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2006-12-30Added on-the-fly map loading.Guillaume Melquiond2-21/+18
2006-12-30Just for fun: a trigger to change map.Guillaume Melquiond2-0/+35
2006-12-30Removed reference-counted pointers from the game server.Guillaume Melquiond11-188/+67
2006-12-30Made attack code pixel-based and faster. Split State::update. Improved Guillaume Melquiond9-315/+263
2006-12-29Unregister maps on game server disconnection.Guillaume Melquiond1-0/+15
2006-12-29Removed useless dependency on Cipher + OpenSSL.Guillaume Melquiond2-5/+0
2006-12-29Useless and unused, so removed.Guillaume Melquiond2-85/+0
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond67-989/+1715
2006-12-29Implemented basic attack hit detection and damage notification.Philipp Sehmisch10-33/+264
2006-12-27Clients are now notified when other clients near them perform attacks.Philipp Sehmisch6-5/+65
2006-11-14Adding inventory basics part 2.Yohann Ferreira4-47/+330
2006-10-20Adding inventory handling (basics) Part 1.Yohann Ferreira7-117/+230
2006-10-20Added the missing Weapon Type and Max Per Slot item properties.Yohann Ferreira2-6/+47
2006-10-20Simplified item status effect implementation. Made it all work, and filled it...Yohann Ferreira3-161/+135
2006-10-19Added a backend to get item reference information. The xml file isn't ready yet.Yohann Ferreira9-85/+502
2006-10-03Updated project files and fixed a compilation issueEugenio Favalli1-2/+2
2006-10-03Committed inventory and itemhandler structure part 1. Also made the server te...Yohann Ferreira14-35/+518
2006-09-09Merged client pathfinder changes.Guillaume Melquiond1-6/+28
2006-09-04Fixed wrong ID allocation. Simplified code.Guillaume Melquiond3-80/+70
2006-09-03Added TODO comment on pathfinding.Guillaume Melquiond1-0/+1
2006-09-03Fixed desynchronization due to wrong cost of diagonal moves.Guillaume Melquiond1-6/+14
2006-09-03Added map partitioning to reduce quadratic behavior when checking object ranges.Guillaume Melquiond3-69/+517
2006-09-03Improved flags of Object. Moved sayAround into State.Guillaume Melquiond6-70/+69
2006-09-02Correctly account time for moving objects.Guillaume Melquiond1-2/+5
2006-09-02Implemented unique public IDs.Guillaume Melquiond8-112/+323
2006-09-02Added GameClient pointer to Player class for O(1) message sending.Guillaume Melquiond3-18/+23
2006-09-02Fixed last step detection.Guillaume Melquiond1-1/+6
2006-09-02Simplified server algorithm for moving objects; it now matches the one in the...Guillaume Melquiond8-179/+89
2006-09-02Corrected hair and hair color constants to match those available on the client.Bjørn Lindeijer1-2/+2
2006-09-02Removed pixel-based synchronisation. Added variable length move messages.Guillaume Melquiond4-6/+48
2006-09-02Decorrelated moving object IDs from character database IDs. Switched to short...Guillaume Melquiond10-45/+66
2006-08-27Added a Controller class meant to implement behaviour loosely coupled to theBjørn Lindeijer8-4/+215
2006-08-27Put Player class in its own module instead of defining it together with Being.Bjørn Lindeijer8-227/+255
2006-08-27Still got rid of ps, pn, po and oo, and fixed efficiency issue.Bjørn Lindeijer1-9/+8
2006-08-27Introduced Point class to replace the confusing and clumsy usage of std::pair.Bjørn Lindeijer9-50/+96
2006-08-27Changed state handler so that entering and leaving beings are only reported w...Guillaume Melquiond1-53/+62
2006-08-27Matched player speed on both server and client.Guillaume Melquiond1-3/+1
2006-08-27Fixed assertion failure on being movements.Guillaume Melquiond1-5/+5
2006-08-26Improve updates when a being just appeared.Guillaume Melquiond2-15/+35
2006-08-26Applied patch by Rogier, adding a stream operator to NetComputer for logging ...Bjørn Lindeijer3-10/+26
2006-08-26Set an arbitrary starting position. Changed "say around" protocol.Guillaume Melquiond3-5/+4
2006-08-26Read game and chat server addresses to send to the client from the configurat...Bjørn Lindeijer1-2/+4
2006-08-25Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.Bjørn Lindeijer14-93/+155
2006-08-20Handle character create message in separate funcion.Bjørn Lindeijer2-156/+165
2006-08-20Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.Bjørn Lindeijer5-34/+74
2006-08-20Some code format changes, logging improvals and commenting.Bjørn Lindeijer6-38/+72
2006-08-20Do not send map name and send token before game and chat server information,Bjørn Lindeijer1-6/+12
2006-08-19Renamed Genders to Gender and AccountLevels to AccountLevel.Bjørn Lindeijer7-16/+16
2006-08-14Removed Packet class and the UNKNOWN gender.Bjørn Lindeijer16-242/+89
2006-08-14Changed protocol so that server information are sent on character selection.Guillaume Melquiond3-205/+70