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authorJesusaves <cpntb1@ymail.com>2021-08-16 19:14:04 -0300
committerJesusaves <cpntb1@ymail.com>2021-08-16 19:14:04 -0300
commit61a1998c87cf48aa8c10b1f3b1c6eb06a4cca140 (patch)
treeaa633115a0f70b59fc990199536e58d2fcb97749
parent618f5356d44a01088c967a01ad222909c23264da (diff)
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Add history for the first summon which joins you
-rw-r--r--game/story.rpy16
1 files changed, 16 insertions, 0 deletions
diff --git a/game/story.rpy b/game/story.rpy
index 7c67a0a..bea31a2 100644
--- a/game/story.rpy
+++ b/game/story.rpy
@@ -237,6 +237,22 @@ label SQ00006_pre:
e_mn "Now - {i}en garde!{/i}"
return
+
+####################################################
+label SQ00007_post:
+ $ show_img("summon_1", False)
+ scene bg castle2
+ show summon_1 at truecenter
+ with Dissolve(1.5)
+ "???" "We saw your thirst. We saw your fight. We... Approve of you."
+ "???" "We are the lurking danger, the shadows which prey on our foes. And we shall be your blade, if you desire."
+ "???" "{color=#0f0}Summon us{/color} at combat by {color=#0f0}tapping our arrow{/color} on the summoning screen."
+ you "I believe the summon configuration screen was some sort of cog on the battle? I should try this later."
+ $ Player["max_sum"] = max(Player["max_sum"], 1) # FIXME
+ scene black with dissolve
+ return
+
+
####################################################
label SQ00010_post:
## TODO FIXME old scripts