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2012-03-11Removed "mana." from script function documentationThorbjørn Lindeijer1-102/+99
2012-03-11Register Lua script API functions into the global namespaceThorbjørn Lindeijer1-2/+3
2012-03-11Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer11-72/+156
2012-03-11Added callbacks for map/worldvar changesErik Schilling6-3/+104
2012-03-10Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer15-222/+443
2012-03-10Removed space before ;Erik Schilling1-1/+1
2012-03-07Fixed compileThorbjørn Lindeijer1-1/+1
2012-03-07Added a function that returns the current map or raises an errorThorbjørn Lindeijer5-136/+80
2012-03-05Added @effect commandErik Schilling1-0/+48
2012-03-05Added lua function for getting pvp status of mapErik Schilling2-2/+15
2012-03-05Added possibility to make a being attack an other beingErik Schilling4-35/+61
2012-03-05Improved Lua API argument checkingThorbjørn Lindeijer3-580/+194
2012-03-04SQLite: Added a timeout for trying to acquire a database lockThorbjørn Lindeijer1-0/+4
2012-03-03Removed the last direct call to global script functionThorbjørn Lindeijer6-39/+30
2012-03-03Improved handling of item and monster class parametersThorbjørn Lindeijer3-163/+108
2012-03-03Use callbacks for items, monsters and status effectsThorbjørn Lindeijer13-127/+241
2012-03-03Added further missing callbacksErik Schilling9-20/+222
2012-03-02Converted functions called by LuaScript to callbacksThorbjørn Lindeijer9-55/+119
2012-03-02Use callbacks for handling character death and respawnThorbjørn Lindeijer9-27/+114
2012-03-02Simplified some of the Lua backendThorbjørn Lindeijer2-70/+30
2012-03-02Merged all the different Lua states into oneThorbjørn Lindeijer19-267/+259
2012-02-28Fixed bug with erasing the last status effectThorbjørn Lindeijer1-3/+9
2012-02-28Removed unnessecary second check for same conditionErik Schilling1-65/+62
2012-02-27Prevent calculating movement of being further if it does not moveErik Schilling1-0/+4
2012-02-27Fixed compilation again + some more code cleanupErik Schilling5-20/+21
2012-02-26Some random code cleanupErik Schilling1-33/+25
2012-02-26Renamed some iterators + fixed one TODO (stored guilds in a map)Erik Schilling2-46/+23
2012-02-25Merged the example client and server dataThorbjørn Lindeijer1-6/+3
2012-02-03Added a generic Lua user data cacheThorbjørn Lindeijer3-9/+106
2012-02-03Clear the gid flags before processing themThorbjørn Lindeijer3-13/+22
2012-02-02Added a way to specify the min and max attributes values.Yohann Ferreira9-81/+129
2012-01-31Use a full user data object for MapObject referencesThorbjørn Lindeijer3-53/+84
2012-01-30Fixed some lua_newtable/createtable usageThorbjørn Lindeijer2-5/+5
2012-01-29Removed unused createRandomPassword functionThorbjørn Lindeijer3-99/+0
2012-01-25Fixed use of checkstring method in the script functionsErik Schilling1-4/+7
2012-01-22Added announce(text [, sender]) lua functionErik Schilling1-4/+18
2012-01-22Removed logging of chatErik Schilling2-15/+0
2012-01-21Made @announce fully functionalErik Schilling5-47/+40
2012-01-18Added the chr_get_inventory and chr_get_equipment functions.Yohann Ferreira1-0/+137
2012-01-18Fixed the chr_inv_count function to handle equipment.Yohann Ferreira3-16/+48
2012-01-16Made the lua item_drop script function returns whether it succeeded.Yohann Ferreira1-4/+4
2012-01-16Added several script warnings on errors.Yohann Ferreira1-7/+10
2012-01-10Made the game server execute the chr_respawn_accept script evenYohann Ferreira4-19/+52
2012-01-10Random small fixes linked to lua c++ scripting functions.Yohann Ferreira1-10/+39
2012-01-10Added unequip lua script functions.Yohann Ferreira3-0/+111
2012-01-10Added equip lua script functions.Yohann Ferreira3-1/+87
2012-01-03Fixed code not getting executed since it was behind a returnErik Schilling1-1/+1
2012-01-02Made all beings capable of having a genderErik Schilling12-44/+91
2011-12-04Added @skills command which lists all skillsErik Schilling1-0/+41
2011-12-03Allowed larger item amounts for mysql database.Erik Schilling5-4/+20