Age | Commit message (Expand) | Author | Files | Lines |
2006-09-02 | Removed pixel-based synchronisation. Added variable length move messages. | Guillaume Melquiond | 4 | -6/+48 |
2006-09-02 | Decorrelated moving object IDs from character database IDs. Switched to short... | Guillaume Melquiond | 10 | -45/+66 |
2006-08-27 | Added a Controller class meant to implement behaviour loosely coupled to the | Bjørn Lindeijer | 8 | -4/+215 |
2006-08-27 | Put Player class in its own module instead of defining it together with Being. | Bjørn Lindeijer | 8 | -227/+255 |
2006-08-27 | Still got rid of ps, pn, po and oo, and fixed efficiency issue. | Bjørn Lindeijer | 1 | -9/+8 |
2006-08-27 | Introduced Point class to replace the confusing and clumsy usage of std::pair. | Bjørn Lindeijer | 9 | -50/+96 |
2006-08-27 | Changed state handler so that entering and leaving beings are only reported w... | Guillaume Melquiond | 1 | -53/+62 |
2006-08-27 | Matched player speed on both server and client. | Guillaume Melquiond | 1 | -3/+1 |
2006-08-27 | Fixed assertion failure on being movements. | Guillaume Melquiond | 1 | -5/+5 |
2006-08-26 | Improve updates when a being just appeared. | Guillaume Melquiond | 2 | -15/+35 |
2006-08-26 | Applied patch by Rogier, adding a stream operator to NetComputer for logging ... | Bjørn Lindeijer | 3 | -10/+26 |
2006-08-26 | Set an arbitrary starting position. Changed "say around" protocol. | Guillaume Melquiond | 3 | -5/+4 |
2006-08-26 | Read game and chat server addresses to send to the client from the configurat... | Bjørn Lindeijer | 1 | -2/+4 |
2006-08-25 | Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer. | Bjørn Lindeijer | 14 | -93/+155 |
2006-08-20 | Handle character create message in separate funcion. | Bjørn Lindeijer | 2 | -156/+165 |
2006-08-20 | Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players. | Bjørn Lindeijer | 5 | -34/+74 |
2006-08-20 | Some code format changes, logging improvals and commenting. | Bjørn Lindeijer | 6 | -38/+72 |
2006-08-20 | Do not send map name and send token before game and chat server information, | Bjørn Lindeijer | 1 | -6/+12 |
2006-08-19 | Renamed Genders to Gender and AccountLevels to AccountLevel. | Bjørn Lindeijer | 7 | -16/+16 |
2006-08-14 | Removed Packet class and the UNKNOWN gender. | Bjørn Lindeijer | 16 | -242/+89 |
2006-08-14 | Changed protocol so that server information are sent on character selection. | Guillaume Melquiond | 3 | -205/+70 |
2006-08-13 | Log sending of messages and include more verbose messages for runserv.sh. | Bjørn Lindeijer | 2 | -1/+5 |
2006-08-13 | Fixed missing constructor in Item class. | Bjørn Lindeijer | 1 | -23/+28 |
2006-08-13 | Changed character list to a sequence of packets and fixed a db issue. | Eugenio Favalli | 4 | -18/+47 |
2006-08-10 | Removed ConnectionHandler::forceDisconnect method and implemented part of the | Bjørn Lindeijer | 5 | -25/+13 |
2006-08-09 | Deleted three old .cvsignore files. | Bjørn Lindeijer | 2 | -5/+0 |
2006-08-06 | Implemented crude handling of being movements. | Guillaume Melquiond | 11 | -67/+242 |
2006-08-04 | Generalized the properties functionality as was done in the client before. | Bjørn Lindeijer | 13 | -123/+171 |
2006-08-04 | Strengthened checks for already existing character name or email address. | Guillaume Melquiond | 5 | -76/+37 |
2006-08-04 | Fixed Player ID in messages. | Guillaume Melquiond | 1 | -3/+3 |
2006-08-04 | Added unique ID to Player class. | Guillaume Melquiond | 4 | -18/+43 |
2006-08-03 | Simplified and sped up account flushing: only modified accounts are flushed. | Guillaume Melquiond | 6 | -450/+136 |
2006-08-02 | Defined the GameClient class in its own module. | Bjørn Lindeijer | 4 | -63/+131 |
2006-08-02 | Put handling of logout, unregister and password change messages into separate | Bjørn Lindeijer | 2 | -94/+126 |
2006-08-02 | Put object files in subdirectories. | Guillaume Melquiond | 1 | -2/+2 |
2006-08-01 | Fixed keywords property not set on these two new files. | Bjørn Lindeijer | 2 | -2/+2 |
2006-08-01 | Put handling of registrations in a separate method and cleaned it up a bit. | Bjørn Lindeijer | 2 | -76/+89 |
2006-08-01 | Some messing about towards making cleaner code. | Bjørn Lindeijer | 9 | -178/+271 |
2006-07-31 | Fixed registering for the test client (send version as integer) and corrected | Bjørn Lindeijer | 3 | -10/+8 |
2006-07-27 | Client version is being sent also during registration. | Eugenio Favalli | 2 | -4/+4 |
2006-07-27 | Modified client version to be an int. | Eugenio Favalli | 2 | -5/+5 |
2006-07-27 | First step toward a restructured class hierarchy for world actors: add | Guillaume Melquiond | 44 | -1143/+396 |
2006-07-26 | Send some character's infos after a successful login, removed a useless byte,... | Eugenio Favalli | 2 | -12/+16 |
2006-06-17 | Started handling beings on maps. | Guillaume Melquiond | 6 | -171/+112 |
2006-06-11 | Sanitized message packets and errors to take server split into account. | Guillaume Melquiond | 7 | -760/+413 |
2006-05-23 | Split server into three logical servers: an account server, a chat | Guillaume Melquiond | 21 | -847/+902 |
2006-05-20 | Changed ConnectionHandler and NetComputer into low-level base classes; | Guillaume Melquiond | 18 | -287/+288 |
2006-05-19 | Switched to a monothreaded server. Fixed segfaults after disconnect. | Guillaume Melquiond | 6 | -442/+131 |
2006-05-14 | Prevent account from being created when an error is detected. | Guillaume Melquiond | 2 | -5/+14 |
2006-05-14 | Replaced nanosleep with Sleep in Windows and updated Dev-C++ project file. | Eugenio Favalli | 1 | -0/+4 |