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authorBertram <bertram@cegetel.net>2009-10-09 16:31:16 +0200
committerBertram <bertram@cegetel.net>2009-10-09 16:31:16 +0200
commit1102bdc2e5a9e52b621cf58d68d0065faba2b84c (patch)
tree4a9b849cd1a795baca0a496ff14f397f0d418f66 /src/game-server/statusmanager.cpp
parentb555dd7bcc5046e9809ef37d2173955d042594da (diff)
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Synced the protocol file with client in protocol.h, letting other defines in defines.h, and removing some overheading along the way.
Diffstat (limited to 'src/game-server/statusmanager.cpp')
-rw-r--r--src/game-server/statusmanager.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game-server/statusmanager.cpp b/src/game-server/statusmanager.cpp
index ea96a226..aa8b75f6 100644
--- a/src/game-server/statusmanager.cpp
+++ b/src/game-server/statusmanager.cpp
@@ -24,7 +24,6 @@
#include "game-server/statusmanager.hpp"
-#include "defines.h"
#include "game-server/statuseffect.hpp"
#include "game-server/resourcemanager.hpp"
#include "scripting/script.hpp"