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2024-04-17Skip commit if there is nothing to do. Otherwise git commit errors outHEADmasterFedja Beader1-2/+2
the job
2024-04-17Fix daily quest point gain for characters with bonus pointsFedja Beader1-22/+22
When a character checks in with a daily point NPC, the bonus daily points (from boss fights) gets moved into the regular bonus variable. By my understanding, when this regular bonus variable exceeds the character's level, the character stops gaining regular daily points. As you can see, when DailyQuestPoints exceeeds character lvl (97), the player no longer gets any (DailyQuestTime marks the last time the base points were added): Initial state: [16:53:57] variable DailyQuestBonus[0] == `0` for player AnotherOne. [16:54:03] variable DailyQuestPoints[0] == `2` for player AnotherOne. Character receives bonus: [16:55:15] variable DailyQuestBonus[0] = `150` for player AnotherOne. Character talks to DPQuest NPC without items, bonus is moved: [16:55:38] variable DailyQuestBonus[0] == `0` for player AnotherOne. [16:55:47] variable DailyQuestPoints[0] == `152` for player AnotherOne. Reset login time in order to get new daily points: [16:56:06] variable DailyQuestTime[0] = `0` for player AnotherOne. talk to NPC again: [16:56:16] variable DailyQuestBonus[0] == `0` for player AnotherOne. [16:56:21] variable DailyQuestPoints[0] == `152` for player AnotherOne.
2024-04-17Floyd and Troll race fixesLedmitz1-0/+0
2024-04-16Deduplicate both branches of daily point trade-inFedja Beader1-26/+11
2024-04-15Floyd fixLedmitz1-0/+0
2024-04-14client update correctionsLedmitz1-0/+0
2024-04-14server update - 20th bday endLedmitz1-0/+0
2024-04-13Lucky item buff - keeping my wordLedmitz2-3/+6
2024-04-13Enhanced a few mobs againLedmitz4-57/+58
2024-04-13client update fixesLedmitz1-0/+0
2024-04-12Fixed indentation of Mont BlancLedmitz1-6/+6
2024-04-12server update - error fixesLedmitz1-0/+0
2024-04-13Fix char creation stat point allocation - serverdata partFedja Beader1-1/+2
2024-04-12Fix loading sorfina.txtFedja Beader1-2/+2
2024-04-12server update - blanc name correctionsLedmitz1-0/+0
2024-04-12Name clash correctionLedmitz3-8/+8
2024-04-12Server update for 20th bday. Finally!Ledmitz2-2/+2
2024-04-12Revert "Flintlock - server"Ledmitz3-2/+2
This reverts commit 9d40ee0c0cf6c39014a0703b554ae2e48a8ee9ef.
2024-04-12git sucks when servers have interruptionsLed Mitz6-5/+120
Please tell me this works this time!!! ****
2024-04-12Update item_db_weapon.txtLed Mitz0-0/+0
2024-04-11Flintlock, not Revolver or GunstaffLed Mitz4-4/+4
Changed name in items to from Revolver to Flintlock. ****
2024-04-11Boss Spells/actions: re-wired to new FX effects. Server constants added as well.Hello=)5-5/+11
2024-04-11Boss Powerups: set more reasonable cooldowns for boss actionsHello=)8-16/+16
2024-04-11Boss Powerups/Event spells:Hello=)9-56/+4
1) Removed a lot of debug messages that shouldnt be visible in normal gameplay. 2) On Tormenta impersonation end timer would also cancel HP bonus.
2024-04-11Boss Actions: add permissions checks. Boss/event spells are GM >= 40 by default.Hello=)1-12/+23
2024-04-11Initial commit of Dungeon Master/Boss Event spells/actions toolkit by Hello=)Hello=)11-0/+505
Few things to keep in mind: 1) This commit lands DEBUG version of thing to give some ideas how it could happen. 2) This version is very "chatty" and spits a lot of debug messages to General chat. Next commits would remove most of non-essential spell messages. 3) This version allows ANYONE to invoke spells and should not be used on production! Next commits would address this, uplifting spell invocation requirements. 4) Cooldown times are too low, to facilitate testing. Should be fixed in next commits. Next commits would 5) Some effects need to be rewired, and few more spells could possibly be added.
2024-04-11Rick Lime - serverLedmitz6-4/+59
2024-04-10Rainerang - serverLedmitz4-0/+19
2024-04-09Add @bp, @mp and @dp aliases for @bosspoints, @mobpoints and @dailypoints, ↵Fedja Beader3-0/+3
respectively
2024-04-09Brainblow - serverLedmitz4-7/+51
2024-04-08Leprechaun HeadLedmitz4-8/+27
2024-04-08GM Amulet for events - serverLedmitz3-1/+32
2024-04-08Mont Blanc upgrade - serverLedmitz2-15/+15
2024-04-05Floyd received an upgrade from AngusLedmitz3-23/+23
2024-04-03Announce new style when "Surprise me" is used.Fedja Beader1-0/+4
2024-04-03Allow setting stats at start of game - serverLed Mitz6-30/+52
This brings back the ability to set stats during character creation. It will need to be tested first to ensure that new characters do not gain an additional 30 stat points and to make sure that current characters gain 3 more. Also, I'll need to make one more MR, probably, when I find out where character points on character creation are set. Will need to change from 48 to 54 in order to achieve 30 points, I think, though I may need to change 48 to 0 if this is set after login. Simple things are rarely simple in practice. GAH! **** Approved-by: Led Mitz <smoothshifter@tuta.io> Reviewed-by: Led Mitz <smoothshifter@tuta.io>
2024-04-01Happy April Fool's. Back to normal now.Ledmitz1-0/+0
2024-03-31server update: cleanseLedmitz1-0/+0
2024-03-05Black Armors and stuffHoraK-FDF6-0/+164
- added Shadow Plant Crystal Dust - added some black armors created through melting the steel and mixing it with the black crystals that can be extracted from a shadow plant <br> removed prsm aura here again to make a new mr with it ****
2024-02-27server updateLedmitz4-1/+3
2024-02-15Merge branch 'upmarmu_v4' into 'master'Led Mitz2-18/+44
upmarmu v4 See merge request legacy/serverdata!726
2024-02-15Merge branch 'crozenite_gold_bromenal_stuff' into 'master'Led Mitz3-2/+129
crozenite gold bromenal stuff See merge request legacy/serverdata!725
2024-02-09We are using rsync -e, so there's no reason to keep the artifacts for long.Jesusaves1-1/+1
2024-02-09Expire artifacts in a year - tbh they could expire in two days even...Jesusaves1-0/+1
2024-02-07Overdue restart from XmasLedmitz1-0/+0
2024-02-07upmarmu v4HoraK-FDF2-18/+44
2024-02-05crozenite gold bromenal stuffHoraK-FDF3-2/+129
2024-02-05Merge branch 'armor_no_wlv' into 'master'Led Mitz2-85/+4
remove Wlv from armors See merge request legacy/serverdata!724
2024-02-05remove Wlv from armorsHoraK-FDF2-85/+4
2024-02-05Merge branch 'jesusalva/rodium' into 'master'Led Mitz1-5/+26
Rodium (untested) See merge request legacy/serverdata!723