Age | Commit message (Collapse) | Author | Files | Lines |
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of accounts and characters in server memory. Cleaned some code.
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and character removal.
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outside the header file.
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messages, defining a method for each handled message and some code formatting
cleanup and corrected headers.
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serialization interface along the way.
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about dying beings, so that it knows when to spawn more.
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processor the program is running on, is little-endian or big-endian.
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serialize and deserialize functions on both the accountserver and the gameserver.
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utils::math.
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each host service to reduce CPU usage. Modified timer code to gracefully handle
jumps back in time.
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needed messages.
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a few simplifications. Fixed file end-of-lines along the way.
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interface of MapComposite iterators.
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chat + database) and multiple tmwserv-game programs (selected with
respect to the maps). Cleaned the repository by moving server-specific
source files into dedicated directories.
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tell which handler is listening on a port.
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actual being. Used it to control 10 testing maggots that are now randomly
walking around.
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Removed some more remaining usages of tmwserv namespace. Added some
documentation and de-complicized the code a bit. Removed checks for SDL and
SDL_net.
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