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path: root/src/game-server/skillmanager.cpp
AgeCommit message (Expand)AuthorFilesLines
2013-04-29Single xml solutionPrzemysław Grzywacz1-25/+28
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling1-2/+1
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer1-3/+3
2013-01-08Work on (Auto)Attack system.Erik Schilling1-3/+9
2012-03-17Made skill related function capable of taking the skill name as parameterErik Schilling1-3/+8
2011-10-20Return a const & from NameMap to avoid potential deep copiesThorbjørn Lindeijer1-1/+1
2011-09-28Rewrote the skill manager the same way as the item manager.Yohann Ferreira1-121/+117
2011-09-28Turned the skill manager into a class.Yohann Ferreira1-3/+2
2011-03-23Fixed problems with loading XML files containing Windows newlinesThorbjørn Lindeijer1-30/+10
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-4/+4
2010-10-22Made the servers check for positive id in xml db loading.Yohann Ferreira1-1/+1
2010-09-08Centralized stringToBool conversion.Yohann Ferreira1-4/+4
2010-07-22Upgraded Skill Map loading.Yohann Ferreira1-14/+106
2010-05-29Use const std::string & to avoid a copyThorbjørn Lindeijer1-5/+4
2010-05-29Only skip the UTF-8 BOM for Lua scriptsThorbjørn Lindeijer1-2/+1
2010-05-28Added some more log infos, and made small cleanups.Yohann Ferreira1-4/+6
2010-05-16Changed and split up the default location for loading dataThorbjørn Lindeijer1-1/+1
2010-04-25Added a Byte Order Mask (BOM) filter to the ResourceManager.Bertram1-1/+2
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-28Added parser for mana-skills.xmlPhilipp Sehmisch1-1/+60
2009-12-28Added support for skill names as weapon types in items.xml (still hardcoded)Philipp Sehmisch1-0/+61