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author | Jesusaves <cpntb1@ymail.com> | 2022-07-27 23:44:57 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-07-27 23:44:57 -0300 |
commit | ab245b9ca20067afc35effdaa64594f7305c1dd6 (patch) | |
tree | b7c0a6aeb84954d231a16ec6674a31d69b7c7531 | |
parent | 1bbbb1e017045ddb63cdf031dcff0fc95dded8f8 (diff) | |
download | client-ab245b9ca20067afc35effdaa64594f7305c1dd6.tar.gz client-ab245b9ca20067afc35effdaa64594f7305c1dd6.tar.bz2 client-ab245b9ca20067afc35effdaa64594f7305c1dd6.tar.xz client-ab245b9ca20067afc35effdaa64594f7305c1dd6.zip |
Space better so you can actually farm some crystals.
-rw-r--r-- | game/story.rpy | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/game/story.rpy b/game/story.rpy index 1b0173a..dec6704 100644 --- a/game/story.rpy +++ b/game/story.rpy @@ -299,11 +299,27 @@ label SQ00010_post: return #################################################### -label SQ00011_pre: +label SQ00011_post: + scene bg forest_sunset + you "...I thought the forest was closer." + e_gg "Are you blind? Did you saw any forest while at the stronghold? Of course we have to walk." + e_gg "I think we'll face a garrison before we enter the forest, then we'll have nature enemies to worry about." + return + +#################################################### +label SQ00015_pre: + scene bg forest_sunset + e_gg "Watch out. This is the forest garrison. Once we pass it, we'll be in elfic territory." + e_gg "Let's try to rush through, I don't think it is heavily guarded." + return + +#################################################### +label SQ00016_pre: ## TODO FIXME old scripts scene black with dissolve centered "{color=#f00}The content past this point is old and might not work. You have been warned.{/color}" ## TODO FIXME old scripts + ## PS. They also need better spacing #$ show_img("bg wilderness", False) #scene bg wilderness with Dissolve(1.0) @@ -316,7 +332,7 @@ label SQ00011_pre: return #################################################### -label SQ00011_post: +label SQ00016_post: #$ show_img("bg wilderness", False) #scene bg wilderness with Dissolve(1.0) $ show_img("dialog_milleue", at_list=[tcenter]) @@ -329,7 +345,7 @@ label SQ00011_post: return #################################################### -label SQ00012_post: +label SQ00017_post: scene bg forest_sunset with Dissolve(0.5) "Giulio" "Mother Nature's sent us wolves... How much I hate it." "Giulio" "Mother Nature, please, GIVE ME A DECENT CHALLENGE!" @@ -339,7 +355,7 @@ label SQ00012_post: return #################################################### -label SQ00013_pre: +label SQ00018_pre: scene bg forest_sunset with Dissolve(0.5) "Giulio" "I hear battle sounds up ahead." "You" "It'll be quite a detour, but we should check." @@ -349,7 +365,7 @@ label SQ00013_pre: return #################################################### -label SQ00014_post: +label SQ00019_post: scene bg forest_sunset with Dissolve(0.5) $ show_img("dialog_princess", at_list=[tcenter]) "{b}.:: CONTINUES ::.{/b}" |