summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBertram <bertram@cegetel.net>2009-10-09 16:31:16 +0200
committerBertram <bertram@cegetel.net>2009-10-09 16:31:16 +0200
commit1102bdc2e5a9e52b621cf58d68d0065faba2b84c (patch)
tree4a9b849cd1a795baca0a496ff14f397f0d418f66
parentb555dd7bcc5046e9809ef37d2173955d042594da (diff)
downloadmanaserv-1102bdc2e5a9e52b621cf58d68d0065faba2b84c.tar.gz
manaserv-1102bdc2e5a9e52b621cf58d68d0065faba2b84c.tar.bz2
manaserv-1102bdc2e5a9e52b621cf58d68d0065faba2b84c.tar.xz
manaserv-1102bdc2e5a9e52b621cf58d68d0065faba2b84c.zip
Synced the protocol file with client in protocol.h, letting other defines in defines.h, and removing some overheading along the way.
-rw-r--r--src/Makefile.am2
-rw-r--r--src/account-server/accounthandler.cpp2
-rw-r--r--src/account-server/character.hpp2
-rw-r--r--src/account-server/serverhandler.cpp1
-rw-r--r--src/chat-server/chatchannelmanager.cpp2
-rw-r--r--src/chat-server/chathandler.cpp2
-rw-r--r--src/chat-server/guildhandler.cpp2
-rw-r--r--src/chat-server/guildmanager.cpp1
-rw-r--r--src/chat-server/partyhandler.cpp2
-rw-r--r--src/defines.h329
-rw-r--r--src/game-server/accountconnection.cpp1
-rw-r--r--src/game-server/being.hpp1
-rw-r--r--src/game-server/buysell.cpp1
-rw-r--r--src/game-server/character.cpp1
-rw-r--r--src/game-server/character.hpp4
-rw-r--r--src/game-server/command.cpp1
-rw-r--r--src/game-server/commandhandler.cpp2
-rw-r--r--src/game-server/inventory.cpp1
-rw-r--r--src/game-server/monster.hpp1
-rw-r--r--src/game-server/monstermanager.cpp1
-rw-r--r--src/game-server/quest.cpp1
-rw-r--r--src/game-server/state.cpp1
-rw-r--r--src/game-server/statusmanager.cpp1
-rw-r--r--src/game-server/trade.cpp29
-rw-r--r--src/net/connectionhandler.cpp1
-rw-r--r--src/net/netcomputer.cpp2
-rw-r--r--src/protocol.h351
-rw-r--r--src/scripting/lua.cpp1
-rw-r--r--src/utils/stringfilter.cpp1
-rw-r--r--src/utils/xml.hpp1
30 files changed, 380 insertions, 368 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 9ed9c9c8..83aeaddf 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -5,6 +5,7 @@ bin_PROGRAMS = tmwserv-account tmwserv-game
tmwserv_account_SOURCES = \
account-server/main-account.cpp \
defines.h \
+ protocol.h \
point.h \
account-server/account.hpp \
account-server/account.cpp \
@@ -80,6 +81,7 @@ tmwserv_account_SOURCES = \
tmwserv_game_SOURCES = \
game-server/main-game.cpp \
defines.h \
+ protocol.h \
point.h \
common/configuration.hpp \
common/configuration.cpp \
diff --git a/src/account-server/accounthandler.cpp b/src/account-server/accounthandler.cpp
index 9ee5fc46..b7124181 100644
--- a/src/account-server/accounthandler.cpp
+++ b/src/account-server/accounthandler.cpp
@@ -21,7 +21,7 @@
#include "account-server/accounthandler.hpp"
-#include "defines.h"
+#include "protocol.h"
#include "point.h"
#include "account-server/account.hpp"
#include "account-server/accountclient.hpp"
diff --git a/src/account-server/character.hpp b/src/account-server/character.hpp
index 32d8a8a6..a78d46a4 100644
--- a/src/account-server/character.hpp
+++ b/src/account-server/character.hpp
@@ -111,7 +111,7 @@ class Character
const std::map<int, int>::const_iterator getSkillBegin() const
{ return mExperience.begin(); }
-
+
const std::map<int, int>::const_iterator getSkillEnd() const
{ return mExperience.end(); }
diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp
index ff523b49..36af5d91 100644
--- a/src/account-server/serverhandler.cpp
+++ b/src/account-server/serverhandler.cpp
@@ -38,6 +38,7 @@
#include "serialize/characterdata.hpp"
#include "utils/logger.h"
#include "utils/tokendispenser.hpp"
+#include "protocol.h"
struct MapStatistics
{
diff --git a/src/chat-server/chatchannelmanager.cpp b/src/chat-server/chatchannelmanager.cpp
index 1e90438f..a35fbe51 100644
--- a/src/chat-server/chatchannelmanager.cpp
+++ b/src/chat-server/chatchannelmanager.cpp
@@ -23,7 +23,7 @@
#include "chat-server/chatchannelmanager.hpp"
-#include "defines.h"
+#include "protocol.h"
#include "account-server/dalstorage.hpp"
#include "chat-server/chatclient.hpp"
#include "chat-server/chathandler.hpp"
diff --git a/src/chat-server/chathandler.cpp b/src/chat-server/chathandler.cpp
index 5013a075..3363cf09 100644
--- a/src/chat-server/chathandler.cpp
+++ b/src/chat-server/chathandler.cpp
@@ -24,7 +24,7 @@
#include <string>
#include <sstream>
-#include "defines.h"
+#include "protocol.h"
#include "account-server/character.hpp"
#include "account-server/dalstorage.hpp"
#include "chat-server/guildmanager.hpp"
diff --git a/src/chat-server/guildhandler.cpp b/src/chat-server/guildhandler.cpp
index 1c8294b5..6c17a69d 100644
--- a/src/chat-server/guildhandler.cpp
+++ b/src/chat-server/guildhandler.cpp
@@ -32,7 +32,7 @@
#include "net/messagein.hpp"
#include "net/messageout.hpp"
-#include "defines.h"
+#include "protocol.h"
void ChatHandler::sendGuildInvite(const std::string &invitedName,
const std::string &inviterName,
diff --git a/src/chat-server/guildmanager.cpp b/src/chat-server/guildmanager.cpp
index 84cd4256..a92eded7 100644
--- a/src/chat-server/guildmanager.cpp
+++ b/src/chat-server/guildmanager.cpp
@@ -20,6 +20,7 @@
#include "guildmanager.hpp"
#include "guild.hpp"
+#include "protocol.h"
#include "defines.h"
#include "account-server/dalstorage.hpp"
#include "chat-server/chatclient.hpp"
diff --git a/src/chat-server/partyhandler.cpp b/src/chat-server/partyhandler.cpp
index d549b3c2..c9dcb91d 100644
--- a/src/chat-server/partyhandler.cpp
+++ b/src/chat-server/partyhandler.cpp
@@ -29,7 +29,7 @@
#include "../net/messagein.hpp"
#include "../net/messageout.hpp"
-#include "../defines.h"
+#include "../protocol.h"
#include <algorithm>
diff --git a/src/defines.h b/src/defines.h
index f2bee1dd..f360577d 100644
--- a/src/defines.h
+++ b/src/defines.h
@@ -56,337 +56,10 @@ enum
GAL_OWNER = 255
};
- // Screen Related
/**
* Determine the area in which a character is aware of other beings
*/
-
-/**
- * Enumerated type for communicated messages:
- *
- * - PAMSG_*: from client to account server
- * - APMSG_*: from account server to client
- * - PCMSG_*: from client to chat server
- * - CPMSG_*: from chat server to client
- * - PGMSG_*: from client to game server
- * - GPMSG_*: from game server to client
- * - GAMSG_*: from game server to account server
- *
- * Components: B byte, W word, L long, S variable-size string
- * C tile-based coordinates (B*3)
- *
- * Hosts: P (player's client), A (account server), C (char server),
- * G (game server)
- *
- * TODO - Document specific error codes for each packet
- */
-enum {
- // Login/Register
- PAMSG_REGISTER = 0x0000, // L version, S username, S password, S email
- APMSG_REGISTER_RESPONSE = 0x0002, // B error
- PAMSG_UNREGISTER = 0x0003, // S username, S password
- APMSG_UNREGISTER_RESPONSE = 0x0004, // B error
- PAMSG_LOGIN = 0x0010, // L version, S username, S password
- APMSG_LOGIN_RESPONSE = 0x0012, // B error
- PAMSG_LOGOUT = 0x0013, // -
- APMSG_LOGOUT_RESPONSE = 0x0014, // B error
- PAMSG_CHAR_CREATE = 0x0020, // S name, B hair style, B hair color, B gender, W*6 stats
- APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error
- PAMSG_CHAR_DELETE = 0x0022, // B index
- APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error
- APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, W level, W character points, W correction points, D money, W*6 stats
- PAMSG_CHAR_SELECT = 0x0026, // B index
- APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port
- PAMSG_EMAIL_CHANGE = 0x0030, // S email
- APMSG_EMAIL_CHANGE_RESPONSE = 0x0031, // B error
- PAMSG_PASSWORD_CHANGE = 0x0034, // S old password, S new password
- APMSG_PASSWORD_CHANGE_RESPONSE = 0x0035, // B error
-
- PGMSG_CONNECT = 0x0050, // B*32 token
- GPMSG_CONNECT_RESPONSE = 0x0051, // B error
- PCMSG_CONNECT = 0x0053, // B*32 token
- CPMSG_CONNECT_RESPONSE = 0x0054, // B error
-
- PGMSG_DISCONNECT = 0x0060, // B reconnect account
- GPMSG_DISCONNECT_RESPONSE = 0x0061, // B error, B*32 token
- PCMSG_DISCONNECT = 0x0063, // -
- CPMSG_DISCONNECT_RESPONSE = 0x0064, // B error
-
- PAMSG_RECONNECT = 0x0065, // B*32 token
- APMSG_RECONNECT_RESPONSE = 0x0066, // B error
-
- GPMSG_ACCOUNT_SERVER_LOST = 0x0067, // -
-
- // Game
- GPMSG_PLAYER_MAP_CHANGE = 0x0100, // S filename, W x, W y
- GPMSG_PLAYER_SERVER_CHANGE = 0x0101, // B*32 token, S game address, W game port
- PGMSG_PICKUP = 0x0110, // W*2 position
- PGMSG_DROP = 0x0111, // B slot, B amount
- PGMSG_EQUIP = 0x0112, // B slot
- PGMSG_UNEQUIP = 0x0113, // B slot
- PGMSG_MOVE_ITEM = 0x0114, // B slot1, B slot2, B amount
- GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }*
- GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }*
- GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, W base value, W modified value }*
- GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { W skill, D exp got, D exp needed }*
- GPMSG_LEVELUP = 0x0150, // W new level, W character points, W correction points
- GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup
- PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute
- GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error
- PGMSG_LOWER_ATTRIBUTE = 0x0170, // B attribute
- GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error
- PGMSG_RESPAWN = 0x0180, // -
- GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position
- // character: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
- // monster: W type id
- // npc: W type id
- GPMSG_BEING_LEAVE = 0x0201, // W being id
- GPMSG_ITEM_APPEAR = 0x0202, // W item id, W*2 position
- GPMSG_BEING_LOOKS_CHANGE = 0x0210, // W weapon, W hat, W top clothes, W bottom clothes
- PGMSG_WALK = 0x0260, // W*2 destination
- PGMSG_ACTION_CHANGE = 0x0270, // B Action
- GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action
- PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction
- GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction
- GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W health
- GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, W*2 position, B speed] }*
- GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
- PGMSG_ATTACK = 0x0290, // W being id
- GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attacktype
- PGMSG_USE_SPECIAL = 0x0292, // B specialID
- GPMSG_SPECIAL_STATUS = 0x0293, // { B specialID, L current, L max, L recharge }
- PGMSG_SAY = 0x02A0, // S text
- GPMSG_SAY = 0x02A1, // W being id, S text
- GPMSG_NPC_CHOICE = 0x02B0, // W being id, { S text }*
- GPMSG_NPC_MESSAGE = 0x02B1, // W being id, B* text
- PGMSG_NPC_TALK = 0x02B2, // W being id
- PGMSG_NPC_TALK_NEXT = 0x02B3, // W being id
- PGMSG_NPC_SELECT = 0x02B4, // W being id, B choice
- GPMSG_NPC_BUY = 0x02B5, // W being id, { W item id, W amount, W cost }*
- GPMSG_NPC_SELL = 0x02B6, // W being id, { W item id, W amount, W cost }*
- PGMSG_NPC_BUYSELL = 0x02B7, // W item id, W amount
- GPMSG_NPC_ERROR = 0x02B8, // B error
- GPMSG_NPC_CLOSE = 0x02B9, // W being id
- GPMSG_NPC_POST = 0x02D0, // W being id
- PGMSG_NPC_POST_SEND = 0x02D1, // W being id, { S name, S text, W item id }
- GPMSG_NPC_POST_GET = 0x02D2, // W being id, S name, S text, W item id
- PGMSG_NPC_NUMBER = 0x02D3, // W being id, L number
- PGMSG_NPC_STRING = 0x02D4, // W being id, S string
- GPMSG_NPC_NUMBER = 0x02D5, // W being id
- GPMSG_NPC_STRING = 0x02D6, // W being id
- PGMSG_TRADE_REQUEST = 0x02C0, // W being id
- GPMSG_TRADE_REQUEST = 0x02C1, // W being id
- GPMSG_TRADE_START = 0x02C2, // -
- GPMSG_TRADE_COMPLETE = 0x02C3, // -
- PGMSG_TRADE_CANCEL = 0x02C4, // -
- GPMSG_TRADE_CANCEL = 0x02C5, // -
- PGMSG_TRADE_AGREED = 0x02C6, // -
- GPMSG_TRADE_AGREED = 0x02C7, // -
- PGMSG_TRADE_CONFIRM = 0x02C8, // -
- GPMSG_TRADE_CONFIRM = 0x02C9, // -
- PGMSG_TRADE_ADD_ITEM = 0x02CA, // B slot, B amount
- GPMSG_TRADE_ADD_ITEM = 0x02CB, // W item id, B amount
- PGMSG_TRADE_SET_MONEY = 0x02CC, // L amount
- GPMSG_TRADE_SET_MONEY = 0x02CD, // L amount
- GPMSG_TRADE_BOTH_CONFIRM = 0x02CE, // -
- PGMSG_USE_ITEM = 0x0300, // B slot
- GPMSG_USE_RESPONSE = 0x0301, // B error
- GPMSG_BEINGS_DAMAGE = 0x0310, // { W being id, W amount }*
- GPMSG_CREATE_EFFECT_POS = 0x0320, // W effect id, W*2 position
- GPMSG_CREATE_EFFECT_BEING = 0x0321, // W effect id, W BeingID
-
- // Guild
- PCMSG_GUILD_CREATE = 0x0350, // S name
- CPMSG_GUILD_CREATE_RESPONSE = 0x0351, // B error, W guild, B rights, W channel
- PCMSG_GUILD_INVITE = 0x0352, // W id, S name
- CPMSG_GUILD_INVITE_RESPONSE = 0x0353, // B error
- PCMSG_GUILD_ACCEPT = 0x0354, // W id
- CPMSG_GUILD_ACCEPT_RESPONSE = 0x0355, // B error, W guild, B rights, W channel
- PCMSG_GUILD_GET_MEMBERS = 0x0356, // W id
- CPMSG_GUILD_GET_MEMBERS_RESPONSE = 0x0357, // S names, B online
- CPMSG_GUILD_UPDATE_LIST = 0x0358, // W id, S name, B event
- PCMSG_GUILD_QUIT = 0x0360, // W id
- CPMSG_GUILD_QUIT_RESPONSE = 0x0361, // B error
- PCMSG_GUILD_PROMOTE_MEMBER = 0x0365, // W guild, S name, B rights
- CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE = 0x0366, // B error
- PCMSG_GUILD_KICK_MEMBER = 0x0370, // W guild, S name
- CPMSG_GUILD_KICK_MEMBER_RESPONSE = 0x0371, // B error
-
- CPMSG_GUILD_INVITED = 0x0388, // S char name, S guild name, W id
- CPMSG_GUILD_REJOIN = 0x0389, // S name, W guild, W rights, W channel, S announce
-
- // Party
- PCMSG_PARTY_INVITE = 0x03A0, // S name
- CPMSG_PARTY_INVITE_RESPONSE = 0x03A1, // B error, S name
- CPMSG_PARTY_INVITED = 0x03A2, // S name
- PCMSG_PARTY_ACCEPT_INVITE = 0x03A5, // S name
- CPMSG_PARTY_ACCEPT_INVITE_RESPONSE = 0x03A6, // B error
- PCMSG_PARTY_REJECT_INVITE = 0x03A7, // S name
- CPMSG_PARTY_REJECTED = 0x03A8, // S name
- PCMSG_PARTY_QUIT = 0x03AA, // -
- CPMSG_PARTY_QUIT_RESPONSE = 0x03AB, // B error
- CPMSG_PARTY_NEW_MEMBER = 0x03B0, // W being id, S name
- CPMSG_PARTY_MEMBER_LEFT = 0x03B1, // W being id
-
- // Chat
- CPMSG_ERROR = 0x0401, // B error
- CPMSG_ANNOUNCEMENT = 0x0402, // S text
- CPMSG_PRIVMSG = 0x0403, // S user, S text
- CPMSG_PUBMSG = 0x0404, // W channel, S user, S text
- PCMSG_CHAT = 0x0410, // S text, W channel
- PCMSG_ANNOUNCE = 0x0411, // S text
- PCMSG_PRIVMSG = 0x0412, // S user, S text
- PCMSG_WHO = 0x0415, // -
- CPMSG_WHO_RESPONSE = 0x0416, // { S user }
-
- // -- Channeling
- CPMSG_CHANNEL_EVENT = 0x0430, // W channel, B event, S info
- PCMSG_ENTER_CHANNEL = 0x0440, // S channel, S password
- CPMSG_ENTER_CHANNEL_RESPONSE = 0x0441, // B error, W id, S name, S topic, S userlist
- PCMSG_QUIT_CHANNEL = 0x0443, // W channel id
- CPMSG_QUIT_CHANNEL_RESPONSE = 0x0444, // B error, W channel id
- PCMSG_LIST_CHANNELS = 0x0445, // -
- CPMSG_LIST_CHANNELS_RESPONSE = 0x0446, // S names, W number of users
- PCMSG_LIST_CHANNELUSERS = 0x0460, // S channel
- CPMSG_LIST_CHANNELUSERS_RESPONSE = 0x0461, // S channel, { S user, B mode }
- PCMSG_TOPIC_CHANGE = 0x0462, // W channel id, S topic
- // -- User modes
- PCMSG_USER_MODE = 0x0465, // W channel id, S name, B mode
- PCMSG_KICK_USER = 0x0466, // W channel id, S name
-
- // Inter-server
- GAMSG_REGISTER = 0x0500, // S address, W port, S password, L items db revision, { W map id }*
- AGMSG_REGISTER_RESPONSE = 0x0501, // C item version, C password response
- AGMSG_ACTIVE_MAP = 0x0502, // W map id
- AGMSG_PLAYER_ENTER = 0x0510, // B*32 token, L id, S name, serialised character data
- GAMSG_PLAYER_DATA = 0x0520, // L id, serialised character data
- GAMSG_REDIRECT = 0x0530, // L id
- AGMSG_REDIRECT_RESPONSE = 0x0531, // L id, B*32 token, S game address, W game port
- GAMSG_PLAYER_RECONNECT = 0x0532, // L id, B*32 token
- GAMSG_PLAYER_SYNC = 0x0533, // serialised sync data
- GAMSG_SET_QUEST = 0x0540, // L id, S name, S value
- GAMSG_GET_QUEST = 0x0541, // L id, S name
- AGMSG_GET_QUEST_RESPONSE = 0x0542, // L id, S name, S value
- GAMSG_BAN_PLAYER = 0x0550, // L id, W duration
- GAMSG_CHANGE_PLAYER_LEVEL = 0x0555, // L id, W level
- GAMSG_CHANGE_ACCOUNT_LEVEL = 0x0556, // L id, W level
- GAMSG_STATISTICS = 0x0560, // { W map id, W thing nb, W monster nb, W player nb, { L character id }* }*
- CGMSG_CHANGED_PARTY = 0x0590, // L character id, L party id
- GCMSG_REQUEST_POST = 0x05A0, // L character id
- CGMSG_POST_RESPONSE = 0x05A1, // L receiver id, { S sender name, S letter, W num attachments { W attachment item id, W quantity } }
- GCMSG_STORE_POST = 0x05A5, // L sender id, S receiver name, S letter, { W attachment item id, W quantity }
- CGMSG_STORE_POST_RESPONSE = 0x05A6, // L id, B error
- GAMSG_TRANSACTION = 0x0600, // L character id, L action, S message
-
- XXMSG_INVALID = 0x7FFF
-};
-
-// Generic return values
-
-enum {
- ERRMSG_OK = 0, // everything is fine
- ERRMSG_FAILURE, // the action failed
- ERRMSG_NO_LOGIN, // the user is not yet logged
- ERRMSG_NO_CHARACTER_SELECTED, // the user needs a character
- ERRMSG_INSUFFICIENT_RIGHTS, // the user is not privileged
- ERRMSG_INVALID_ARGUMENT, // part of the received message was invalid
- ERRMSG_EMAIL_ALREADY_EXISTS, // The Email Address already exists
- ERRMSG_ALREADY_TAKEN, // name used was already taken
- ERRMSG_SERVER_FULL, // the server is overloaded
- ERRMSG_SERVER_NON_RESPONDING, // The account server connection is lost
- ERRMSG_TIME_OUT, // data failed to arrive in due time
- ERRMSG_LIMIT_REACHED // limit reached
-};
-
-// used in AGMSG_REGISTER_RESPONSE to show state of item db
-enum {
- DATA_VERSION_OK = 0x00,
- DATA_VERSION_OUTDATED = 0x01
-};
-
-// used in AGMSG_REGISTER_RESPNSE to show if password was accepted
-enum {
- PASSWORD_OK = 0x00,
- PASSWORD_BAD = 0x01
-};
-
-// used to identify part of sync message
-enum {
- SYNC_CHARACTER_POINTS = 0x01, // L charId, L charPoints, L corrPoints, B attribute id, L attribute value
- SYNC_CHARACTER_SKILL = 0x02, // L charId, B skillId, L skill value
- SYNC_ONLINE_STATUS = 0x03, // L charId, B 0x00 = offline, 0x01 = online
- SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here.
-};
-
-// Login specific return values
-enum {
- LOGIN_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
- LOGIN_INVALID_TIME = 0x50, // the user tried logging in too fast
- LOGIN_BANNED // the user is currently banned
-};
-
-// Account register specific return values
-enum {
- REGISTER_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
- REGISTER_EXISTS_USERNAME, // there already is an account with this username
- REGISTER_EXISTS_EMAIL // there already is an account with this email address
-};
-
-// Character creation specific return values
-enum {
- CREATE_INVALID_HAIRSTYLE = 0x40,
- CREATE_INVALID_HAIRCOLOR,
- CREATE_INVALID_GENDER,
- CREATE_ATTRIBUTES_TOO_HIGH,
- CREATE_ATTRIBUTES_TOO_LOW,
- CREATE_ATTRIBUTES_EQUAL_TO_ZERO,
- CREATE_EXISTS_NAME,
- CREATE_TOO_MUCH_CHARACTERS
-};
-
-// Character attribute modification specific return value
-enum AttribmodResponseCode {
- ATTRIBMOD_OK = ERRMSG_OK,
- ATTRIBMOD_INVALID_ATTRIBUTE = 0x40,
- ATTRIBMOD_NO_POINTS_LEFT,
- ATTRIBMOD_DENIED
-};
-
-// Email change specific return values
-enum {
- EMAILCHG_EXISTS_EMAIL = 0x40
-};
-
-// Chat errors return values
-enum {
- CHAT_USING_BAD_WORDS = 0x40,
- CHAT_UNHANDLED_COMMAND
-};
-
-// Chat channels event values
-enum {
- CHAT_EVENT_NEW_PLAYER = 0,
- CHAT_EVENT_LEAVING_PLAYER,
- CHAT_EVENT_TOPIC_CHANGE,
- CHAT_EVENT_MODE_CHANGE,
- CHAT_EVENT_KICKED_PLAYER
-};
-
-// Guild member event values
-enum {
- GUILD_EVENT_NEW_PLAYER = 0,
- GUILD_EVENT_LEAVING_PLAYER,
- GUILD_EVENT_ONLINE_PLAYER,
- GUILD_EVENT_OFFLINE_PLAYER
-};
-
-// Being flags
-enum {
- // Payload contains the current position.
- MOVING_POSITION = 1,
- // Payload contains the destination.
- MOVING_DESTINATION = 2
-};
+const int INTERACTION_TILES_AREA = 20;
/**
* Possible states of beings.
diff --git a/src/game-server/accountconnection.cpp b/src/game-server/accountconnection.cpp
index 13c924a4..e0e8f737 100644
--- a/src/game-server/accountconnection.cpp
+++ b/src/game-server/accountconnection.cpp
@@ -21,7 +21,6 @@
#include "game-server/accountconnection.hpp"
-#include "defines.h"
#include "common/configuration.hpp"
#include "game-server/character.hpp"
#include "game-server/gamehandler.hpp"
diff --git a/src/game-server/being.hpp b/src/game-server/being.hpp
index cb811b12..782ddfa3 100644
--- a/src/game-server/being.hpp
+++ b/src/game-server/being.hpp
@@ -27,7 +27,6 @@
#include <map>
#include "limits.h"
-#include "defines.h"
#include "game-server/actor.hpp"
class Being;
diff --git a/src/game-server/buysell.cpp b/src/game-server/buysell.cpp
index a6b036d6..cbc81ae6 100644
--- a/src/game-server/buysell.cpp
+++ b/src/game-server/buysell.cpp
@@ -23,7 +23,6 @@
#include "game-server/buysell.hpp"
-#include "defines.h"
#include "game-server/character.hpp"
#include "game-server/gamehandler.hpp"
#include "game-server/inventory.hpp"
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp
index af1ccdb4..57055041 100644
--- a/src/game-server/character.cpp
+++ b/src/game-server/character.cpp
@@ -25,7 +25,6 @@
#include "game-server/character.hpp"
-#include "defines.h"
#include "common/configuration.hpp"
#include "game-server/accountconnection.hpp"
#include "game-server/buysell.hpp"
diff --git a/src/game-server/character.hpp b/src/game-server/character.hpp
index 2ffb9eeb..15d81323 100644
--- a/src/game-server/character.hpp
+++ b/src/game-server/character.hpp
@@ -27,6 +27,8 @@
#include "common/inventorydata.hpp"
#include "game-server/being.hpp"
+#include "protocol.h"
+#include "defines.h"
class BuySell;
class GameClient;
@@ -404,7 +406,7 @@ class Character : public Being
std::map<int, Special*> mSpecials;
std::map<int, int> mStatusEffects; /**< only used by select functions
- to make it easier to make the accountserver
+ to make it easier to make the accountserver
do not modify or use anywhere else*/
int mRechargePerSpecial;
bool mSpecialUpdateNeeded;
diff --git a/src/game-server/command.cpp b/src/game-server/command.cpp
index 8d5bd27f..67ca2ae1 100644
--- a/src/game-server/command.cpp
+++ b/src/game-server/command.cpp
@@ -21,7 +21,6 @@
#include <cstddef>
-#include "defines.h"
#include "game-server/accountconnection.hpp"
#include "game-server/character.hpp"
#include "game-server/gamehandler.hpp"
diff --git a/src/game-server/commandhandler.cpp b/src/game-server/commandhandler.cpp
index d7d40614..a8a98c32 100644
--- a/src/game-server/commandhandler.cpp
+++ b/src/game-server/commandhandler.cpp
@@ -21,8 +21,6 @@
#include <sstream>
-#include "defines.h"
-
#include "game-server/commandhandler.hpp"
#include "game-server/accountconnection.hpp"
#include "game-server/character.hpp"
diff --git a/src/game-server/inventory.cpp b/src/game-server/inventory.cpp
index c8822747..96470c10 100644
--- a/src/game-server/inventory.cpp
+++ b/src/game-server/inventory.cpp
@@ -22,7 +22,6 @@
#include <algorithm>
#include <cassert>
-#include "defines.h"
#include "game-server/gamehandler.hpp"
#include "game-server/inventory.hpp"
#include "game-server/item.hpp"
diff --git a/src/game-server/monster.hpp b/src/game-server/monster.hpp
index 15f0890f..08b5fa86 100644
--- a/src/game-server/monster.hpp
+++ b/src/game-server/monster.hpp
@@ -27,6 +27,7 @@
#include "game-server/being.hpp"
#include "game-server/eventlistener.hpp"
+#include "defines.h"
class ItemClass;
class Script;
diff --git a/src/game-server/monstermanager.cpp b/src/game-server/monstermanager.cpp
index 1f2bfbac..0e51990b 100644
--- a/src/game-server/monstermanager.cpp
+++ b/src/game-server/monstermanager.cpp
@@ -23,7 +23,6 @@
#include "game-server/monstermanager.hpp"
-#include "defines.h"
#include "game-server/itemmanager.hpp"
#include "game-server/monster.hpp"
#include "game-server/resourcemanager.hpp"
diff --git a/src/game-server/quest.cpp b/src/game-server/quest.cpp
index 2e8c2c2c..d3f948cf 100644
--- a/src/game-server/quest.cpp
+++ b/src/game-server/quest.cpp
@@ -26,7 +26,6 @@
#include "game-server/quest.hpp"
-#include "defines.h"
#include "game-server/accountconnection.hpp"
#include "game-server/character.hpp"
#include "game-server/eventlistener.hpp"
diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp
index faca3c1a..f346f32d 100644
--- a/src/game-server/state.cpp
+++ b/src/game-server/state.cpp
@@ -23,7 +23,6 @@
#include "game-server/state.hpp"
-#include "defines.h"
#include "point.h"
#include "common/configuration.hpp"
#include "game-server/accountconnection.hpp"
diff --git a/src/game-server/statusmanager.cpp b/src/game-server/statusmanager.cpp
index ea96a226..aa8b75f6 100644
--- a/src/game-server/statusmanager.cpp
+++ b/src/game-server/statusmanager.cpp
@@ -24,7 +24,6 @@
#include "game-server/statusmanager.hpp"
-#include "defines.h"
#include "game-server/statuseffect.hpp"
#include "game-server/resourcemanager.hpp"
#include "scripting/script.hpp"
diff --git a/src/game-server/trade.cpp b/src/game-server/trade.cpp
index e61fc8fc..47ce4d8a 100644
--- a/src/game-server/trade.cpp
+++ b/src/game-server/trade.cpp
@@ -24,7 +24,6 @@
#include "game-server/trade.hpp"
-#include "defines.h"
#include "game-server/character.hpp"
#include "game-server/gamehandler.hpp"
#include "game-server/inventory.hpp"
@@ -73,12 +72,12 @@ bool Trade::request(Character *c, int id)
cancel();
return false;
}
-
+
//Second player confirmed.
-
+
//Starts trading.
mState = TRADE_RUN;
-
+
//Telling both player that the trade has started
MessageOut msg(GPMSG_TRADE_START);
mChar1->getClient()->send(msg);
@@ -115,21 +114,21 @@ void Trade::agree(Character *c)
}
// First player agrees.
mState = TRADE_CONFIRM_WAIT;
-
+
// Send the other player that the first player has confirmed
- MessageOut msg(GPMSG_TRADE_AGREED);
+ MessageOut msg(GPMSG_TRADE_AGREED);
mChar2->getClient()->send(msg);
return;
}
-
+
if (mState == TRADE_AGREE_WAIT && c == mChar1)
{
// We don't care about the first player, he already agreed
return;
}
-
+
// The second player has agreed
-
+
// Check if both player has the objects in their inventories
// and enouth money, then swap them.
Inventory v1(mChar1, true), v2(mChar2, true);
@@ -143,7 +142,7 @@ void Trade::agree(Character *c)
cancel();
return;
}
-
+
MessageOut msg(GPMSG_TRADE_COMPLETE);
mChar1->getClient()->send(msg);
mChar2->getClient()->send(msg);
@@ -154,7 +153,7 @@ void Trade::confirm(Character *c)
{
if (mState == TRADE_CONFIRMED || mState == TRADE_AGREE_WAIT)
return;
-
+
if (mState == TRADE_RUN) //No player has confirmed
{
//One player confirms, if it's the player 2, make it player 1
@@ -167,7 +166,7 @@ void Trade::confirm(Character *c)
assert(c == mChar1);
// First player agrees.
mState = TRADE_CONFIRM_WAIT;
-
+
//Send the other player that the first player has confirmed
MessageOut msg(GPMSG_TRADE_CONFIRM);
mChar2->getClient()->send(msg);
@@ -179,7 +178,7 @@ void Trade::confirm(Character *c)
// First player has already agreed. We only care about the second one.
return;
}
-
+
mState = TRADE_CONFIRMED;
MessageOut msg(GPMSG_TRADE_BOTH_CONFIRM);
mChar1->getClient()->send(msg);
@@ -189,7 +188,7 @@ void Trade::confirm(Character *c)
void Trade::setMoney(Character *c, int amount)
{
//If the player has already confirmed, exit.
- if ((mState != TRADE_RUN && (mState != TRADE_CONFIRM_WAIT || c != mChar1))
+ if ((mState != TRADE_RUN && (mState != TRADE_CONFIRM_WAIT || c != mChar1))
|| amount < 0) return;
/* Checking now if there is enough money is useless as it can change
@@ -218,7 +217,7 @@ void Trade::setMoney(Character *c, int amount)
void Trade::addItem(Character *c, int slot, int amount)
{
//If the player has already confirmed, exit.
- if ((mState != TRADE_RUN && (mState != TRADE_CONFIRM_WAIT || c != mChar1))
+ if ((mState != TRADE_RUN && (mState != TRADE_CONFIRM_WAIT || c != mChar1))
|| amount < 0) return;
Character *other;
diff --git a/src/net/connectionhandler.cpp b/src/net/connectionhandler.cpp
index 22fadc4c..1f98b046 100644
--- a/src/net/connectionhandler.cpp
+++ b/src/net/connectionhandler.cpp
@@ -22,7 +22,6 @@
#include "net/connectionhandler.hpp"
-#include "defines.h"
#include "common/configuration.hpp"
#include "net/bandwidth.hpp"
#include "net/messagein.hpp"
diff --git a/src/net/netcomputer.cpp b/src/net/netcomputer.cpp
index 35b947ae..85b8f260 100644
--- a/src/net/netcomputer.cpp
+++ b/src/net/netcomputer.cpp
@@ -27,8 +27,6 @@
#include "messageout.hpp"
#include "netcomputer.hpp"
-#include "../defines.h"
-
#include "../utils/logger.h"
#include "../utils/processorutils.hpp"
diff --git a/src/protocol.h b/src/protocol.h
new file mode 100644
index 00000000..855acc04
--- /dev/null
+++ b/src/protocol.h
@@ -0,0 +1,351 @@
+/*
+ * The Mana World Server
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with The Mana World; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMWSERV_PROTOCOL_H_
+#define _TMWSERV_PROTOCOL_H_
+
+/**
+ * Enumerated type for communicated messages:
+ *
+ * - PAMSG_*: from client to account server
+ * - APMSG_*: from account server to client
+ * - PCMSG_*: from client to chat server
+ * - CPMSG_*: from chat server to client
+ * - PGMSG_*: from client to game server
+ * - GPMSG_*: from game server to client
+ * - GAMSG_*: from game server to account server
+ *
+ * Components: B byte, W word, L long, S variable-size string
+ * C tile-based coordinates (B*3)
+ *
+ * Hosts: P (player's client), A (account server), C (char server),
+ * G (game server)
+ *
+ * TODO - Document specific error codes for each packet
+ */
+enum {
+ // Login/Register
+ PAMSG_REGISTER = 0x0000, // L version, S username, S password, S email
+ APMSG_REGISTER_RESPONSE = 0x0002, // B error
+ PAMSG_UNREGISTER = 0x0003, // S username, S password
+ APMSG_UNREGISTER_RESPONSE = 0x0004, // B error
+ PAMSG_LOGIN = 0x0010, // L version, S username, S password
+ APMSG_LOGIN_RESPONSE = 0x0012, // B error
+ PAMSG_LOGOUT = 0x0013, // -
+ APMSG_LOGOUT_RESPONSE = 0x0014, // B error
+ PAMSG_CHAR_CREATE = 0x0020, // S name, B hair style, B hair color, B gender, W*6 stats
+ APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error
+ PAMSG_CHAR_DELETE = 0x0022, // B index
+ APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error
+ APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, W level, W character points, W correction points, D money, W*6 stats
+ PAMSG_CHAR_SELECT = 0x0026, // B index
+ APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port
+ PAMSG_EMAIL_CHANGE = 0x0030, // S email
+ APMSG_EMAIL_CHANGE_RESPONSE = 0x0031, // B error
+ PAMSG_PASSWORD_CHANGE = 0x0034, // S old password, S new password
+ APMSG_PASSWORD_CHANGE_RESPONSE = 0x0035, // B error
+
+ PGMSG_CONNECT = 0x0050, // B*32 token
+ GPMSG_CONNECT_RESPONSE = 0x0051, // B error
+ PCMSG_CONNECT = 0x0053, // B*32 token
+ CPMSG_CONNECT_RESPONSE = 0x0054, // B error
+
+ PGMSG_DISCONNECT = 0x0060, // B reconnect account
+ GPMSG_DISCONNECT_RESPONSE = 0x0061, // B error, B*32 token
+ PCMSG_DISCONNECT = 0x0063, // -
+ CPMSG_DISCONNECT_RESPONSE = 0x0064, // B error
+
+ PAMSG_RECONNECT = 0x0065, // B*32 token
+ APMSG_RECONNECT_RESPONSE = 0x0066, // B error
+
+ GPMSG_ACCOUNT_SERVER_LOST = 0x0067, // -
+
+ // Game
+ GPMSG_PLAYER_MAP_CHANGE = 0x0100, // S filename, W x, W y
+ GPMSG_PLAYER_SERVER_CHANGE = 0x0101, // B*32 token, S game address, W game port
+ PGMSG_PICKUP = 0x0110, // W*2 position
+ PGMSG_DROP = 0x0111, // B slot, B amount
+ PGMSG_EQUIP = 0x0112, // B slot
+ PGMSG_UNEQUIP = 0x0113, // B slot
+ PGMSG_MOVE_ITEM = 0x0114, // B slot1, B slot2, B amount
+ GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }*
+ GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }*
+ GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, W base value, W modified value }*
+ GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { W skill, D exp got, D exp needed }*
+ GPMSG_LEVELUP = 0x0150, // W new level, W character points, W correction points
+ GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup
+ PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error
+ PGMSG_LOWER_ATTRIBUTE = 0x0170, // B attribute
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error
+ PGMSG_RESPAWN = 0x0180, // -
+ GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position
+ // character: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
+ // monster: W type id
+ // npc: W type id
+ GPMSG_BEING_LEAVE = 0x0201, // W being id
+ GPMSG_ITEM_APPEAR = 0x0202, // W item id, W*2 position
+ GPMSG_BEING_LOOKS_CHANGE = 0x0210, // W weapon, W hat, W top clothes, W bottom clothes
+ PGMSG_WALK = 0x0260, // W*2 destination
+ PGMSG_ACTION_CHANGE = 0x0270, // B Action
+ GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action
+ PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction
+ GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction
+ GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W health
+ GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, W*2 position, B speed] }*
+ GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
+ PGMSG_ATTACK = 0x0290, // W being id
+ GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction, B attacktype
+ PGMSG_USE_SPECIAL = 0x0292, // B specialID
+ GPMSG_SPECIAL_STATUS = 0x0293, // { B specialID, L current, L max, L recharge }
+ PGMSG_SAY = 0x02A0, // S text
+ GPMSG_SAY = 0x02A1, // W being id, S text
+ GPMSG_NPC_CHOICE = 0x02B0, // W being id, { S text }*
+ GPMSG_NPC_MESSAGE = 0x02B1, // W being id, B* text
+ PGMSG_NPC_TALK = 0x02B2, // W being id
+ PGMSG_NPC_TALK_NEXT = 0x02B3, // W being id
+ PGMSG_NPC_SELECT = 0x02B4, // W being id, B choice
+ GPMSG_NPC_BUY = 0x02B5, // W being id, { W item id, W amount, W cost }*
+ GPMSG_NPC_SELL = 0x02B6, // W being id, { W item id, W amount, W cost }*
+ PGMSG_NPC_BUYSELL = 0x02B7, // W item id, W amount
+ GPMSG_NPC_ERROR = 0x02B8, // B error
+ GPMSG_NPC_CLOSE = 0x02B9, // W being id
+ GPMSG_NPC_POST = 0x02D0, // W being id
+ PGMSG_NPC_POST_SEND = 0x02D1, // W being id, { S name, S text, W item id }
+ GPMSG_NPC_POST_GET = 0x02D2, // W being id, S name, S text, W item id
+ PGMSG_NPC_NUMBER = 0x02D3, // W being id, L number
+ PGMSG_NPC_STRING = 0x02D4, // W being id, S string
+ GPMSG_NPC_NUMBER = 0x02D5, // W being id
+ GPMSG_NPC_STRING = 0x02D6, // W being id
+ PGMSG_TRADE_REQUEST = 0x02C0, // W being id
+ GPMSG_TRADE_REQUEST = 0x02C1, // W being id
+ GPMSG_TRADE_START = 0x02C2, // -
+ GPMSG_TRADE_COMPLETE = 0x02C3, // -
+ PGMSG_TRADE_CANCEL = 0x02C4, // -
+ GPMSG_TRADE_CANCEL = 0x02C5, // -
+ PGMSG_TRADE_AGREED = 0x02C6, // -
+ GPMSG_TRADE_AGREED = 0x02C7, // -
+ PGMSG_TRADE_CONFIRM = 0x02C8, // -
+ GPMSG_TRADE_CONFIRM = 0x02C9, // -
+ PGMSG_TRADE_ADD_ITEM = 0x02CA, // B slot, B amount
+ GPMSG_TRADE_ADD_ITEM = 0x02CB, // W item id, B amount
+ PGMSG_TRADE_SET_MONEY = 0x02CC, // L amount
+ GPMSG_TRADE_SET_MONEY = 0x02CD, // L amount
+ GPMSG_TRADE_BOTH_CONFIRM = 0x02CE, // -
+ PGMSG_USE_ITEM = 0x0300, // B slot
+ GPMSG_USE_RESPONSE = 0x0301, // B error
+ GPMSG_BEINGS_DAMAGE = 0x0310, // { W being id, W amount }*
+ GPMSG_CREATE_EFFECT_POS = 0x0320, // W effect id, W*2 position
+ GPMSG_CREATE_EFFECT_BEING = 0x0321, // W effect id, W BeingID
+
+ // Guild
+ PCMSG_GUILD_CREATE = 0x0350, // S name
+ CPMSG_GUILD_CREATE_RESPONSE = 0x0351, // B error, W guild, B rights, W channel
+ PCMSG_GUILD_INVITE = 0x0352, // W id, S name
+ CPMSG_GUILD_INVITE_RESPONSE = 0x0353, // B error
+ PCMSG_GUILD_ACCEPT = 0x0354, // W id
+ CPMSG_GUILD_ACCEPT_RESPONSE = 0x0355, // B error, W guild, B rights, W channel
+ PCMSG_GUILD_GET_MEMBERS = 0x0356, // W id
+ CPMSG_GUILD_GET_MEMBERS_RESPONSE = 0x0357, // S names, B online
+ CPMSG_GUILD_UPDATE_LIST = 0x0358, // W id, S name, B event
+ PCMSG_GUILD_QUIT = 0x0360, // W id
+ CPMSG_GUILD_QUIT_RESPONSE = 0x0361, // B error
+ PCMSG_GUILD_PROMOTE_MEMBER = 0x0365, // W guild, S name, B rights
+ CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE = 0x0366, // B error
+ PCMSG_GUILD_KICK_MEMBER = 0x0370, // W guild, S name
+ CPMSG_GUILD_KICK_MEMBER_RESPONSE = 0x0371, // B error
+
+ CPMSG_GUILD_INVITED = 0x0388, // S char name, S guild name, W id
+ CPMSG_GUILD_REJOIN = 0x0389, // S name, W guild, W rights, W channel, S announce
+
+ // Party
+ PCMSG_PARTY_INVITE = 0x03A0, // S name
+ CPMSG_PARTY_INVITE_RESPONSE = 0x03A1, // B error, S name
+ CPMSG_PARTY_INVITED = 0x03A2, // S name
+ PCMSG_PARTY_ACCEPT_INVITE = 0x03A5, // S name
+ CPMSG_PARTY_ACCEPT_INVITE_RESPONSE = 0x03A6, // B error
+ PCMSG_PARTY_REJECT_INVITE = 0x03A7, // S name
+ CPMSG_PARTY_REJECTED = 0x03A8, // S name
+ PCMSG_PARTY_QUIT = 0x03AA, // -
+ CPMSG_PARTY_QUIT_RESPONSE = 0x03AB, // B error
+ CPMSG_PARTY_NEW_MEMBER = 0x03B0, // W being id, S name
+ CPMSG_PARTY_MEMBER_LEFT = 0x03B1, // W being id
+
+ // Chat
+ CPMSG_ERROR = 0x0401, // B error
+ CPMSG_ANNOUNCEMENT = 0x0402, // S text
+ CPMSG_PRIVMSG = 0x0403, // S user, S text
+ CPMSG_PUBMSG = 0x0404, // W channel, S user, S text
+ PCMSG_CHAT = 0x0410, // S text, W channel
+ PCMSG_ANNOUNCE = 0x0411, // S text
+ PCMSG_PRIVMSG = 0x0412, // S user, S text
+ PCMSG_WHO = 0x0415, // -
+ CPMSG_WHO_RESPONSE = 0x0416, // { S user }
+
+ // -- Channeling
+ CPMSG_CHANNEL_EVENT = 0x0430, // W channel, B event, S info
+ PCMSG_ENTER_CHANNEL = 0x0440, // S channel, S password
+ CPMSG_ENTER_CHANNEL_RESPONSE = 0x0441, // B error, W id, S name, S topic, S userlist
+ PCMSG_QUIT_CHANNEL = 0x0443, // W channel id
+ CPMSG_QUIT_CHANNEL_RESPONSE = 0x0444, // B error, W channel id
+ PCMSG_LIST_CHANNELS = 0x0445, // -
+ CPMSG_LIST_CHANNELS_RESPONSE = 0x0446, // S names, W number of users
+ PCMSG_LIST_CHANNELUSERS = 0x0460, // S channel
+ CPMSG_LIST_CHANNELUSERS_RESPONSE = 0x0461, // S channel, { S user, B mode }
+ PCMSG_TOPIC_CHANGE = 0x0462, // W channel id, S topic
+ // -- User modes
+ PCMSG_USER_MODE = 0x0465, // W channel id, S name, B mode
+ PCMSG_KICK_USER = 0x0466, // W channel id, S name
+
+ // Inter-server
+ GAMSG_REGISTER = 0x0500, // S address, W port, S password, L items db revision, { W map id }*
+ AGMSG_REGISTER_RESPONSE = 0x0501, // C item version, C password response
+ AGMSG_ACTIVE_MAP = 0x0502, // W map id
+ AGMSG_PLAYER_ENTER = 0x0510, // B*32 token, L id, S name, serialised character data
+ GAMSG_PLAYER_DATA = 0x0520, // L id, serialised character data
+ GAMSG_REDIRECT = 0x0530, // L id
+ AGMSG_REDIRECT_RESPONSE = 0x0531, // L id, B*32 token, S game address, W game port
+ GAMSG_PLAYER_RECONNECT = 0x0532, // L id, B*32 token
+ GAMSG_PLAYER_SYNC = 0x0533, // serialised sync data
+ GAMSG_SET_QUEST = 0x0540, // L id, S name, S value
+ GAMSG_GET_QUEST = 0x0541, // L id, S name
+ AGMSG_GET_QUEST_RESPONSE = 0x0542, // L id, S name, S value
+ GAMSG_BAN_PLAYER = 0x0550, // L id, W duration
+ GAMSG_CHANGE_PLAYER_LEVEL = 0x0555, // L id, W level
+ GAMSG_CHANGE_ACCOUNT_LEVEL = 0x0556, // L id, W level
+ GAMSG_STATISTICS = 0x0560, // { W map id, W thing nb, W monster nb, W player nb, { L character id }* }*
+ CGMSG_CHANGED_PARTY = 0x0590, // L character id, L party id
+ GCMSG_REQUEST_POST = 0x05A0, // L character id
+ CGMSG_POST_RESPONSE = 0x05A1, // L receiver id, { S sender name, S letter, W num attachments { W attachment item id, W quantity } }
+ GCMSG_STORE_POST = 0x05A5, // L sender id, S receiver name, S letter, { W attachment item id, W quantity }
+ CGMSG_STORE_POST_RESPONSE = 0x05A6, // L id, B error
+ GAMSG_TRANSACTION = 0x0600, // L character id, L action, S message
+
+ XXMSG_INVALID = 0x7FFF
+};
+
+// Generic return values
+
+enum {
+ ERRMSG_OK = 0, // everything is fine
+ ERRMSG_FAILURE, // the action failed
+ ERRMSG_NO_LOGIN, // the user is not yet logged
+ ERRMSG_NO_CHARACTER_SELECTED, // the user needs a character
+ ERRMSG_INSUFFICIENT_RIGHTS, // the user is not privileged
+ ERRMSG_INVALID_ARGUMENT, // part of the received message was invalid
+ ERRMSG_EMAIL_ALREADY_EXISTS, // The Email Address already exists
+ ERRMSG_ALREADY_TAKEN, // name used was already taken
+ ERRMSG_SERVER_FULL, // the server is overloaded
+ ERRMSG_SERVER_NON_RESPONDING, // The account server connection is lost
+ ERRMSG_TIME_OUT, // data failed to arrive in due time
+ ERRMSG_LIMIT_REACHED // limit reached
+};
+
+// used in AGMSG_REGISTER_RESPONSE to show state of item db
+enum {
+ DATA_VERSION_OK = 0x00,
+ DATA_VERSION_OUTDATED = 0x01
+};
+
+// used in AGMSG_REGISTER_RESPNSE to show if password was accepted
+enum {
+ PASSWORD_OK = 0x00,
+ PASSWORD_BAD = 0x01
+};
+
+// used to identify part of sync message
+enum {
+ SYNC_CHARACTER_POINTS = 0x01, // L charId, L charPoints, L corrPoints, B attribute id, L attribute value
+ SYNC_CHARACTER_SKILL = 0x02, // L charId, B skillId, L skill value
+ SYNC_ONLINE_STATUS = 0x03, // L charId, B 0x00 = offline, 0x01 = online
+ SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here.
+};
+
+// Login specific return values
+enum {
+ LOGIN_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
+ LOGIN_INVALID_TIME = 0x50, // the user tried logging in too fast
+ LOGIN_BANNED // the user is currently banned
+};
+
+// Account register specific return values
+enum {
+ REGISTER_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
+ REGISTER_EXISTS_USERNAME, // there already is an account with this username
+ REGISTER_EXISTS_EMAIL // there already is an account with this email address
+};
+
+// Character creation specific return values
+enum {
+ CREATE_INVALID_HAIRSTYLE = 0x40,
+ CREATE_INVALID_HAIRCOLOR,
+ CREATE_INVALID_GENDER,
+ CREATE_ATTRIBUTES_TOO_HIGH,
+ CREATE_ATTRIBUTES_TOO_LOW,
+ CREATE_ATTRIBUTES_EQUAL_TO_ZERO,
+ CREATE_EXISTS_NAME,
+ CREATE_TOO_MUCH_CHARACTERS
+};
+
+// Character attribute modification specific return value
+enum AttribmodResponseCode {
+ ATTRIBMOD_OK = ERRMSG_OK,
+ ATTRIBMOD_INVALID_ATTRIBUTE = 0x40,
+ ATTRIBMOD_NO_POINTS_LEFT,
+ ATTRIBMOD_DENIED
+};
+
+// Moving object flags
+enum {
+ // Payload contains the current position.
+ MOVING_POSITION = 1,
+ // Payload contains the destination.
+ MOVING_DESTINATION = 2
+};
+
+// Email change specific return values
+enum {
+ EMAILCHG_EXISTS_EMAIL = 0x40
+};
+
+// Chat errors return values
+enum {
+ CHAT_USING_BAD_WORDS = 0x40,
+ CHAT_UNHANDLED_COMMAND
+};
+
+// Chat channels event values
+enum {
+ CHAT_EVENT_NEW_PLAYER = 0,
+ CHAT_EVENT_LEAVING_PLAYER,
+ CHAT_EVENT_TOPIC_CHANGE,
+ CHAT_EVENT_MODE_CHANGE,
+ CHAT_EVENT_KICKED_PLAYER
+};
+
+// Guild member event values
+enum {
+ GUILD_EVENT_NEW_PLAYER = 0,
+ GUILD_EVENT_LEAVING_PLAYER,
+ GUILD_EVENT_ONLINE_PLAYER,
+ GUILD_EVENT_OFFLINE_PLAYER
+};
+
+#endif // _TMWSERV_PROTOCOL_H_
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp
index fe5de77a..6505a727 100644
--- a/src/scripting/lua.cpp
+++ b/src/scripting/lua.cpp
@@ -27,7 +27,6 @@ extern "C" {
#include <lauxlib.h>
}
-#include "defines.h"
#include "game-server/accountconnection.hpp"
#include "game-server/buysell.hpp"
#include "game-server/character.hpp"
diff --git a/src/utils/stringfilter.cpp b/src/utils/stringfilter.cpp
index b36ad71d..6b6a231a 100644
--- a/src/utils/stringfilter.cpp
+++ b/src/utils/stringfilter.cpp
@@ -22,7 +22,6 @@
#include "utils/stringfilter.h"
-#include "defines.h"
#include "common/configuration.hpp"
#include "utils/logger.h"
diff --git a/src/utils/xml.hpp b/src/utils/xml.hpp
index 44d0e7cc..24b55f30 100644
--- a/src/utils/xml.hpp
+++ b/src/utils/xml.hpp
@@ -25,7 +25,6 @@
#include <string>
#include <libxml/tree.h>
-#include "defines.h"
#include "game-server/item.hpp"
namespace XML