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spheres/client
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M. Spheres client w/o review
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2022-08-07
Missing file!
Jesusaves
1
-0
/
+0
2022-08-06
Use a black background which is less aggressive on the eyes
Jesusaves
1
-0
/
+0
2022-08-06
Clean up the code from previous commit. For short, allunits was not initialized.
Jesusaves
1
-10
/
+4
2022-08-06
Fix a bug with async_loader
Jesusaves
2
-7
/
+13
2022-08-06
Highlight broken rarity so it is easier to spot (Game only supports rarity up...
Jesusaves
3
-2
/
+4
2022-08-06
Uhm... Broken
Jesusaves
1
-1
/
+1
2022-08-06
DO NOT hardcode port number
Jesusaves
3
-4
/
+9
2022-07-28
Disclaim to users they should avoid sharing guest login credentials.
Jesusaves
1
-2
/
+3
2022-07-28
Allow players to see their passwords as well.
Jesusaves
1
-0
/
+14
2022-07-28
You can now make guest registration (NOT ADVISED)
Jesusaves
1
-2
/
+39
2022-07-28
Start sending MyUID, however it isn't used yet
Jesusaves
3
-3
/
+11
2022-07-28
Fix a Python3 bug on dl_search
Jesusaves
3
-3
/
+5
2022-07-28
Add bare support to RenPy 8
Jesusaves
5
-13
/
+22
2022-07-27
Space better so you can actually farm some crystals.
Jesusaves
1
-5
/
+21
2022-01-02
Fix some broken logic
Jesusaves
2
-9
/
+10
2022-01-02
send_packet_now - Retry up to 5 times when facing an error with ws.send
Jesusaves
2
-11
/
+16
2022-01-02
Add an internal control for non-info packets send which could be repeated
Jesusaves
1
-6
/
+9
2021-10-07
Hotfix for unreferenced variable. But you could use Summons outside combat?
Jesusaves
2
-1
/
+4
2021-08-21
Catch NameError and handle it differently (to avoid exceptions on exceptions)
Jesusaves
1
-0
/
+5
2021-08-20
Override main_menu variable to prevent a crash when accessing prefs at register
Jesusaves
2
-1
/
+3
2021-08-18
Version 2.1.8.18
v2.1.8.18
Jesusaves
4
-4
/
+8
2021-08-18
Reset saved summon when changing server
Jesusaves
1
-1
/
+2
2021-08-16
First act should be complete!
Jesusaves
1
-8
/
+41
2021-08-16
Lets settle a rule - Skills should also check for SRV_NOCAST.
Jesusaves
2
-1
/
+2
2021-08-16
Initial version for SPH_WIDEATTACK
Jesusaves
1
-1
/
+9
2021-08-16
Add history for the first summon which joins you
Jesusaves
1
-0
/
+16
2021-08-16
Explain about the use of Alt key on the help as well.
Jesusaves
1
-0
/
+7
2021-08-16
Add the Spheres Reference to the (otherwise useless) help menu.
Jesusaves
2
-11
/
+59
2021-08-16
A bit smarter screen for when you don't know how to summon :p
Jesusaves
1
-2
/
+7
2021-08-16
Allow you to switch the summon during combat (this is what the cog does)
Jesusaves
7
-4
/
+45
2021-08-16
Start refactoring preference screen navigation
Jesusaves
1
-4
/
+8
2021-08-16
Load all downloaded images to RAM at login time in an async manner
Jesusaves
2
-0
/
+14
2021-08-16
Make the used spheres to be "consumed" (slightly better graphically)
Jesusaves
1
-0
/
+4
2021-08-16
It looks fugly, but animate actions from the party and enemy members
Jesusaves
3
-7
/
+65
2021-08-16
Add battle SFX as MineGamerBR asked.
Jesusaves
9
-1
/
+25
2021-08-16
Use powersaving defaults (it already waste enough resources)
Jesusaves
1
-0
/
+2
2021-08-16
Replace persistent.SkipHPAnimation with text CPS config
Jesusaves
1
-1
/
+1
2021-08-15
Look and learn, @Xanthem noob - THIS is how you do it!
Jesusaves
12
-51
/
+87
2021-08-14
Minimum sanitizing for IRC
Jesusaves
1
-2
/
+5
2021-08-13
Optimize some battle code because we'll be needing this soon
Jesusaves
2
-15
/
+23
2021-08-13
Store persistent.summon, which holds the active summon
Jesusaves
2
-1
/
+3
2021-08-12
Update builtin summons
Jesusaves
7
-4
/
+4
2021-08-12
Display summoning animations
Jesusaves
5
-2
/
+36
2021-08-11
By @Xanthem 's order, the original summoning symbol will never see a release.
Jesusaves
4
-3
/
+3
2021-08-11
Summoning Protocol, Initial version (working)
Jesusaves
3
-1
/
+16
2021-08-11
Add the summon button (no protocol-level action yet)
Jesusaves
7
-3
/
+34
2021-08-11
Bring more kawaii and make it cuter!
Jesusaves
2
-0
/
+0
2021-08-10
Update ignore rules
Jesusaves
2
-0
/
+12
2021-08-08
Bump protocol version
v2.1.8.8
Jesusaves
2
-1
/
+2
2021-08-07
Respond better to fatal errors
Jesusaves
4
-45
/
+75
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