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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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Makefile.am
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2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
1
-9
/
+9
2007-09-16
Added global accounting of beings.
Guillaume Melquiond
1
-0
/
+1
2007-08-30
Got rid of abstract storage and reference-counted pointers. Fixed lifetime of...
Guillaume Melquiond
1
-5
/
+2
2007-08-29
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
1
-1
/
+2
2007-08-28
Implemented quest variables.
Guillaume Melquiond
1
-0
/
+2
2007-08-27
Added support for user commands. Implemented "warp" and "item".
Guillaume Melquiond
1
-0
/
+1
2007-08-17
Simplified TokenCollector and fixed a few bugs. Moved its implementation outs...
Guillaume Melquiond
1
-0
/
+2
2007-08-13
Implemented buy/sell handler.
Guillaume Melquiond
1
-0
/
+2
2007-08-13
Deleted obsolete files. Cleaned configuration. Removed obsolete SQL tables.
Guillaume Melquiond
1
-19
/
+0
2007-08-09
Converted NPC class to scripting engine.
Guillaume Melquiond
1
-0
/
+1
2007-08-09
Added new scripting interface and Lua engine.
Guillaume Melquiond
1
-0
/
+8
2007-07-29
Added support for trading.
Guillaume Melquiond
1
-0
/
+2
2007-07-23
Commented out code unavailable from client side. Added support for NPCs.
Guillaume Melquiond
1
-0
/
+1
2007-07-20
Separated ChatClient class from chathandler.cpp, cleaned up handling of
Bjørn Lindeijer
1
-4
/
+5
2007-07-08
Added monster drops.
Guillaume Melquiond
1
-0
/
+2
2007-07-01
Reverted inventory handling code to the last known working state. Simplified ...
Guillaume Melquiond
1
-4
/
+4
2007-06-26
Merged guilds-and-parties branch to trunk
David Athay
1
-0
/
+4
2007-03-31
Added a DeathListener interface, which the SpawnArea now uses to get notified
Bjørn Lindeijer
1
-0
/
+1
2007-03-31
Made a start with having monsters spawn using a SpawnArea.
Bjørn Lindeijer
1
-0
/
+2
2007-03-30
Separated the Thing and MovingObject classes from the Object module.
Bjørn Lindeijer
1
-2
/
+4
2007-03-30
Renamed "Controlled" to "Monster" and moved it into the game-server directory.
Philipp Sehmisch
1
-3
/
+3
2007-03-18
Added a TokenCollector class for matching magic_tokens.
Rogier Polak
1
-0
/
+2
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-4
/
+4
2007-03-11
Added a utils::processor namespace and a function to determine if, the proces...
Rogier Polak
1
-0
/
+4
2007-03-10
Added a utility function for creating magic_tokens
Rogier Polak
1
-1
/
+5
2007-03-05
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
1
-2
/
+4
2007-03-03
Implemented an alternate collision-detection function, added namespace utils:...
Rogier Polak
1
-0
/
+2
2007-02-28
Updated Makefile with new collision related module.
Bjørn Lindeijer
1
-0
/
+2
2007-01-06
Removed world timer usage from account server, instead letting ENet wait during
Bjørn Lindeijer
1
-3
/
+1
2007-01-05
Simplified handling of verbosity levels. Optimized code by generating only ne...
Guillaume Melquiond
1
-6
/
+0
2007-01-04
Started serializing character possessions. Reduced their memory footprint.
Guillaume Melquiond
1
-0
/
+2
2007-01-03
Starting to work on adding items to the map. Nothing concrete for now, just a...
Guillaume Melquiond
1
-2
/
+2
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-20
/
+12
2007-01-02
Simplified MapReader interface and code. Fixed some memory leaks.
Guillaume Melquiond
1
-6
/
+6
2007-01-02
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
1
-14
/
+4
2006-12-30
Removed reference-counted pointers from the game server.
Guillaume Melquiond
1
-2
/
+0
2006-12-30
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
1
-2
/
+2
2006-12-29
Removed useless dependency on Cipher + OpenSSL.
Guillaume Melquiond
1
-4
/
+0
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-102
/
+159
2006-10-19
Added a backend to get item reference information. The xml file isn't ready yet.
Yohann Ferreira
1
-2
/
+2
2006-10-03
Committed inventory and itemhandler structure part 1. Also made the server te...
Yohann Ferreira
1
-2
/
+6
2006-09-02
Implemented unique public IDs.
Guillaume Melquiond
1
-1
/
+3
2006-08-27
Added a Controller class meant to implement behaviour loosely coupled to the
Bjørn Lindeijer
1
-0
/
+3
2006-08-27
Put Player class in its own module instead of defining it together with Being.
Bjørn Lindeijer
1
-16
/
+17
2006-08-27
Introduced Point class to replace the confusing and clumsy usage of std::pair.
Bjørn Lindeijer
1
-0
/
+1
2006-08-14
Removed Packet class and the UNKNOWN gender.
Bjørn Lindeijer
1
-5
/
+1
2006-08-04
Generalized the properties functionality as was done in the client before.
Bjørn Lindeijer
1
-0
/
+1
2006-08-02
Defined the GameClient class in its own module.
Bjørn Lindeijer
1
-0
/
+2
2006-08-02
Put object files in subdirectories.
Guillaume Melquiond
1
-2
/
+2
2006-08-01
Some messing about towards making cleaner code.
Bjørn Lindeijer
1
-0
/
+2
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