Probably a network error")); - } - }; - xhr.send(); + } + }; + xhr.send(); }); } diff --git a/src/renderer/gameserver/profile.ts b/src/renderer/gameserver/profile.ts index 4c99184..c4a6268 100644 --- a/src/renderer/gameserver/profile.ts +++ b/src/renderer/gameserver/profile.ts @@ -1,8 +1,8 @@ export default class GameServerProfile { constructor( - public address:string, - public port:number, - public engine:"tmwAthena"|"hercules"|"evol2", - public serverID:string = "DEFAULT", // To enable some server specific features - ){} + public address: string, + public port: number, + public engine: "tmwAthena" | "hercules" | "evol2", + public serverID: string = "DEFAULT" // To enable some server specific features + ) {} } diff --git a/src/renderer/gameserver/server.ts b/src/renderer/gameserver/server.ts index 9bdfccd..edc7d01 100644 --- a/src/renderer/gameserver/server.ts +++ b/src/renderer/gameserver/server.ts @@ -1,58 +1,55 @@ -import GameServerProfile from './profile'; -import { shell, ipcRenderer } from 'electron'; -import { switchPage } from '../customEvents'; -import { NewsType } from './news'; -import { makeOnlineCounterList, OnlineListParser } from './onlineCount'; -import { socialLink } from './socialLink'; -import { PageController } from './serverView/controller'; +import GameServerProfile from "./profile"; +import { shell, ipcRenderer } from "electron"; +import { switchPage } from "../customEvents"; +import { NewsType } from "./news"; +import { makeOnlineCounterList, OnlineListParser } from "./onlineCount"; +import { socialLink } from "./socialLink"; +import { PageController } from "./serverView/controller"; export default class GameServer { - - public pageController:PageController; + public pageController: PageController; constructor( public profile: GameServerProfile, public menuName: string, public name: string, - public shortDescription: string,// the server in 1-2 sentences + public shortDescription: string, // the server in 1-2 sentences public newsPageUrl: string, - public newsLatestPage: { url: string, type: NewsType }, - public backgrounds: { isVideo: boolean, file: string }[], + public newsLatestPage: { url: string; type: NewsType }, + public backgrounds: { isVideo: boolean; file: string }[], public icon: string, public socialLinks: socialLink[], public TOSLink: string, - public OnlineList: { parser: OnlineListParser, url: string }, + public OnlineList: { parser: OnlineListParser; url: string } ) { this.pageController = new PageController(this); } getMenuEntry(): HTMLElement { - const sidebarItem = document.createElement('div'); + const sidebarItem = document.createElement("div"); sidebarItem.classList.add("sidebarItem"); //Online counter - const OnlineCounterContainer = document.createElement('div'); + const OnlineCounterContainer = document.createElement("div"); //OnlineCounterContainer.appendChild(makeOnlineCounterList(this)); sidebarItem.appendChild(OnlineCounterContainer); //Title - const title = document.createElement('div'); + const title = document.createElement("div"); title.classList.add("title"); - const titleIMG = document.createElement('img'); + const titleIMG = document.createElement("img"); titleIMG.src = `./media/server/${this.icon}`; - const titleText = document.createElement('div'); + const titleText = document.createElement("div"); titleText.innerText = this.menuName; - title.appendChild(titleIMG); title.appendChild(titleText); - - title.addEventListener('click', () => { - switchPage("SERVER", this.name, 'INFO'); + title.addEventListener("click", () => { + switchPage("SERVER", this.name, "INFO"); }); - if (this.profile.address != 'noServer') { + if (this.profile.address != "noServer") { let onlineBoxActive: boolean = false; let onlineBoxSchouldBeActive: boolean = false; let updateOnlineContainer = async () => { @@ -65,11 +62,13 @@ export default class GameServer { OnlineCounterContainer.appendChild(await makeOnlineCounterList(this)); } console.log(onlineBoxSchouldBeActive); - } + }; let SetUpdate = (state: boolean) => { onlineBoxSchouldBeActive = state; - setTimeout(() => { updateOnlineContainer(); }, 160); + setTimeout(() => { + updateOnlineContainer(); + }, 160); }; title.addEventListener("mouseover", () => { @@ -92,21 +91,22 @@ export default class GameServer { sidebarItem.appendChild(title); //Collapsable - const container = document.createElement('div'); + const container = document.createElement("div"); container.classList.add("colapse"); - const info = document.createElement('div'); + const info = document.createElement("div"); info.innerHTML = '<i class="fas fa-info fa-fw"></i>Information'; container.appendChild(info); - info.addEventListener('click', () => { + info.addEventListener("click", () => { switchPage("SERVER", this.name, "INFO"); }); - const news = document.createElement('div'); - news.innerHTML = '<i class="far fa-newspaper fa-fw"></i>News <i class="fas fa-external-link-alt" data-fa-transform="shrink-2"></i>'; + const news = document.createElement("div"); + news.innerHTML = + '<i class="far fa-newspaper fa-fw"></i>News <i class="fas fa-external-link-alt" data-fa-transform="shrink-2"></i>'; if (this.newsPageUrl && this.newsPageUrl !== null) { - news.addEventListener('click', () => { + news.addEventListener("click", () => { shell.openExternal(this.newsPageUrl); }); } else { @@ -115,24 +115,25 @@ export default class GameServer { container.appendChild(news); - const screenshots = document.createElement('div'); + const screenshots = document.createElement("div"); screenshots.innerHTML = '<i class="fas fa-camera fa-fw"></i>Screenshots'; container.appendChild(screenshots); - screenshots.addEventListener('click', () => { + screenshots.addEventListener("click", () => { switchPage("SERVER", this.name, "SCREENSHOTS"); - }) - const preferences = document.createElement('div'); - if(this.profile.address != 'noServer'){ - preferences.innerHTML = '<i class="fas fa-sliders-h fa-fw"></i>Preferences'; - preferences.addEventListener('click', () => { + }); + const preferences = document.createElement("div"); + if (this.profile.address != "noServer") { + preferences.innerHTML = + '<i class="fas fa-sliders-h fa-fw"></i>Preferences'; + preferences.addEventListener("click", () => { switchPage("SERVER", this.name, "PREF"); }); container.appendChild(preferences); } sidebarItem.appendChild(container); //event Target / interactivity - const events = document.createElement('span'); + const events = document.createElement("span"); events.classList.add("switch-page-event"); events.addEventListener("site-changed", (event: CustomEvent) => { sidebarItem.classList.remove("selected"); @@ -140,7 +141,10 @@ export default class GameServer { //news.classList.remove("selected"); screenshots.classList.remove("selected"); preferences.classList.remove("selected"); - if (event.detail.sitetype === "SERVER" && event.detail.page === this.name) { + if ( + event.detail.sitetype === "SERVER" && + event.detail.page === this.name + ) { sidebarItem.classList.add("selected"); // if(event.detail.subPage === "NEWS") { // news.classList.add("selected"); @@ -163,6 +167,6 @@ export default class GameServer { const args: any = JSON.parse(JSON.stringify(this.profile)); args.username = localStorage.getItem("2_username_" + this.profile.address); args.password = localStorage.getItem("2_pin_" + this.profile.address); - ipcRenderer.send('play', args); + ipcRenderer.send("play", args); } -}
\ No newline at end of file +} diff --git a/src/renderer/gameserver/serverView/controller.ts b/src/renderer/gameserver/serverView/controller.ts index 412033c..5e181ca 100644 --- a/src/renderer/gameserver/serverView/controller.ts +++ b/src/renderer/gameserver/serverView/controller.ts @@ -4,33 +4,33 @@ import { ServerInfoPage } from "./info"; import { GameServerPage } from "./serverPage"; import { ServerScreenshotPage } from "./screenshots"; -export type ServerSubPages = 'INFO' | 'SCREENSHOTS' | 'PREF' | 'UNKNOWN'; +export type ServerSubPages = "INFO" | "SCREENSHOTS" | "PREF" | "UNKNOWN"; export class PageController { - unknownPage: GameServerPage; - infoPage: ServerInfoPage; - scrnshtPage: ServerScreenshotPage; - prefPage: ServerPreferencesPage; + unknownPage: GameServerPage; + infoPage: ServerInfoPage; + scrnshtPage: ServerScreenshotPage; + prefPage: ServerPreferencesPage; - constructor(private server: GameServer) { - this.unknownPage = new GameServerPage(server); - this.infoPage = new ServerInfoPage(server); - this.scrnshtPage = new ServerScreenshotPage(server); - this.prefPage = new ServerPreferencesPage(server); - } + constructor(private server: GameServer) { + this.unknownPage = new GameServerPage(server); + this.infoPage = new ServerInfoPage(server); + this.scrnshtPage = new ServerScreenshotPage(server); + this.prefPage = new ServerPreferencesPage(server); + } - getPage(type: ServerSubPages): HTMLElement { - let page: GameServerPage = this.unknownPage; - if (type == "INFO") { - page = this.infoPage; - } else if (type == "SCREENSHOTS") { - page = this.scrnshtPage; - } else if (type == "PREF") { - page = this.prefPage; - } - const htmlElement = document.createElement('div'); - htmlElement.appendChild(page.getPage()); - updateLoginTextElement(this.server.profile.address); - return htmlElement; + getPage(type: ServerSubPages): HTMLElement { + let page: GameServerPage = this.unknownPage; + if (type == "INFO") { + page = this.infoPage; + } else if (type == "SCREENSHOTS") { + page = this.scrnshtPage; + } else if (type == "PREF") { + page = this.prefPage; } -}
\ No newline at end of file + const htmlElement = document.createElement("div"); + htmlElement.appendChild(page.getPage()); + updateLoginTextElement(this.server.profile.address); + return htmlElement; + } +} diff --git a/src/renderer/gameserver/serverView/info.ts b/src/renderer/gameserver/serverView/info.ts index c72286e..40c7e03 100644 --- a/src/renderer/gameserver/serverView/info.ts +++ b/src/renderer/gameserver/serverView/info.ts @@ -3,46 +3,48 @@ import { shell } from "electron"; import { GameServerPage } from "./serverPage"; export class ServerInfoPage extends GameServerPage { + public getPage(): HTMLElement { + const content = document.createElement("div"); + content.classList.add("infoServerPage"); - public getPage(): HTMLElement { - const content = document.createElement('div'); - content.classList.add("infoServerPage"); + const title = document.createElement("div"); + title.classList.add("title"); + title.innerText = this.server.name; + content.appendChild(title); - const title = document.createElement('div'); - title.classList.add("title"); - title.innerText = this.server.name; - content.appendChild(title); + const socialContainer = document.createElement("div"); + socialContainer.classList.add("socialContainer"); + setTimeout(() => { + this.server.socialLinks.forEach((link) => { + socialContainer.appendChild(link.getHTML()); + }); + }, 5); + content.appendChild(socialContainer); - const socialContainer = document.createElement('div'); - socialContainer.classList.add("socialContainer"); - setTimeout(() => { - this.server.socialLinks.forEach((link) => { - socialContainer.appendChild(link.getHTML()); - }); - }, 5); - content.appendChild(socialContainer); - - const shrtDsrption = document.createElement('div'); - shrtDsrption.classList.add("shortDescription"); - shrtDsrption.innerText = this.server.shortDescription; - content.appendChild(shrtDsrption); - if (this.server.newsLatestPage && this.server.newsLatestPage != null) { - const latestNews = document.createElement('div'); - latestNews.classList.add("news"); - content.appendChild(latestNews); - News.get(this.server.newsLatestPage.url, this.server.newsLatestPage.type).then((result: string) => { - latestNews.innerHTML = result; - const aTags = latestNews.getElementsByTagName("a"); - for (var i = 0; i < aTags.length; i++) { - const href = aTags[i].href.toString(); - aTags[i].addEventListener('click', () => { - shell.openExternal(href); - }); - aTags[i].href = "#"; - } - }); + const shrtDsrption = document.createElement("div"); + shrtDsrption.classList.add("shortDescription"); + shrtDsrption.innerText = this.server.shortDescription; + content.appendChild(shrtDsrption); + if (this.server.newsLatestPage && this.server.newsLatestPage != null) { + const latestNews = document.createElement("div"); + latestNews.classList.add("news"); + content.appendChild(latestNews); + News.get( + this.server.newsLatestPage.url, + this.server.newsLatestPage.type + ).then((result: string) => { + latestNews.innerHTML = result; + const aTags = latestNews.getElementsByTagName("a"); + for (var i = 0; i < aTags.length; i++) { + const href = aTags[i].href.toString(); + aTags[i].addEventListener("click", () => { + shell.openExternal(href); + }); + aTags[i].href = "#"; } - - return content; + }); } -}
\ No newline at end of file + + return content; + } +} diff --git a/src/renderer/gameserver/serverView/preferences.ts b/src/renderer/gameserver/serverView/preferences.ts index 4697efe..b7a5255 100644 --- a/src/renderer/gameserver/serverView/preferences.ts +++ b/src/renderer/gameserver/serverView/preferences.ts @@ -2,58 +2,65 @@ import GameServerProfile from "../profile"; import { GameServerPage } from "./serverPage"; export class ServerPreferencesPage extends GameServerPage { + getPage(): HTMLElement { + const content = document.createElement("div"); + content.classList.add("preferencesServerPage"); - getPage(): HTMLElement { - const content = document.createElement('div'); - content.classList.add("preferencesServerPage"); + const title = document.createElement("h2"); + title.innerText = `Preferences for ${this.server.name}`; + content.appendChild(title); - const title = document.createElement('h2'); - title.innerText = `Preferences for ${this.server.name}`; - content.appendChild(title); + const loginSection = document.createElement("div"); + loginSection.classList.add("loginSection"); + content.appendChild(loginSection); - const loginSection = document.createElement('div'); - loginSection.classList.add("loginSection"); - content.appendChild(loginSection); + const loginUsernameLabel = document.createElement("label"); + loginUsernameLabel.innerText = "Username"; + const loginUsername = document.createElement("input") as HTMLInputElement; + loginUsername.value = localStorage.getItem( + "2_username_" + this.server.profile.address + ); + loginUsernameLabel.appendChild(loginUsername); - const loginUsernameLabel = document.createElement('label'); - loginUsernameLabel.innerText = "Username"; - const loginUsername = document.createElement('input') as HTMLInputElement; - loginUsername.value = localStorage.getItem("2_username_" + this.server.profile.address); - loginUsernameLabel.appendChild(loginUsername); + const loginPinLabel = document.createElement("label"); + loginPinLabel.innerText = "Password"; + const loginPin = document.createElement("input") as HTMLInputElement; + loginPin.type = "password"; + loginPin.value = localStorage.getItem( + "2_pin_" + this.server.profile.address + ); + loginPinLabel.appendChild(loginPin); - const loginPinLabel = document.createElement('label'); - loginPinLabel.innerText = "Password"; - const loginPin = document.createElement('input') as HTMLInputElement; - loginPin.type = "password"; - loginPin.value = localStorage.getItem("2_pin_" + this.server.profile.address); - loginPinLabel.appendChild(loginPin); + const saveBtn = document.createElement("button") as HTMLButtonElement; + saveBtn.innerText = "save"; - const saveBtn = document.createElement('button') as HTMLButtonElement; - saveBtn.innerText = "save"; + saveBtn.addEventListener("click", () => { + localStorage.setItem( + "2_username_" + this.server.profile.address, + loginUsername.value + ); + localStorage.setItem( + "2_pin_" + this.server.profile.address, + loginPin.value + ); + updateLoginTextElement(this.server.profile.address); + }); - saveBtn.addEventListener('click', () => { - localStorage.setItem("2_username_" + this.server.profile.address, loginUsername.value); - localStorage.setItem("2_pin_" + this.server.profile.address, loginPin.value); - updateLoginTextElement(this.server.profile.address); - }); - - - loginSection.appendChild(loginUsernameLabel); - loginSection.appendChild(loginPinLabel); - loginSection.appendChild(saveBtn); - - return content; - } + loginSection.appendChild(loginUsernameLabel); + loginSection.appendChild(loginPinLabel); + loginSection.appendChild(saveBtn); + return content; + } } export function updateLoginTextElement(serverAddress: string): void { - const account = localStorage.getItem("2_username_" + serverAddress); - const pin = localStorage.getItem("2_pin_" + serverAddress); - const element = document.getElementById('LoginText'); - if (account && pin) { - element.innerHTML = `Logged in as <b>${account}</b>`; - } else { - element.innerHTML = "Automatic login not set up"; - } -}
\ No newline at end of file + const account = localStorage.getItem("2_username_" + serverAddress); + const pin = localStorage.getItem("2_pin_" + serverAddress); + const element = document.getElementById("LoginText"); + if (account && pin) { + element.innerHTML = `Logged in as <b>${account}</b>`; + } else { + element.innerHTML = "Automatic login not set up"; + } +} diff --git a/src/renderer/gameserver/serverView/screenshots.ts b/src/renderer/gameserver/serverView/screenshots.ts index 2d6fc62..5af8391 100644 --- a/src/renderer/gameserver/serverView/screenshots.ts +++ b/src/renderer/gameserver/serverView/screenshots.ts @@ -2,54 +2,56 @@ import { ipcRenderer, shell } from "electron"; import { GameServerPage } from "./serverPage"; export class ServerScreenshotPage extends GameServerPage { - getPage(): HTMLElement { - const screenshotContainer = document.createElement('div'); + const screenshotContainer = document.createElement("div"); screenshotContainer.classList.add("screenshotsContainer"); screenshotContainer.id = "screenshots"; - ipcRenderer.send('getScreenshots', this.server.profile.address); + ipcRenderer.send("getScreenshots", this.server.profile.address); return screenshotContainer; } } -ipcRenderer.on('getScreenshots', (event: any, data: { dir: string, screenshots: string[] }) => { - console.log(data) - const screenshots = document.getElementById('screenshots'); - if (screenshots) { - // Display screenshots if that tab is open - if (data.screenshots.length !== 0) { - data.screenshots.forEach((fileName: string) => { - const screenshot = document.createElement("div"); - screenshot.classList.add("screenshot"); - screenshots.appendChild(screenshot); - const img = document.createElement("img"); - img.src = data.dir + fileName; - screenshot.appendChild(img); - - // const text = document.createElement("span"); - // text.innerText = fileName; - // screenshot.appendChild(text); - screenshot.addEventListener('dragstart', (event) => { - event.preventDefault() - ipcRenderer.send('dragFileOut', data.dir + fileName) - }) - +ipcRenderer.on( + "getScreenshots", + (event: any, data: { dir: string; screenshots: string[] }) => { + console.log(data); + const screenshots = document.getElementById("screenshots"); + if (screenshots) { + // Display screenshots if that tab is open + if (data.screenshots.length !== 0) { + data.screenshots.forEach((fileName: string) => { + const screenshot = document.createElement("div"); + screenshot.classList.add("screenshot"); + screenshots.appendChild(screenshot); + const img = document.createElement("img"); + img.src = data.dir + fileName; + screenshot.appendChild(img); + + // const text = document.createElement("span"); + // text.innerText = fileName; + // screenshot.appendChild(text); + screenshot.addEventListener("dragstart", (event) => { + event.preventDefault(); + ipcRenderer.send("dragFileOut", data.dir + fileName); + }); + }); + } else { + const nothingHere = document.createElement("p"); + nothingHere.classList.add("nothingHere"); + nothingHere.innerText = + "There is nothing here, yet. Make some screenshots in Game and come back here. The default key for snaping screenshots is 'P'."; + + screenshots.appendChild(nothingHere); + } + + const openFolderButton = document.createElement("button"); + openFolderButton.innerText = "Open folder to see all"; + openFolderButton.addEventListener("click", () => { + shell.openItem(data.dir); }); - } else { - const nothingHere = document.createElement("p"); - nothingHere.classList.add("nothingHere"); - nothingHere.innerText = "There is nothing here, yet. Make some screenshots in Game and come back here. The default key for snaping screenshots is 'P'." - - screenshots.appendChild(nothingHere); + screenshots.appendChild(openFolderButton); } - - const openFolderButton = document.createElement('button'); - openFolderButton.innerText = "Open folder to see all"; - openFolderButton.addEventListener('click', () => { - shell.openItem(data.dir); - }); - screenshots.appendChild(openFolderButton); } -}) +); diff --git a/src/renderer/gameserver/serverView/serverPage.ts b/src/renderer/gameserver/serverView/serverPage.ts index 91556b0..622f633 100644 --- a/src/renderer/gameserver/serverView/serverPage.ts +++ b/src/renderer/gameserver/serverView/serverPage.ts @@ -1,14 +1,11 @@ import GameServer from "../server"; export class GameServerPage { - - constructor(protected server: GameServer) { - - } - getPage(): HTMLElement { - const content = document.createElement('div'); - content.classList.add("unknownServerPage"); - content.innerText = `Unknown page for${this.server.name}`; - return content; - }; -}
\ No newline at end of file + constructor(protected server: GameServer) {} + getPage(): HTMLElement { + const content = document.createElement("div"); + content.classList.add("unknownServerPage"); + content.innerText = `Unknown page for${this.server.name}`; + return content; + } +} diff --git a/src/renderer/gameserver/socialLink.ts b/src/renderer/gameserver/socialLink.ts index b56fab0..9c7e353 100644 --- a/src/renderer/gameserver/socialLink.ts +++ b/src/renderer/gameserver/socialLink.ts @@ -1,24 +1,28 @@ import { shell } from "electron"; export class socialLink { - constructor( - public icon: string,// has to be one from font awesome -https://fontawesome.com/icons - public tooltip: string, - public url: string - ) { } - - getHTML(): HTMLElement { - //<button onclick="sv.openSocialLink(this)" socialLink="abc"><i class="fa fa-user"></i></button><br> - const element = document.createElement('button'); - element.onclick = () => { this.open() }; - element.innerHTML = `<i class="${this.icon}"></i>`; - element.title = this.tooltip; - return element; - } - - open() { - console.log("A link was clicked!", this.url); - if (this.url) - shell.openExternal(this.url.indexOf("://") !== -1 ? this.url : `https://${this.url}`); - } - }
\ No newline at end of file + constructor( + public icon: string, // has to be one from font awesome -https://fontawesome.com/icons + public tooltip: string, + public url: string + ) {} + + getHTML(): HTMLElement { + //<button onclick="sv.openSocialLink(this)" socialLink="abc"><i class="fa fa-user"></i></button><br> + const element = document.createElement("button"); + element.onclick = () => { + this.open(); + }; + element.innerHTML = `<i class="${this.icon}"></i>`; + element.title = this.tooltip; + return element; + } + + open() { + console.log("A link was clicked!", this.url); + if (this.url) + shell.openExternal( + this.url.indexOf("://") !== -1 ? this.url : `https://${this.url}` + ); + } +} diff --git a/src/renderer/index.ts b/src/renderer/index.ts index f83bd3f..c5729de 100644 --- a/src/renderer/index.ts +++ b/src/renderer/index.ts @@ -1,39 +1,36 @@ -import { ipcRenderer } from 'electron'; +import { ipcRenderer } from "electron"; -const quitBtn = document.getElementById('quit'); +const quitBtn = document.getElementById("quit"); -quitBtn.addEventListener('click', () => { - ipcRenderer.send('quit'); +quitBtn.addEventListener("click", () => { + ipcRenderer.send("quit"); }); -const minimizeBtn = document.getElementById('minimize'); +const minimizeBtn = document.getElementById("minimize"); -minimizeBtn.addEventListener('click', () => { +minimizeBtn.addEventListener("click", () => { minimizeBtn.blur(); - ipcRenderer.send('minimize'); + ipcRenderer.send("minimize"); }); document.ondragover = document.ondrop = (event) => { event.preventDefault(); }; - -const debugBtn = document.getElementById('debug'); +const debugBtn = document.getElementById("debug"); //debugBtn.hidden = true; -debugBtn.addEventListener('click', () => { +debugBtn.addEventListener("click", () => { debugBtn.blur(); - ipcRenderer.send('debug'); + ipcRenderer.send("debug"); }); -const activityLabel = document.getElementById('activity'); -const progressBar = document.getElementById('progress') as HTMLProgressElement; -ipcRenderer.on('status-update', (event:any, status:any) => { +const activityLabel = document.getElementById("activity"); +const progressBar = document.getElementById("progress") as HTMLProgressElement; +ipcRenderer.on("status-update", (event: any, status: any) => { activityLabel.innerText = status.activity; - if(status.ActivityIsError) - activityLabel.classList.add("error"); - else - activityLabel.classList.remove("error"); + if (status.ActivityIsError) activityLabel.classList.add("error"); + else activityLabel.classList.remove("error"); progressBar.value = status.progress; -}) +}); diff --git a/src/renderer/serverView.ts b/src/renderer/serverView.ts index 04ecde4..d502cc5 100644 --- a/src/renderer/serverView.ts +++ b/src/renderer/serverView.ts @@ -1,140 +1,156 @@ -import { ipcRenderer, shell } from 'electron'; -import GameServer from './gameserver/server'; -import { switchPage } from './customEvents'; +import { ipcRenderer, shell } from "electron"; +import GameServer from "./gameserver/server"; +import { switchPage } from "./customEvents"; -import CheckNAcceptTOS from './gameserver/TOSCheck'; -import { acceptLastTOS } from './gameserver/TOSCheck'; +import CheckNAcceptTOS from "./gameserver/TOSCheck"; +import { acceptLastTOS } from "./gameserver/TOSCheck"; -let GameServerList:GameServer[] = null; -let SelectedGameserver:GameServer = null; -const playBtn:HTMLButtonElement = document.getElementById('play') as (HTMLButtonElement); +let GameServerList: GameServer[] = null; +let SelectedGameserver: GameServer = null; +const playBtn: HTMLButtonElement = document.getElementById( + "play" +) as HTMLButtonElement; -const TOSDialog:HTMLDialogElement = document.getElementById('TOSDialog') as (HTMLDialogElement); +const TOSDialog: HTMLDialogElement = document.getElementById( + "TOSDialog" +) as HTMLDialogElement; -playBtn.addEventListener('click', async () => { - if( await CheckNAcceptTOS(SelectedGameserver)){ +playBtn.addEventListener("click", async () => { + if (await CheckNAcceptTOS(SelectedGameserver)) { SelectedGameserver.play(); } else { //Open Please accept TOS window TOSDialog.showModal(); } }); -const TOSCancel:HTMLButtonElement = document.getElementById('TOSCancel') as (HTMLButtonElement); -TOSCancel.addEventListener('click', function() { - TOSDialog.close(); +const TOSCancel: HTMLButtonElement = document.getElementById( + "TOSCancel" +) as HTMLButtonElement; +TOSCancel.addEventListener("click", function () { + TOSDialog.close(); }); -const TOSOpen:HTMLButtonElement = document.getElementById('TOSOpen') as (HTMLButtonElement); -TOSOpen.addEventListener('click', function(e) { +const TOSOpen: HTMLButtonElement = document.getElementById( + "TOSOpen" +) as HTMLButtonElement; +TOSOpen.addEventListener("click", function (e) { e.preventDefault(); shell.openExternal(SelectedGameserver.TOSLink); }); -const TOSAccept:HTMLButtonElement = document.getElementById('TOSAccept') as (HTMLButtonElement); -TOSAccept.addEventListener('click', function() { - acceptLastTOS(SelectedGameserver); - SelectedGameserver.play(); - TOSDialog.close(); +const TOSAccept: HTMLButtonElement = document.getElementById( + "TOSAccept" +) as HTMLButtonElement; +TOSAccept.addEventListener("click", function () { + acceptLastTOS(SelectedGameserver); + SelectedGameserver.play(); + TOSDialog.close(); }); -const sidebarReference = document.getElementById('sidebar'); -let clickableMenueEntries:HTMLElement[]=[]; -function updateView(){ +const sidebarReference = document.getElementById("sidebar"); +let clickableMenueEntries: HTMLElement[] = []; +function updateView() { // This is for updating the ui to new data - - if(GameServerList){ + if (GameServerList) { // Clear every thing out while (sidebarReference.firstChild) { - sidebarReference.removeChild(sidebarReference.firstChild); + sidebarReference.removeChild(sidebarReference.firstChild); } - GameServerList.forEach((server)=>{ + GameServerList.forEach((server) => { sidebarReference.appendChild(server.getMenuEntry()); }); //Switch page according localstorage: - if(GameServerList.length != 0){ + if (GameServerList.length != 0) { const selectedServer = localStorage.getItem("selected_server"); - if(selectedServer && selectedServer !==null ){ - if(GameServerList.filter((server)=>server.name==selectedServer).length == 0){ + if (selectedServer && selectedServer !== null) { + if ( + GameServerList.filter((server) => server.name == selectedServer) + .length == 0 + ) { localStorage.removeItem("selected_server"); - switchPage("SERVER", GameServerList[0].name, 'INFO'); - }else{ - switchPage("SERVER", selectedServer, 'INFO'); + switchPage("SERVER", GameServerList[0].name, "INFO"); + } else { + switchPage("SERVER", selectedServer, "INFO"); } - }else{ + } else { //TODO ask if is on special page like global settings first - switchPage("SERVER", GameServerList[0].name, 'INFO'); + switchPage("SERVER", GameServerList[0].name, "INFO"); } } } } -const serverPage = document.getElementById('serverPage'); -const switchPageEvent = document.createElement('span'); +const serverPage = document.getElementById("serverPage"); +const switchPageEvent = document.createElement("span"); switchPageEvent.classList.add("switch-page-event"); -switchPageEvent.addEventListener("site-changed", (event:CustomEvent)=>{ - if(event.detail.sitetype === "SERVER"){ - SelectedGameserver = GameServerList.filter((server)=>server.name==event.detail.page)[0]; +switchPageEvent.addEventListener("site-changed", (event: CustomEvent) => { + if (event.detail.sitetype === "SERVER") { + SelectedGameserver = GameServerList.filter( + (server) => server.name == event.detail.page + )[0]; localStorage.setItem("selected_server", SelectedGameserver.name); while (serverPage.firstChild) { - serverPage.removeChild(serverPage.firstChild); + serverPage.removeChild(serverPage.firstChild); } let page = SelectedGameserver.pageController.getPage(event.detail.subPage); serverPage.appendChild(page); // page.classList.add('animated'); // page.classList.add('fadeIn'); - }else{ + } else { SelectedGameserver == null; - } - if(typeof(SelectedGameserver) === "undefined" || SelectedGameserver == null){ + if (typeof SelectedGameserver === "undefined" || SelectedGameserver == null) { // No gameserver selected playBtn.hidden = true; - }else{ + } else { // A gameserver is selected - playBtn.innerText=`Play ${SelectedGameserver.menuName}`; + playBtn.innerText = `Play ${SelectedGameserver.menuName}`; playBtn.hidden = false; } setBackground(); }); document.getElementById("topbar").appendChild(switchPageEvent); -let peviousSelectedGameserver:any=null; -const contentBackground = document.getElementById('contentBackground'); -function setBackground(){ - if(peviousSelectedGameserver !== SelectedGameserver){ +let peviousSelectedGameserver: any = null; +const contentBackground = document.getElementById("contentBackground"); +function setBackground() { + if (peviousSelectedGameserver !== SelectedGameserver) { while (contentBackground.firstChild) { - contentBackground.removeChild(contentBackground.firstChild); + contentBackground.removeChild(contentBackground.firstChild); } - if(typeof(SelectedGameserver) === "undefined" || SelectedGameserver == null){ - contentBackground.hidden=true; - contentBackground.classList.add('hidden'); - }else{ - if(SelectedGameserver.backgrounds[0] && !SelectedGameserver.backgrounds[0].isVideo){ - const background1 = document.createElement('img'); + if ( + typeof SelectedGameserver === "undefined" || + SelectedGameserver == null + ) { + contentBackground.hidden = true; + contentBackground.classList.add("hidden"); + } else { + if ( + SelectedGameserver.backgrounds[0] && + !SelectedGameserver.backgrounds[0].isVideo + ) { + const background1 = document.createElement("img"); background1.src = `./media/server/${SelectedGameserver.backgrounds[0].file}`; contentBackground.appendChild(background1); - background1.classList.add('animated'); - background1.classList.add('fadeIn'); + background1.classList.add("animated"); + background1.classList.add("fadeIn"); } - contentBackground.appendChild(document.createElement('div')) - contentBackground.hidden=false; - contentBackground.classList.remove('hidden'); + contentBackground.appendChild(document.createElement("div")); + contentBackground.hidden = false; + contentBackground.classList.remove("hidden"); } } peviousSelectedGameserver = SelectedGameserver; } -ipcRenderer.on('status-update', (event:any, status:any) => { +ipcRenderer.on("status-update", (event: any, status: any) => { // Everything that isnt server view related is in index.ts playBtn.disabled = status.playing; -}) - - - +}); -import { GameServers } from './gameserver/data'; +import { GameServers } from "./gameserver/data"; GameServerList = GameServers; updateView(); diff --git a/tsconfig.json b/tsconfig.json index 3cec2f5..eecf13a 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -8,9 +8,7 @@ "paths": { "*": ["node_modules/*"] }, - "lib": [ "es2016", "dom" ] + "lib": ["es2016", "dom"] }, - "include": [ - "src/**/*" - ] + "include": ["src/**/*"] } diff --git a/tslint.json b/tslint.json deleted file mode 100644 index 8be5ad9..0000000 --- a/tslint.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "extends": "tslint:recommended", - "rules": { - "max-line-length": { - "options": [ - 120 - ] - }, - "new-parens": true, - "no-arg": true, - "no-bitwise": true, - "no-conditional-assignment": true, - "no-consecutive-blank-lines": false - }, - "jsRules": { - "max-line-length": { - "options": [ - 120 - ] - } - } -} |