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path: root/src/game-server/statusmanager.cpp
AgeCommit message (Expand)AuthorFilesLines
2012-03-03Use callbacks for items, monsters and status effectsThorbjørn Lindeijer1-6/+25
2012-03-02Merged all the different Lua states into oneThorbjørn Lindeijer1-4/+5
2011-10-23Added function to determine the script engine by the file name extensionjurkan1-1/+3
2011-03-24Rely more on the functionality in XML::DocumentThorbjørn Lindeijer1-9/+3
2011-03-17Micro-optimizations related to std::stringThorbjørn Lindeijer1-1/+1
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-5/+5
2010-10-22Made the servers check for positive id in xml db loading.Yohann Ferreira1-3/+4
2010-08-22Some coding style tweaksThorbjørn Lindeijer1-1/+1
2010-07-09Added LUA script bindings for manipulating the specials available to a charac...Philipp Sehmisch1-4/+4
2010-05-30Use XML::Document to automate memory cleanupThorbjørn Lindeijer1-23/+5
2010-05-29Only skip the UTF-8 BOM for Lua scriptsThorbjørn Lindeijer1-2/+1
2010-05-28Added some more log infos, and made small cleanups.Yohann Ferreira1-5/+9
2010-05-16Changed and split up the default location for loading dataThorbjørn Lindeijer1-4/+3
2010-04-25Added a Byte Order Mask (BOM) filter to the ResourceManager.Bertram1-1/+2
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
2009-10-09Synced the protocol file with client in protocol.h, letting other defines in ...Bertram1-1/+0
2009-07-17Adds scripted status effectsChuck Miller1-0/+141