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authorRogier Polak <rogier.l.a.polak@gmail.com>2007-03-10 11:52:51 +0000
committerRogier Polak <rogier.l.a.polak@gmail.com>2007-03-10 11:52:51 +0000
commit8b56248ef58323c6e28264b5317d39c22c59db04 (patch)
tree40505a0413f414b654d2d541fe4839803736036a /src
parent5eaec8f7b99feb05b605dd0c43e838b2200389b3 (diff)
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Added a utility function for creating magic_tokens
Diffstat (limited to 'src')
-rw-r--r--src/Makefile.am6
-rw-r--r--src/account-server/accounthandler.cpp13
-rw-r--r--src/account-server/main-account.cpp3
-rw-r--r--src/account-server/serverhandler.cpp13
-rw-r--r--src/chat-server/chathandler.cpp3
-rw-r--r--src/game-server/accountconnection.cpp7
-rw-r--r--src/game-server/gamehandler.cpp14
-rw-r--r--src/game-server/main-game.cpp3
-rw-r--r--src/utils/logger.h4
-rw-r--r--src/utils/tokendispenser.cpp38
-rw-r--r--src/utils/tokendispenser.hpp47
11 files changed, 118 insertions, 33 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index e4c6d30e..dbc67865 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -57,7 +57,9 @@ tmwserv_account_SOURCES = \
utils/logger.h \
utils/logger.cpp \
utils/stringfilter.h \
- utils/stringfilter.cpp
+ utils/stringfilter.cpp \
+ utils/tokendispenser.hpp \
+ utils/tokendispenser.cpp
tmwserv_game_SOURCES = \
game-server/main-game.cpp \
@@ -124,6 +126,8 @@ tmwserv_game_SOURCES = \
utils/stringfilter.cpp \
utils/timer.h \
utils/timer.cpp \
+ utils/tokendispenser.hpp \
+ utils/tokendispenser.cpp \
utils/xml.hpp \
utils/xml.cpp \
utils/zlib.hpp \
diff --git a/src/account-server/accounthandler.cpp b/src/account-server/accounthandler.cpp
index d5d5d35f..2b1f2ff0 100644
--- a/src/account-server/accounthandler.cpp
+++ b/src/account-server/accounthandler.cpp
@@ -38,8 +38,7 @@
#include "net/netcomputer.hpp"
#include "utils/logger.h"
#include "utils/stringfilter.h"
-
-// TODO: Implement a class to handle these tokens more generally
+#include "utils/tokendispenser.hpp"
typedef std::map< std::string, AccountClient* > AccountPendingClients;
typedef std::map< std::string, int > AccountPendingReconnects;
@@ -226,12 +225,8 @@ AccountHandler::processMessage(NetComputer *comp, MessageIn &message)
LOG_DEBUG(selectedChar->getName() <<
" is trying to enter the servers.");
- std::string magic_token(32, ' ');
- for (int i = 0; i < 32; ++i) {
- magic_token[i] =
- 1 + (int) (127 * (rand() / (RAND_MAX + 1.0)));
- }
- result.writeString(magic_token, 32);
+ std::string magic_token(utils::getMagicToken());
+ result.writeString(magic_token, MAGIC_TOKEN_LENGTH);
result.writeString(address);
result.writeShort(port);
// TODO: get correct address and port for the chat server
@@ -390,7 +385,7 @@ AccountHandler::handleReconnectMessage(AccountClient &computer, MessageIn &msg)
{
if (computer.getAccount().get() == NULL)
{
- std::string magic_token = msg.readString(32);
+ std::string magic_token = msg.readString(MAGIC_TOKEN_LENGTH);
AccountPendingReconnects::iterator i =
pendingReconnects.find(magic_token);
if (i == pendingReconnects.end())
diff --git a/src/account-server/main-account.cpp b/src/account-server/main-account.cpp
index 6e2ef77a..209e4a24 100644
--- a/src/account-server/main-account.cpp
+++ b/src/account-server/main-account.cpp
@@ -175,6 +175,9 @@ void initialize()
config.setValue("dbuser", "");
config.setValue("dbpass", "");
config.setValue("dbhost", "");
+
+ //Seed the random number generator
+ std::srand( time(NULL) );
}
diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp
index 9a6dd667..d2159d44 100644
--- a/src/account-server/serverhandler.cpp
+++ b/src/account-server/serverhandler.cpp
@@ -31,6 +31,7 @@
#include "net/messageout.hpp"
#include "net/netcomputer.hpp"
#include "utils/logger.h"
+#include "utils/tokendispenser.hpp"
extern void registerAccountReconnect(int accountID,
const std::string &magic_token);
@@ -79,7 +80,7 @@ void ServerHandler::registerGameClient(std::string const &token, CharacterPtr pt
unsigned mapId = ptr->getMapId();
MessageOut msg(AGMSG_PLAYER_ENTER);
- msg.writeString(token, 32);
+ msg.writeString(token, MAGIC_TOKEN_LENGTH);
ptr->serialize(msg); //Characterdata
Servers::const_iterator i = servers.find(mapId);
@@ -138,11 +139,7 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg)
{
LOG_DEBUG("GAMSG_REDIRECT");
int id = msg.readLong();
- std::string magic_token(32, ' ');
- for (int i = 0; i < 32; ++i)
- {
- magic_token[i] = 1 + (int)(127 * (rand() / (RAND_MAX + 1.0)));
- }
+ std::string magic_token(utils::getMagicToken());
Storage &store = Storage::instance("tmw");
CharacterPtr ptr = store.getCharacter(id);
std::string address;
@@ -153,7 +150,7 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg)
registerGameClient(magic_token, ptr);
result.writeShort(AGMSG_REDIRECT_RESPONSE);
result.writeLong(ptr->getDatabaseID());
- result.writeString(magic_token, 32);
+ result.writeString(magic_token, MAGIC_TOKEN_LENGTH);
result.writeString(address);
result.writeShort(port);
}
@@ -168,7 +165,7 @@ void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg)
{
LOG_DEBUG("GAMSG_PLAYER_RECONNECT");
int characterID = msg.readLong();
- std::string magic_token = msg.readString(32);
+ std::string magic_token = msg.readString(MAGIC_TOKEN_LENGTH);
Storage &store = Storage::instance("tmw");
CharacterPtr ptr = store.getCharacter(characterID);
diff --git a/src/chat-server/chathandler.cpp b/src/chat-server/chathandler.cpp
index d5b84534..75c8d915 100644
--- a/src/chat-server/chathandler.cpp
+++ b/src/chat-server/chathandler.cpp
@@ -30,6 +30,7 @@
#include "net/netcomputer.hpp"
#include "utils/logger.h"
#include "utils/stringfilter.h"
+#include "utils/tokendispenser.hpp"
class ChatClient: public NetComputer
@@ -141,7 +142,7 @@ void ChatHandler::processMessage(NetComputer *comp, MessageIn &message)
if (computer.characterName.empty())
{
if (message.getId() != PCMSG_CONNECT) return;
- std::string magic_token = message.readString(32);
+ std::string magic_token = message.readString(MAGIC_TOKEN_LENGTH);
ChatPendingLogins::iterator i = pendingLogins.find(magic_token);
if (i == pendingLogins.end())
{
diff --git a/src/game-server/accountconnection.cpp b/src/game-server/accountconnection.cpp
index 2c3fc85b..1178838c 100644
--- a/src/game-server/accountconnection.cpp
+++ b/src/game-server/accountconnection.cpp
@@ -30,6 +30,7 @@
#include "net/messagein.hpp"
#include "net/messageout.hpp"
#include "utils/logger.h"
+#include "utils/tokendispenser.hpp"
extern void registerGameClient(std::string const &, Player *);
@@ -67,7 +68,7 @@ void AccountConnection::processMessage(MessageIn &msg)
{
case AGMSG_PLAYER_ENTER:
{
- std::string token = msg.readString(32);
+ std::string token = msg.readString(MAGIC_TOKEN_LENGTH);
int id = msg.readLong();
std::string name = msg.readString();
Player *ptr = new Player(name, id);
@@ -87,7 +88,7 @@ void AccountConnection::processMessage(MessageIn &msg)
case AGMSG_REDIRECT_RESPONSE:
{
int id = msg.readLong();
- std::string token = msg.readString(32);
+ std::string token = msg.readString(MAGIC_TOKEN_LENGTH);
std::string address = msg.readString();
int port = msg.readShort();
gameHandler->completeServerChange(id, token, address, port);
@@ -104,7 +105,7 @@ void AccountConnection::playerReconnectAccount(int id, const std::string magic_t
LOG_INFO("Send GAMSG_PLAYER_RECONNECT.");
MessageOut msg(GAMSG_PLAYER_RECONNECT);
msg.writeLong(id);
- msg.writeString(magic_token, 32);
+ msg.writeString(magic_token, MAGIC_TOKEN_LENGTH);
send(msg);
}
diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp
index 6b11f542..d3da0526 100644
--- a/src/game-server/gamehandler.cpp
+++ b/src/game-server/gamehandler.cpp
@@ -36,6 +36,7 @@
#include "net/messageout.hpp"
#include "net/netcomputer.hpp"
#include "utils/logger.h"
+#include "utils/tokendispenser.hpp"
enum
{
@@ -167,7 +168,7 @@ void GameHandler::completeServerChange(int id, std::string const &token,
c->character->getDatabaseID() == id)
{
MessageOut msg(GPMSG_PLAYER_SERVER_CHANGE);
- msg.writeString(token, 32);
+ msg.writeString(token, MAGIC_TOKEN_LENGTH);
msg.writeString(address);
msg.writeShort(port);
c->send(msg);
@@ -207,7 +208,7 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message)
if (computer.status == CLIENT_LOGIN)
{
if (message.getId() != PGMSG_CONNECT) return;
- std::string magic_token = message.readString(32);
+ std::string magic_token = message.readString(MAGIC_TOKEN_LENGTH);
GamePendingLogins::iterator i = pendingLogins.find(magic_token);
if (i == pendingLogins.end())
{
@@ -336,13 +337,8 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message)
if (reconnectAccount)
{
- LOG_INFO("Making a magic_token.");
- std::string magic_token(32, ' ');
- for (int i = 0; i < 32; ++i) {
- magic_token[i] =
- 1 + (int) (127 * (rand() / (RAND_MAX + 1.0)));
- }
- result.writeString(magic_token, 32);
+ std::string magic_token(utils::getMagicToken());
+ result.writeString(magic_token, MAGIC_TOKEN_LENGTH);
//No accountserver data, the client should remember that
accountHandler->playerReconnectAccount(
computer.character->getDatabaseID(),
diff --git a/src/game-server/main-game.cpp b/src/game-server/main-game.cpp
index da1b60f2..a63dc585 100644
--- a/src/game-server/main-game.cpp
+++ b/src/game-server/main-game.cpp
@@ -210,6 +210,9 @@ void initialize()
// Pre-calulate the needed trigomic function values
utils::math::init();
+
+ //Seed the random number generator
+ std::srand( time(NULL) );
}
diff --git a/src/utils/logger.h b/src/utils/logger.h
index a7f7c8f6..29147b46 100644
--- a/src/utils/logger.h
+++ b/src/utils/logger.h
@@ -158,8 +158,8 @@ class Logger
#define LOG(level, msg) \
do if (::utils::Logger::mVerbosity >= ::utils::Logger::level) { \
- std::ostringstream os; \
- os << msg; \
+ std::ostringstream os; \
+ os << msg; \
::utils::Logger::output(os.str(), ::utils::Logger::level); \
} while (0)
diff --git a/src/utils/tokendispenser.cpp b/src/utils/tokendispenser.cpp
new file mode 100644
index 00000000..50148144
--- /dev/null
+++ b/src/utils/tokendispenser.cpp
@@ -0,0 +1,38 @@
+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with The Mana World; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "utils/tokendispenser.hpp"
+
+#include <cstdlib>
+
+std::string utils::getMagicToken()
+{
+ std::string magic_token(MAGIC_TOKEN_LENGTH, ' ');
+
+ for (int i = 0; i < MAGIC_TOKEN_LENGTH; ++i)
+ {
+ // A random integer with uniform distribution in the interval [1, 127]
+ magic_token[i] = 1 + std::rand() % 127;
+ }
+
+ return magic_token;
+}
diff --git a/src/utils/tokendispenser.hpp b/src/utils/tokendispenser.hpp
new file mode 100644
index 00000000..a6f0b3ee
--- /dev/null
+++ b/src/utils/tokendispenser.hpp
@@ -0,0 +1,47 @@
+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with The Mana World; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMWSERV_TOKENDISPENSER_HPP
+#define _TMWSERV_TOKENDISPENSER_HPP
+
+#define MAGIC_TOKEN_LENGTH 32
+
+#include <string>
+
+namespace utils
+{
+ /**
+ * \brief Returns a magic_token.
+ *
+ * The tokens are used for spanning a user's session across multiple
+ * servers.
+ * NOTE: Uniqueness is not guaranteed, store the account- or characterId
+ * with the token if that is an issue.
+ * NOTE: Not passed-by-reference by design.
+ * NOTE: Store the token in a variable in this namespace if you want to
+ * avoid 1 copy operation per use.
+ */
+ std::string getMagicToken();
+
+} // namespace utils
+
+#endif // _TMWSERV_TOKENDISPENSER_HPP