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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 17:10:43 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 17:10:43 +0000 |
commit | 1673de8b5553f6dcd4898c84b8d44ba8b30740f1 (patch) | |
tree | 3dcc47461a6b4914c4e81492e7be885c3a1502ea /src/Makefile.am | |
parent | 6b7441516002d6e7cca424416bb67c6bc7d7c9d2 (diff) | |
download | manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.tar.gz manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.tar.bz2 manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.tar.xz manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.zip |
Split persistent player data from game server data. Enabled inventory code back.
Diffstat (limited to 'src/Makefile.am')
-rw-r--r-- | src/Makefile.am | 32 |
1 files changed, 12 insertions, 20 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index 759927e5..255b25e7 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -6,17 +6,10 @@ bin_PROGRAMS = tmwserv-account tmwserv-game tmwserv_account_SOURCES = \ account-server/main-account.cpp \ - being.h \ configuration.h \ configuration.cpp \ - debug.h \ - debug.cpp \ defines.h \ - inventory.h \ - item.h \ - object.h \ - player.h \ - player.cpp \ + playerdata.hpp \ point.h \ resourcemanager.h \ resourcemanager.cpp \ @@ -70,25 +63,14 @@ tmwserv_account_SOURCES = \ tmwserv_game_SOURCES = \ game-server/main-game.cpp \ - being.h \ - being.cpp \ configuration.h \ configuration.cpp \ controller.h \ controller.cpp \ - debug.h \ - debug.cpp \ defines.h \ - inventory.h \ - inventory.cpp \ item.h \ item.cpp \ - map.h \ - map.cpp \ - object.h \ - object.cpp \ - player.h \ - player.cpp \ + playerdata.hpp \ point.h \ resourcemanager.h \ resourcemanager.cpp \ @@ -96,16 +78,26 @@ tmwserv_game_SOURCES = \ skill.cpp \ game-server/accountconnection.hpp \ game-server/accountconnection.cpp \ + game-server/being.hpp \ + game-server/being.cpp \ game-server/gamehandler.hpp \ game-server/gamehandler.cpp \ + game-server/inventory.hpp \ + game-server/inventory.cpp \ game-server/itemmanager.hpp \ game-server/itemmanager.cpp \ + game-server/map.hpp \ + game-server/map.cpp \ game-server/mapcomposite.hpp \ game-server/mapcomposite.cpp \ game-server/mapmanager.hpp \ game-server/mapmanager.cpp \ game-server/mapreader.hpp \ game-server/mapreader.cpp \ + game-server/object.hpp \ + game-server/object.cpp \ + game-server/player.hpp \ + game-server/player.cpp \ game-server/state.hpp \ game-server/state.cpp \ game-server/testing.cpp \ |