Age | Commit message (Expand) | Author | Files | Lines |
2007-03-22 | Implemented communication of attribute changes from server to client. | Philipp Sehmisch | 6 | -3/+44 |
2007-03-22 | Fixed a bug that caused the character attributes to become mixed up. | Philipp Sehmisch | 1 | -1/+1 |
2007-03-20 | Removed check for difference between lowest and highest attribute at char cre... | Philipp Sehmisch | 4 | -24/+8 |
2007-03-20 | Corrected a bug, that occurred when connecting to the game-server. | Rogier Polak | 3 | -8/+8 |
2007-03-19 | fixed more spelling mistakes. | Philipp Sehmisch | 2 | -5/+5 |
2007-03-19 | Fixed two compiler warnings and corrected a spelling error. | Philipp Sehmisch | 3 | -10/+10 |
2007-03-18 | Added a TokenCollector class for matching magic_tokens. | Rogier Polak | 13 | -391/+811 |
2007-03-15 | Set the default map position of new characters to a value that makes more sen... | Philipp Sehmisch | 13 | -300/+252 |
2007-03-14 | Corrected formatting of single-line comments | Rogier Polak | 7 | -8/+8 |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 35 | -1076/+974 |
2007-03-13 | Fixed the indentation, I broke previously. | Rogier Polak | 1 | -74/+82 |
2007-03-12 | Removed some tabs | Rogier Polak | 3 | -77/+77 |
2007-03-11 | Implemented stat handling infrastructure and basic damage calculation. | Philipp Sehmisch | 9 | -74/+339 |
2007-03-11 | Added a utils::processor namespace and a function to determine if, the proces... | Rogier Polak | 8 | -29/+120 |
2007-03-10 | Added a utility function for creating magic_tokens | Rogier Polak | 11 | -33/+118 |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same seri... | Rogier Polak | 31 | -238/+923 |
2007-03-03 | Enable the Id keyword. | Bjørn Lindeijer | 4 | -4/+4 |
2007-03-03 | Set native eol-style on recently added files. | Bjørn Lindeijer | 4 | -400/+400 |
2007-03-03 | Use M_PI_2 instead of acos(0.0f) and FLT_MAX instead of 1.0E40f (which exceeded | Bjørn Lindeijer | 4 | -78/+70 |
2007-03-03 | Implemented an alternate collision-detection function, added namespace utils:... | Rogier Polak | 8 | -66/+340 |
2007-03-02 | Implemented being death, removal of dead mobs and sitting. | Philipp Sehmisch | 12 | -74/+208 |
2007-02-28 | Updated Makefile with new collision related module. | Bjørn Lindeijer | 1 | -0/+2 |
2007-02-27 | restored logout from chat server | Philipp Sehmisch | 1 | -0/+8 |
2007-02-27 | Implementation of chat channels by Trapdoor. | Philipp Sehmisch | 11 | -36/+137 |
2007-02-25 | Some speed optimizations at the collision detection suggested by Avaniel. | Philipp Sehmisch | 2 | -6/+31 |
2007-02-25 | forgot to set the hit circle size. | Philipp Sehmisch | 1 | -0/+1 |
2007-02-25 | Improved hit detection by adding a function to compute collisions between cir... | Philipp Sehmisch | 4 | -11/+142 |
2007-02-24 | Small modification to fix compilation issues on MS-Windows | Rogier Polak | 2 | -0/+4 |
2007-02-23 | Bugfixes related to switch_character | Rogier Polak | 3 | -2/+10 |
2007-02-04 | Added support for switching character by reconnecting to the account server and | Bjørn Lindeijer | 13 | -22/+348 |
2007-02-01 | Fixed a small error that broke everything. | Bjørn Lindeijer | 1 | -2/+1 |
2007-02-01 | Added caching of paths (patch by Rogier Polak). | Bjørn Lindeijer | 2 | -9/+35 |
2007-02-01 | Added graceful server shutdown, chose some more sane variables names for SQL | Bjørn Lindeijer | 5 | -49/+90 |
2007-01-14 | Unified logging macros. | Björn Steinbrink | 1 | -32/+10 |
2007-01-12 | Report problems with finding a certain character instead of crashing. | Bjørn Lindeijer | 1 | -1/+10 |
2007-01-07 | r150@saline: gmelquio | 2007-01-07 15:48:59 +0100 | Guillaume Melquiond | 1 | -0/+13 |
2007-01-07 | r149@saline: gmelquio | 2007-01-07 15:27:50 +0100 | Guillaume Melquiond | 2 | -3/+3 |
2007-01-06 | Removed world timer usage from account server, instead letting ENet wait during | Bjørn Lindeijer | 10 | -93/+125 |
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ne... | Guillaume Melquiond | 24 | -644/+255 |
2007-01-05 | Generalized player state. | Guillaume Melquiond | 3 | -8/+27 |
2007-01-05 | Added full update of Inventory on Player connection. | Guillaume Melquiond | 5 | -23/+80 |
2007-01-05 | Ensured player data are updated before being sent to the account server. | Guillaume Melquiond | 2 | -15/+11 |
2007-01-05 | Fixed reported amounts of inventory items. | Guillaume Melquiond | 1 | -3/+3 |
2007-01-05 | Removed log level argument from LOG_FATAL helper macro, with the assumption | Bjørn Lindeijer | 4 | -31/+34 |
2007-01-05 | Implemented item dropping. | Guillaume Melquiond | 5 | -44/+53 |
2007-01-04 | Simplified, completed, and documented a bit the Inventory class. | Guillaume Melquiond | 2 | -11/+74 |
2007-01-04 | Forgot the packet header. No wonder it did not work... | Guillaume Melquiond | 1 | -0/+1 |
2007-01-04 | Server-side implementation of item pick-up. | Guillaume Melquiond | 8 | -100/+143 |
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 13 | -493/+374 |
2007-01-04 | Moved NOGDI definition to Code::Blocks project file | Eugenio Favalli | 1 | -2/+0 |