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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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2006-12-30
Added on-the-fly map loading.
Guillaume Melquiond
2
-21
/
+18
2006-12-30
Just for fun: a trigger to change map.
Guillaume Melquiond
2
-0
/
+35
2006-12-30
Removed reference-counted pointers from the game server.
Guillaume Melquiond
11
-188
/
+67
2006-12-30
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
9
-315
/
+263
2006-12-29
Unregister maps on game server disconnection.
Guillaume Melquiond
1
-0
/
+15
2006-12-29
Removed useless dependency on Cipher + OpenSSL.
Guillaume Melquiond
2
-5
/
+0
2006-12-29
Useless and unused, so removed.
Guillaume Melquiond
2
-85
/
+0
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
67
-989
/
+1715
2006-12-29
Implemented basic attack hit detection and damage notification.
Philipp Sehmisch
10
-33
/
+264
2006-12-27
Clients are now notified when other clients near them perform attacks.
Philipp Sehmisch
6
-5
/
+65
2006-11-14
Adding inventory basics part 2.
Yohann Ferreira
4
-47
/
+330
2006-10-20
Adding inventory handling (basics) Part 1.
Yohann Ferreira
7
-117
/
+230
2006-10-20
Added the missing Weapon Type and Max Per Slot item properties.
Yohann Ferreira
2
-6
/
+47
2006-10-20
Simplified item status effect implementation. Made it all work, and filled it...
Yohann Ferreira
3
-161
/
+135
2006-10-19
Added a backend to get item reference information. The xml file isn't ready yet.
Yohann Ferreira
9
-85
/
+502
2006-10-03
Updated project files and fixed a compilation issue
Eugenio Favalli
1
-2
/
+2
2006-10-03
Committed inventory and itemhandler structure part 1. Also made the server te...
Yohann Ferreira
14
-35
/
+518
2006-09-09
Merged client pathfinder changes.
Guillaume Melquiond
1
-6
/
+28
2006-09-04
Fixed wrong ID allocation. Simplified code.
Guillaume Melquiond
3
-80
/
+70
2006-09-03
Added TODO comment on pathfinding.
Guillaume Melquiond
1
-0
/
+1
2006-09-03
Fixed desynchronization due to wrong cost of diagonal moves.
Guillaume Melquiond
1
-6
/
+14
2006-09-03
Added map partitioning to reduce quadratic behavior when checking object ranges.
Guillaume Melquiond
3
-69
/
+517
2006-09-03
Improved flags of Object. Moved sayAround into State.
Guillaume Melquiond
6
-70
/
+69
2006-09-02
Correctly account time for moving objects.
Guillaume Melquiond
1
-2
/
+5
2006-09-02
Implemented unique public IDs.
Guillaume Melquiond
8
-112
/
+323
2006-09-02
Added GameClient pointer to Player class for O(1) message sending.
Guillaume Melquiond
3
-18
/
+23
2006-09-02
Fixed last step detection.
Guillaume Melquiond
1
-1
/
+6
2006-09-02
Simplified server algorithm for moving objects; it now matches the one in the...
Guillaume Melquiond
8
-179
/
+89
2006-09-02
Corrected hair and hair color constants to match those available on the client.
Bjørn Lindeijer
1
-2
/
+2
2006-09-02
Removed pixel-based synchronisation. Added variable length move messages.
Guillaume Melquiond
4
-6
/
+48
2006-09-02
Decorrelated moving object IDs from character database IDs. Switched to short...
Guillaume Melquiond
10
-45
/
+66
2006-08-27
Added a Controller class meant to implement behaviour loosely coupled to the
Bjørn Lindeijer
8
-4
/
+215
2006-08-27
Put Player class in its own module instead of defining it together with Being.
Bjørn Lindeijer
8
-227
/
+255
2006-08-27
Still got rid of ps, pn, po and oo, and fixed efficiency issue.
Bjørn Lindeijer
1
-9
/
+8
2006-08-27
Introduced Point class to replace the confusing and clumsy usage of std::pair.
Bjørn Lindeijer
9
-50
/
+96
2006-08-27
Changed state handler so that entering and leaving beings are only reported w...
Guillaume Melquiond
1
-53
/
+62
2006-08-27
Matched player speed on both server and client.
Guillaume Melquiond
1
-3
/
+1
2006-08-27
Fixed assertion failure on being movements.
Guillaume Melquiond
1
-5
/
+5
2006-08-26
Improve updates when a being just appeared.
Guillaume Melquiond
2
-15
/
+35
2006-08-26
Applied patch by Rogier, adding a stream operator to NetComputer for logging ...
Bjørn Lindeijer
3
-10
/
+26
2006-08-26
Set an arbitrary starting position. Changed "say around" protocol.
Guillaume Melquiond
3
-5
/
+4
2006-08-26
Read game and chat server addresses to send to the client from the configurat...
Bjørn Lindeijer
1
-2
/
+4
2006-08-25
Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.
Bjørn Lindeijer
14
-93
/
+155
2006-08-20
Handle character create message in separate funcion.
Bjørn Lindeijer
2
-156
/
+165
2006-08-20
Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.
Bjørn Lindeijer
5
-34
/
+74
2006-08-20
Some code format changes, logging improvals and commenting.
Bjørn Lindeijer
6
-38
/
+72
2006-08-20
Do not send map name and send token before game and chat server information,
Bjørn Lindeijer
1
-6
/
+12
2006-08-19
Renamed Genders to Gender and AccountLevels to AccountLevel.
Bjørn Lindeijer
7
-16
/
+16
2006-08-14
Removed Packet class and the UNKNOWN gender.
Bjørn Lindeijer
16
-242
/
+89
2006-08-14
Changed protocol so that server information are sent on character selection.
Guillaume Melquiond
3
-205
/
+70
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