summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2022-07-27 23:44:57 -0300
committerJesusaves <cpntb1@ymail.com>2022-07-27 23:44:57 -0300
commitab245b9ca20067afc35effdaa64594f7305c1dd6 (patch)
treeb7c0a6aeb84954d231a16ec6674a31d69b7c7531
parent1bbbb1e017045ddb63cdf031dcff0fc95dded8f8 (diff)
downloadclient-ab245b9ca20067afc35effdaa64594f7305c1dd6.tar.gz
client-ab245b9ca20067afc35effdaa64594f7305c1dd6.tar.bz2
client-ab245b9ca20067afc35effdaa64594f7305c1dd6.tar.xz
client-ab245b9ca20067afc35effdaa64594f7305c1dd6.zip
Space better so you can actually farm some crystals.
-rw-r--r--game/story.rpy26
1 files changed, 21 insertions, 5 deletions
diff --git a/game/story.rpy b/game/story.rpy
index 1b0173a..dec6704 100644
--- a/game/story.rpy
+++ b/game/story.rpy
@@ -299,11 +299,27 @@ label SQ00010_post:
return
####################################################
-label SQ00011_pre:
+label SQ00011_post:
+ scene bg forest_sunset
+ you "...I thought the forest was closer."
+ e_gg "Are you blind? Did you saw any forest while at the stronghold? Of course we have to walk."
+ e_gg "I think we'll face a garrison before we enter the forest, then we'll have nature enemies to worry about."
+ return
+
+####################################################
+label SQ00015_pre:
+ scene bg forest_sunset
+ e_gg "Watch out. This is the forest garrison. Once we pass it, we'll be in elfic territory."
+ e_gg "Let's try to rush through, I don't think it is heavily guarded."
+ return
+
+####################################################
+label SQ00016_pre:
## TODO FIXME old scripts
scene black with dissolve
centered "{color=#f00}The content past this point is old and might not work. You have been warned.{/color}"
## TODO FIXME old scripts
+ ## PS. They also need better spacing
#$ show_img("bg wilderness", False)
#scene bg wilderness with Dissolve(1.0)
@@ -316,7 +332,7 @@ label SQ00011_pre:
return
####################################################
-label SQ00011_post:
+label SQ00016_post:
#$ show_img("bg wilderness", False)
#scene bg wilderness with Dissolve(1.0)
$ show_img("dialog_milleue", at_list=[tcenter])
@@ -329,7 +345,7 @@ label SQ00011_post:
return
####################################################
-label SQ00012_post:
+label SQ00017_post:
scene bg forest_sunset with Dissolve(0.5)
"Giulio" "Mother Nature's sent us wolves... How much I hate it."
"Giulio" "Mother Nature, please, GIVE ME A DECENT CHALLENGE!"
@@ -339,7 +355,7 @@ label SQ00012_post:
return
####################################################
-label SQ00013_pre:
+label SQ00018_pre:
scene bg forest_sunset with Dissolve(0.5)
"Giulio" "I hear battle sounds up ahead."
"You" "It'll be quite a detour, but we should check."
@@ -349,7 +365,7 @@ label SQ00013_pre:
return
####################################################
-label SQ00014_post:
+label SQ00019_post:
scene bg forest_sunset with Dissolve(0.5)
$ show_img("dialog_princess", at_list=[tcenter])
"{b}.:: CONTINUES ::.{/b}"