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lpc2012
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A flexible 2D MMORPG server
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2022-08-19
Apply C++11 fixits
Thorbjørn Lindeijer
107
-507
/
+476
2022-08-19
Updated DALStorage -> Storage in error messages
Thorbjørn Lindeijer
3
-78
/
+78
2022-08-19
Avoid some warning, iirc
Thorbjørn Lindeijer
1
-2
/
+2
2022-08-19
Premature optimization based on clazy hint
Thorbjørn Lindeijer
1
-1
/
+3
2022-08-19
Added net_accountListenToGameHost config option
Thorbjørn Lindeijer
3
-3
/
+6
2022-08-19
Fixed possible leak in AccountHandler::handleUnregisterMessage
Thorbjørn Lindeijer
5
-80
/
+85
2022-06-16
Updated PhysFS usage
Thorbjørn Lindeijer
1
-6
/
+7
2022-06-16
Removed usage of deprecated std::unary_function
Thorbjørn Lindeijer
1
-4
/
+2
2022-05-25
Check return value for enet_peer_send
Thorbjørn Lindeijer
2
-6
/
+18
2022-05-25
Fixed compile against Lua 5.4
Thorbjørn Lindeijer
1
-4
/
+9
2022-05-25
Fixed compiler warnings about dynamic exception specifications
Thorbjørn Lindeijer
3
-15
/
+6
2018-10-03
Install sql scripts
Erik Schilling
1
-0
/
+2
2018-09-13
Do not search for old lua explicitly
Erik Schilling
1
-1
/
+1
2015-06-07
Fixed compile when using Lua 5.3
Thorbjørn Lindeijer
2
-5
/
+3
2015-06-07
Fixing some compilation issues when using GCC 5.1
Thorbjørn Lindeijer
2
-4
/
+4
2015-04-25
Do not pollute the context with the icu namespace
Erik Schilling
1
-0
/
+3
2015-04-24
Fix crash if the client sends garbage public id values
Erik Schilling
1
-1
/
+5
2014-03-02
IdManager tweaks
Thorbjørn Lindeijer
1
-4
/
+2
2014-02-03
Fixed SQL Injection
Erik Schilling
1
-3
/
+4
2013-12-29
Small cleanup
Erik Schilling
6
-19
/
+11
2013-12-08
Restored copy constructor protection for mapcomposite
Erik Schilling
1
-0
/
+1
2013-12-08
deleted copy constructors in Component rather than all the subclasses
Erik Schilling
4
-16
/
+11
2013-12-08
Delete some unused copy constructors
Thorbjørn Lindeijer
5
-13
/
+10
2013-11-28
Include the list of characters in the login response
Thorbjørn Lindeijer
4
-14
/
+17
2013-11-02
Do not send dir changes back to the player itself
Erik Schilling
1
-1
/
+1
2013-11-01
Fixed typo in docs
Erik Schilling
1
-2
/
+2
2013-10-19
Fixed negative attribute values
Erik Schilling
1
-1
/
+1
2013-10-16
Fixed protocol description
Erik Schilling
1
-1
/
+1
2013-10-13
Changed argument to const &
Thorbjørn Lindeijer
1
-1
/
+2
2013-10-13
Added GPMSG_NPC_BUYSELL_RESPONSE
Thorbjørn Lindeijer
2
-7
/
+19
2013-10-06
Marked getRandomString as static
Thorbjørn Lindeijer
1
-1
/
+1
2013-10-01
Send the character data in a single message
Erik Schilling
2
-36
/
+30
2013-09-30
Removed outdated comment
Erik Schilling
1
-4
/
+0
2013-09-30
Actually send and store the equipment slot
Erik Schilling
2
-15
/
+6
2013-09-29
Fixed parameters of setting global cooldown
Erik Schilling
1
-1
/
+1
2013-09-26
Removed unrequired if check
Erik Schilling
1
-34
/
+28
2013-09-26
Store questlog values in the database
Erik Schilling
11
-48
/
+341
2013-09-21
Replaced tabs with spaces
Erik Schilling
1
-88
/
+88
2013-09-21
Added @commands for setting attribute and correction points
Erik Schilling
1
-0
/
+74
2013-09-21
Fixed implementation of entity_inv_count
Thorbjørn Lindeijer
1
-12
/
+5
2013-09-21
Removed invalid boolean check in set_questlog_description()
Przemysław Grzywacz
1
-1
/
+0
2013-09-21
Removed outdated documentation
Thorbjørn Lindeijer
1
-3
/
+0
2013-09-19
Synchronized some tweaks to protocol file from the client
Thorbjørn Lindeijer
2
-5
/
+5
2013-09-19
Removed the unused OBJECT_ACTOR enum value
Thorbjørn Lindeijer
2
-11
/
+6
2013-09-19
Some optimizations in GameHandler
Thorbjørn Lindeijer
3
-38
/
+43
2013-09-19
Use constructor to initialize IdManager::mLastId
Thorbjørn Lindeijer
1
-2
/
+2
2013-09-19
Have Lua use entity IDs instead of direct pointers
Thorbjørn Lindeijer
6
-39
/
+225
2013-09-19
Cleaned up mapcomposite.h
Thorbjørn Lindeijer
2
-291
/
+303
2013-09-19
Removed unused being state enums
Thorbjørn Lindeijer
4
-48
/
+1
2013-09-19
Renamed actor.{h,cpp} to actorcomponent.{h,cpp}
Thorbjørn Lindeijer
6
-9
/
+9
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