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authorErik Schilling <ablu.erikschilling@googlemail.com>2012-01-03 05:52:23 +0800
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-01-03 05:57:34 +0800
commit1c40074d28676ec996ec91f1719cff43077f15f6 (patch)
tree89cd6a88209bd7f3a6567e84792d83d085ecb52d /src
parente4a7536e7ca14dcc257d60f8562a9dab61c4fd34 (diff)
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Fixed code not getting executed since it was behind a return
Reviewed-by: o11c.
Diffstat (limited to 'src')
-rw-r--r--src/game-server/inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/inventory.cpp b/src/game-server/inventory.cpp
index 11065545..7bbaf483 100644
--- a/src/game-server/inventory.cpp
+++ b/src/game-server/inventory.cpp
@@ -545,8 +545,8 @@ bool Inventory::equip(int inventorySlot)
InventoryData::iterator it;
if ((it = mPoss->inventory.find(inventorySlot)) == mPoss->inventory.end())
{
- return false;
LOG_DEBUG("No existing item in inventory at slot: " << inventorySlot);
+ return false;
}
// Test the equipment scripted requirements