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path: root/src/main/status.ts
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import { mainWindow } from '../main';
import { dialog } from 'electron';

type STATUS = {
  progress:number,
  activity:string,
  ActivityIsError:boolean,
  playing:boolean,
  gameRunning:boolean,
  gameStatus:{
    server: string
  }
}

const status:STATUS = {
  progress:null,
  activity:null,
  playing:false, //Is manaplus starting or started
  ActivityIsError:false,
  gameRunning:false,
  gameStatus: {
    server: "Launcher"
  }
}

export namespace Status {
  export function setGameRunning(value: boolean){
    status.gameRunning=value;
    updateStatus();
  }
  export function setProgress(value: number){
    status.progress=value;
    updateStatus();
  }
  export function removeProgress(){
    status.progress=null;
    updateStatus();
  }
  export function setActivity(value: string){
    status.activity=value;
    status.ActivityIsError=false;
    updateStatus();
  }
  export function removeActivity(){
    status.activity=null;
    status.ActivityIsError=false;
    updateStatus();
  }
  export function showError(title:string, message:string, activityMsg:string=message){
    status.activity = activityMsg;
    status.ActivityIsError = true;
    updateStatus();
    setTimeout(()=>{dialog.showErrorBox(title, message);},300);
  }
  export function setPlaying(playing: boolean){
    status.playing=playing;
    updateStatus();
  }
  export function setGameStatus(gameStatus:{ server: string }){
    status.gameStatus=gameStatus;
    updateStatus();
  }
  export function getStatus():STATUS{
    return status;
  }
}

function updateStatus(){
  if(mainWindow && mainWindow!== null){

  if(status.progress==null || status.progress<0)
    mainWindow.setProgressBar(-1);
  else if(status.progress>100)
    mainWindow.setProgressBar(2);
  else
    mainWindow.setProgressBar(status.progress/100);

  mainWindow.webContents.send('status-update', status);
  }
  EventEmitter.emit('status', status);
}

import * as events from 'events';

class MyEmitter extends events {}

export const EventEmitter = new MyEmitter();