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2006-09-02Removed pixel-based synchronisation. Added variable length move messages.Guillaume Melquiond4-6/+48
2006-09-02Decorrelated moving object IDs from character database IDs. Switched to short...Guillaume Melquiond10-45/+66
2006-08-27Added a Controller class meant to implement behaviour loosely coupled to theBjørn Lindeijer8-4/+215
2006-08-27Put Player class in its own module instead of defining it together with Being.Bjørn Lindeijer8-227/+255
2006-08-27Still got rid of ps, pn, po and oo, and fixed efficiency issue.Bjørn Lindeijer1-9/+8
2006-08-27Introduced Point class to replace the confusing and clumsy usage of std::pair.Bjørn Lindeijer9-50/+96
2006-08-27Changed state handler so that entering and leaving beings are only reported w...Guillaume Melquiond1-53/+62
2006-08-27Matched player speed on both server and client.Guillaume Melquiond1-3/+1
2006-08-27Fixed assertion failure on being movements.Guillaume Melquiond1-5/+5
2006-08-26Improve updates when a being just appeared.Guillaume Melquiond2-15/+35
2006-08-26Applied patch by Rogier, adding a stream operator to NetComputer for logging ...Bjørn Lindeijer3-10/+26
2006-08-26Set an arbitrary starting position. Changed "say around" protocol.Guillaume Melquiond3-5/+4
2006-08-26Read game and chat server addresses to send to the client from the configurat...Bjørn Lindeijer1-2/+4
2006-08-25Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.Bjørn Lindeijer14-93/+155
2006-08-20Handle character create message in separate funcion.Bjørn Lindeijer2-156/+165
2006-08-20Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.Bjørn Lindeijer5-34/+74
2006-08-20Some code format changes, logging improvals and commenting.Bjørn Lindeijer6-38/+72
2006-08-20Do not send map name and send token before game and chat server information,Bjørn Lindeijer1-6/+12
2006-08-19Renamed Genders to Gender and AccountLevels to AccountLevel.Bjørn Lindeijer7-16/+16
2006-08-14Removed Packet class and the UNKNOWN gender.Bjørn Lindeijer16-242/+89
2006-08-14Changed protocol so that server information are sent on character selection.Guillaume Melquiond3-205/+70
2006-08-13Log sending of messages and include more verbose messages for runserv.sh.Bjørn Lindeijer2-1/+5
2006-08-13Fixed missing constructor in Item class.Bjørn Lindeijer1-23/+28
2006-08-13Changed character list to a sequence of packets and fixed a db issue.Eugenio Favalli4-18/+47
2006-08-10Removed ConnectionHandler::forceDisconnect method and implemented part of theBjørn Lindeijer5-25/+13
2006-08-09Deleted three old .cvsignore files.Bjørn Lindeijer2-5/+0
2006-08-06Implemented crude handling of being movements.Guillaume Melquiond11-67/+242
2006-08-04Generalized the properties functionality as was done in the client before.Bjørn Lindeijer13-123/+171
2006-08-04Strengthened checks for already existing character name or email address.Guillaume Melquiond5-76/+37
2006-08-04Fixed Player ID in messages.Guillaume Melquiond1-3/+3
2006-08-04Added unique ID to Player class.Guillaume Melquiond4-18/+43
2006-08-03Simplified and sped up account flushing: only modified accounts are flushed.Guillaume Melquiond6-450/+136
2006-08-02Defined the GameClient class in its own module.Bjørn Lindeijer4-63/+131
2006-08-02Put handling of logout, unregister and password change messages into separateBjørn Lindeijer2-94/+126
2006-08-02Put object files in subdirectories.Guillaume Melquiond1-2/+2
2006-08-01Fixed keywords property not set on these two new files.Bjørn Lindeijer2-2/+2
2006-08-01Put handling of registrations in a separate method and cleaned it up a bit.Bjørn Lindeijer2-76/+89
2006-08-01Some messing about towards making cleaner code.Bjørn Lindeijer9-178/+271
2006-07-31Fixed registering for the test client (send version as integer) and correctedBjørn Lindeijer3-10/+8
2006-07-27Client version is being sent also during registration.Eugenio Favalli2-4/+4
2006-07-27Modified client version to be an int.Eugenio Favalli2-5/+5
2006-07-27First step toward a restructured class hierarchy for world actors: addGuillaume Melquiond44-1143/+396
2006-07-26Send some character's infos after a successful login, removed a useless byte,...Eugenio Favalli2-12/+16
2006-06-17Started handling beings on maps.Guillaume Melquiond6-171/+112
2006-06-11Sanitized message packets and errors to take server split into account.Guillaume Melquiond7-760/+413
2006-05-23Split server into three logical servers: an account server, a chat Guillaume Melquiond21-847/+902
2006-05-20Changed ConnectionHandler and NetComputer into low-level base classes; Guillaume Melquiond18-287/+288
2006-05-19Switched to a monothreaded server. Fixed segfaults after disconnect. Guillaume Melquiond6-442/+131
2006-05-14Prevent account from being created when an error is detected.Guillaume Melquiond2-5/+14
2006-05-14Replaced nanosleep with Sleep in Windows and updated Dev-C++ project file.Eugenio Favalli1-0/+4