Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-12-18 | Update requests from 2.22.0 to 2.25.1 | Jesusaves | 24 | -75/+129 | |
2020-12-18 | PYO should not be added | Jesusaves | 1 | -0/+1 | |
2020-12-18 | Make easier to hide the placeholder spinner in case of error, by assigning a tag | Jesusaves | 1 | -0/+3 | |
to it if not provided | |||||
2020-12-18 | Remove menu testing code | Jesusaves | 1 | -7/+0 | |
2020-12-18 | Fix confirmation overlay | Jesusaves | 1 | -0/+0 | |
2020-12-18 | Smoother error handling | Jesusaves | 2 | -2/+8 | |
2020-12-18 | Add 20% transparency to the menu buttons | Jesusaves | 1 | -0/+0 | |
2020-12-18 | Remake the basic menus but they still don't look great =/ | Jesusaves | 4 | -5/+19 | |
2020-12-18 | An "overlook" aka. bug | Jesusaves | 1 | -1/+6 | |
2020-12-18 | Fix a bunch of bugs | Jesusaves | 2 | -5/+13 | |
2020-12-18 | Hide button to return to main menu when not in debug or development mode | Jesusaves | 1 | -1/+1 | |
2020-12-18 | Actually, why not - run the game updater before the socket connection is | Jesusaves | 1 | -8/+5 | |
even established. Updater is the slowest part of startup. | |||||
2020-12-18 | Game Update should be run in a non-blocking way as soon as socket is open. | Jesusaves | 1 | -5/+1 | |
It probably could begin running even before. First time you play you should barely notice downtime, now, but updates might impose to user the normal loading time. | |||||
2020-12-18 | Be verbose, do more attempts, execute LOADER while server is doing other stuff. | Jesusaves | 3 | -13/+19 | |
This is because LOADER will try to download news and this might be slow. LOADER will only begin after game data was started to be fetched from internet | |||||
2020-12-18 | Remove some verbosity | Jesusaves | 1 | -1/+2 | |
2020-12-18 | Fix a problem where an outdated client would return to main menu without at | Jesusaves | 2 | -1/+3 | |
least attempting to close the socket first | |||||
2020-12-18 | Split combat.rpy in three files, move python+screen code away from the label. | Jesusaves | 3 | -0/+795 | |
Combat is, by far, one of the messiest parts of the script. | |||||
2020-12-18 | Split player.rpy in four files | Jesusaves | 4 | -1/+677 | |
2020-12-18 | Import Timer (might need edits). | Jesusaves | 2 | -6/+22 | |
Restore spinner | |||||
2020-12-18 | Add story.rpy back (no edits - YET) | Jesusaves | 1 | -0/+207 | |
2020-12-18 | Start printing tracebacks, and save what decoder received as well | Jesusaves | 3 | -1/+6 | |
2020-12-18 | Fix a bug on send_packet | Jesusaves | 1 | -2/+1 | |
2020-12-18 | Remove an old developer debug menu | Jesusaves | 1 | -10/+0 | |
2020-12-17 | Remove comments and make server notices survive a whole minute by default. | Jesusaves | 2 | -13/+6 | |
2020-12-17 | Make SERVNOTICE even more annoying, but it autocloses after a while. | Jesusaves | 3 | -7/+57 | |
(No special codes like newlines and such are allowed) Fix an interpreter crash of trying to execute onerror after program had a regular and clean exit. | |||||
2020-12-17 | Notifications can still be sent (but they are inexpressive...) | Jesusaves | 1 | -0/+1 | |
2020-12-17 | Ah... Cannot call screens from threads I suppose. | Jesusaves | 2 | -3/+13 | |
2020-12-17 | Error is more likely fault of call_screen I hope? | Jesusaves | 1 | -1/+2 | |
2020-12-17 | Add support for server notices | Jesusaves | 1 | -0/+9 | |
2020-12-17 | Stop running supervisor() after we are done in hopes to lower CPU usage. | Jesusaves | 1 | -26/+6 | |
...It did not lower the CPU use nor avoided the AttributeError =/ So, uh, yes, restart is still broken | |||||
2020-12-17 | SSL is no longer a dependency of the main script | Jesusaves | 39 | -4501/+0 | |
It is still used by the core,, though | |||||
2020-12-17 | Move a few stuff from screens.rpy to gui/ folder | Jesusaves | 4 | -323/+347 | |
2020-12-17 | Improve registration screen | Jesusaves | 3 | -10/+21 | |
2020-12-17 | Move registration utils to "register.rpy" | Jesusaves | 3 | -102/+124 | |
This includes both registering an email as registering a password (aka. new login) | |||||
2020-12-17 | It is not being terribly "data-hungry", but well, there is CPU to consider ↵ | Jesusaves | 1 | -1/+2 | |
as well. Add extra delays to how often it heartbeats (2s -> 5s) and an extra delay between interactions (Now 50ms). | |||||
2020-12-17 | License for my own work. | Jesusaves | 1 | -2/+5 | |
For some reason, CPU usage is above 150%, something seems wrong. Must review the thread loops, they might be overdoing it | |||||
2020-12-17 | Move development stuff to a new, non built and git hidden, assets/ folder | Jesusaves | 4 | -18/+2 | |
2020-12-17 | Remake the spheres as well | Jesusaves | 8 | -23/+23 | |
2020-12-17 | Replace elemental items with something prettier (and also under CC0) | Jesusaves | 11 | -10/+10 | |
2020-12-17 | I'll eventually need to properly documentate all licenses | Jesusaves | 4 | -0/+1157 | |
and get rid of whatever is a placeholder or license unobtainable Prepare ATTRIBUTION placeholder | |||||
2020-12-17 | Replace websocket-client with ws4py | Jesusaves | 47 | -4681/+3983 | |
Both are dead but well, Python 2.7 is dead, soooo | |||||
2020-12-16 | Move send_packet_now from block 2 to block 4 | Jesusaves | 2 | -17/+12 | |
2020-12-16 | Do not declare ws at init phase | Jesusaves | 2 | -17/+2 | |
2020-12-16 | Remove story.rpy to be cleaner | Jesusaves | 1 | -207/+0 | |
2020-12-16 | Fix typos | Jesusaves | 1 | -3/+3 | |
2020-12-16 | Remove cert/ (now unused) | Jesusaves | 1 | -7/+0 | |
2020-12-16 | Remove unused lib | Jesusaves | 1 | -884/+0 | |
2020-12-16 | Split defs.rpy in five files | Jesusaves | 8 | -886/+1008 | |
2020-12-16 | Remove a few files for debug purposes | Jesusaves | 5 | -2151/+0 | |
2020-12-16 | Remove deprecated Pinger function | Jesusaves | 3 | -27/+5 | |