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path: root/world/map/npc/002-3
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2023-04-27Blanc: Revert respawn points to Soul Menhirs (exceptions exist)Jesusalva Jesusalva2-2/+0
2016-04-07slowly getting things donemekolat3-6/+5
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
2015-11-13remove names from warpsmekolat1-3/+3
2015-09-06Some of the Tonori Area Questswushin2-37/+18
2015-05-02npc -1 => 32767mekolat1-1/+1
2015-04-30make generic npcs use strnpcinfomekolat1-1/+1
2015-04-26remove other instances of ClearVariablesmekolat2-6/+0
2015-02-28Fix make maps adding commit spamwushin1-3/+3
2015-02-19Make Warp Names Uniquewushin1-3/+3
2015-02-19Shorten Labelswushin1-2/+2
2015-02-01make maps with the updated convertermekolat3-8/+8
2015-02-01remove .gat from npcsmekolat5-6/+6
2015-01-23Fix Shops to reflect prices properly for shop fixmekolat1-1/+1
2015-01-07Adjust rest of world to Match new tutorialwushin3-3/+15
2014-12-10Increase Price of Short BowCandyCurt1-1/+1
2014-11-19One More Try at the shopsv2014.11.18.3wushin1-1/+1
2014-11-19Fix all shops using the *-[0-9] denotationv2014.11.18.1wushin1-1/+1
2014-11-05NPCS on 002-* fixedwushin2-2/+2
2014-11-05Fix Shops for ASTwushin1-1/+1
2014-11-05Fix Monster entrieswushin1-1/+1
2014-05-05Dialogue changes to NPCsVreality1-10/+10
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2013-07-05Move starting brace to new lineBen Longbons3-5/+6
2013-06-21Run 'make maps' for map changes and additions in and around Tulimshar.Jessica Tölke3-38/+8
Updated submodule pointer.
2013-06-21New server content to support new caveswushin7-362/+9
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime. Moved NPCs in sandstorm around. Malvox got a house and lives in it now on 002-2 The mines go a layer deeper so the merchant was moved into the camp along with nathan. Naem and Sema moved down with respective maps. Sandstorm_mine_barrier is not mining_camp_barrier
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-14/+14
They now match the names from mob_db.
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas3-3/+3
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2013-02-12o11c's review of the outer mineBen Longbons2-3/+8
2013-02-12Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-3 to new ↵Jessica Tölke6-112/+207
variables.
2012-02-03Making doors and docks unclickableStefan Dombrowski1-1/+1
2012-01-09Changing warp from 002-3 to 002-1 to avoid warping back immediatly. ↵Jessica Tölke1-1/+1
Converter ran, submodule pointer updated.
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-4/+4
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-09-01Second batch of tab conversion. Maps 001-2 through 002-4 complete.The Kandiman6-277/+270
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-26/+26
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons9-0/+458