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root
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src
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map
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unit.c
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Author
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2016-07-19
Add skill atributes for allow moving while casting skill.
Andrei Karas
1
-6
/
+8
2016-07-14
Simplify clif_skillcasting and rename to clif_useskill.
Andrei Karas
1
-2
/
+2
2016-04-27
Fix unit_data unitialisation.
Andrei Karas
1
-4
/
+13
2016-04-23
Changed map_session_data::chatID to int (and renamed to chat_id)
Haru
1
-1
/
+1
2016-02-19
Fix all known warnings from compiler flags -Wformat*
Andrei Karas
1
-2
/
+2
2016-01-17
Merge pull request #1077 from csnv/master
Haru
1
-1
/
+15
2016-01-12
Whitespace cleanup (removed alignment tabs or trailing whitespace at line end)
Haru
1
-1
/
+1
2016-01-09
Fixes monsters not taking rude attack when OFFICIAL_WALKPATH is used.
Jorge C
1
-1
/
+15
2016-01-06
Replaced the remaining explicit casts with BL_CAST/BL_UCAST
Haru
1
-5
/
+10
2016-01-06
Replaced some explicit casts with BL_UCAST
Haru
1
-53
/
+61
2016-01-06
Change all TBL_NPC to struct npc_data as per style guidelines
hemagx
1
-2
/
+2
2016-01-06
Change all TBL_ELEM to struct elemental_data as per style guidelines
hemagx
1
-1
/
+1
2016-01-06
Change all TBL_PET to struct pet_data as per style guidelines
hemagx
1
-1
/
+1
2016-01-06
Change all TBL_MER to struct mercenary_data as per style guidelines
hemagx
1
-1
/
+1
2016-01-06
Change all TBL_HOM to struct homun_data as per style guidelines
hemagx
1
-1
/
+1
2016-01-06
Change all TBL_MOB to struct mob_data as per strly guidelines
hemagx
1
-9
/
+10
2016-01-06
Change all TBL_PC to struct map_session_data as per style guidelines
hemagx
1
-7
/
+7
2015-12-15
Added GPL-compliant header to all sources and build scripts
Haru
1
-4
/
+20
2015-12-04
Merge pull request #910 from dastgir/idle
Andrei Karas
1
-2
/
+2
2015-12-04
Added a function to update idle time
Dastgir
1
-2
/
+2
2015-11-14
Changed struct map_session_data::queues into a VECTOR and renamed to ::script...
Haru
1
-4
/
+1
2015-10-19
rename malloc.c/h to memmgr.
Andrei Karas
1
-1
/
+1
2015-10-11
Cleanup of the HPluginData implementation (second part)
Haru
1
-7
/
+2
2015-10-11
Cleanup of the HPluginData implementation (First part)
Haru
1
-21
/
+6
2015-09-24
Add bl parameter to closest_freecell.
Andrei Karas
1
-1
/
+1
2015-09-24
Add bl parameter to getcell functions.
Andrei Karas
1
-18
/
+18
2015-09-18
Clarified the intent of several assignments inside conditional expressions
Haru
1
-5
/
+5
2015-09-10
Add to path search functions source bl for plugins usage.
Andrei Karas
1
-10
/
+10
2015-08-15
HPM compatibility improvements
Haru
1
-0
/
+1
2015-06-19
Removed ".." from include directives
Haru
1
-35
/
+35
2015-06-01
Replaced some of the hardcoded values with constants (map)
Haru
1
-32
/
+25
2015-05-24
Corrected distance check on homunculus skills
Haru
1
-9
/
+12
2015-05-03
Fixed Bug#8650
malufett
1
-0
/
+2
2015-03-27
Hercules 'job_db1.txt' Redesign
malufett
1
-4
/
+5
2015-02-23
Add battle config option check_occupied_cells.
Andrei Karas
1
-1
/
+1
2015-02-23
Extend official_cell_stack_limit option.
Andrei Karas
1
-1
/
+1
2015-01-23
Cleaned up spirit charms implementation (optimized memory and CPU usage)
Haru
1
-6
/
+4
2015-01-20
Fixes Compile Error on Windows
Dastgir
1
-1
/
+2
2015-01-20
Minor fixes and tweaks suggested by cppcheck
Haru
1
-25
/
+20
2015-01-17
Another ~10 Fixes
shennetsind
1
-2
/
+2
2015-01-03
Fixes the direction of an object (char, mob, etc) when it faces a target afte...
csnv
1
-0
/
+4
2014-12-31
Add some missing null pointer checks after automatic checks.
Andrei Karas
1
-12
/
+16
2014-12-26
Updated KG/OB Spirit Charms to official behavior
malufett
1
-2
/
+2
2014-12-21
Fixed Bug#8458
malufett
1
-1
/
+1
2014-12-21
Remove plugin data in mob_data destruction.
Andrei Karas
1
-0
/
+10
2014-12-16
Add function what called if player leave npc area.
Andrei Karas
1
-3
/
+3
2014-12-10
Add missing interface usage.
Andrei Karas
1
-1
/
+1
2014-12-10
RENEWAL Updates:
malufett
1
-13
/
+20
2014-12-02
Replace some direct methods usage to interfaces.
Andrei Karas
1
-1
/
+1
2014-12-02
Removed petheal command
Haru
1
-4
/
+1
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