index
:
mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game-server
/
monster.cpp
Age
Commit message (
Expand
)
Author
Files
Lines
2012-03-05
Added possibility to make a being attack an other being
Erik Schilling
1
-9
/
+9
2012-03-03
Use callbacks for items, monsters and status effects
Thorbjørn Lindeijer
1
-14
/
+20
2012-03-02
Merged all the different Lua states into one
Thorbjørn Lindeijer
1
-27
/
+15
2012-02-02
Added a way to specify the min and max attributes values.
Yohann Ferreira
1
-3
/
+3
2012-01-02
Made all beings capable of having a gender
Erik Schilling
1
-0
/
+1
2011-11-01
Merge github.com:mana/manaserv
Yohann Ferreira
1
-1
/
+3
2011-10-23
Added function to determine the script engine by the file name extension
jurkan
1
-1
/
+3
2011-09-28
Started to fix the autoattack system.
Yohann Ferreira
1
-16
/
+9
2011-05-26
Allow monsters to drop multiple items
Stefan Dombrowski
1
-21
/
+11
2011-05-26
Fixing negative being positions
Stefan Dombrowski
1
-1
/
+4
2011-04-17
Added of precised some info I found very useful while debugging.
Yohann Ferreira
1
-3
/
+8
2011-04-17
Removed useless calls to updateDerivedAttributes().
Yohann Ferreira
1
-1
/
+0
2011-04-17
Removed an unecessary call to attribute recalculation for monsters.
Yohann Ferreira
1
-1
/
+0
2011-03-20
Renaming stuff to make the code more readable
Thorbjørn Lindeijer
1
-3
/
+3
2011-03-15
Eliminated one version of Being::performAttack
Thorbjørn Lindeijer
1
-2
/
+1
2011-03-12
Fixed monster flawed movements and client net messages flooding.
Yohann Ferreira
1
-2
/
+2
2011-03-11
Moved freeing of map position to Actor destructor
Thorbjørn Lindeijer
1
-10
/
+0
2011-01-30
Made the monsters' attributes compute fine again.
Yohann Ferreira
1
-4
/
+43
2011-01-09
Fix being direction discrepancies by syncing the BeingDirection.
Yohann Ferreira
1
-5
/
+5
2011-01-03
Cleaned up and document a bit more the speed conversion functions.
Yohann Ferreira
1
-1
/
+1
2010-12-29
Moved parts needing to be in sync with the client in protocol.h.
Yohann Ferreira
1
-1
/
+1
2010-11-14
Renamed .hpp files into .h for consistency.
Yohann Ferreira
1
-12
/
+12
2010-11-02
Some random code cleanups.
Yohann Ferreira
1
-42
/
+62
2010-11-01
Prevented a crash in the monster loading code.
Yohann Ferreira
1
-1
/
+5
2010-10-17
Dehardcode the tileWidth and height, except for the speed conversion.
Yohann Ferreira
1
-11
/
+22
2010-09-15
Reordered the manaserv.xml.example file and made related code cleanups.
Yohann Ferreira
1
-1
/
+1
2010-08-29
Merge branch 'testing'
Freeyorp
1
-36
/
+63
2010-08-22
Some coding style tweaks
Thorbjørn Lindeijer
1
-13
/
+3
2010-07-10
New attribute system and major changes to many low-level areas.
Freeyorp
1
-36
/
+63
2010-06-22
Fixed the up down monster attack direction and comment trivial fixes.
Philipp Sehmisch
1
-3
/
+3
2010-06-06
More const correctness and small code cleanups
Thorbjørn Lindeijer
1
-1
/
+1
2010-05-27
Fixes the random drops made by monsters once they've reached their lifetime l...
Yohann Ferreira
1
-11
/
+12
2010-05-16
Changed and split up the default location for loading data
Thorbjørn Lindeijer
1
-1
/
+1
2010-02-07
Update Copyright date for Manaserv.
Bertram
1
-1
/
+1
2010-01-08
Added tracing of kill count for each monster per character
Philipp Sehmisch
1
-0
/
+1
2009-12-06
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
1
-13
/
+13
2009-12-06
Fixed the default visual range
Thorbjørn Lindeijer
1
-1
/
+1
2009-12-05
Fixed a bug which prevented monsters from attacking
Philipp Sehmisch
1
-1
/
+0
2009-12-05
(refactoring) Replaced various differen tick counting constructs in the being...
Philipp Sehmisch
1
-25
/
+16
2009-10-26
Added optional optimal level mechanic which reduces exp gain of certain sourc...
Philipp Sehmisch
1
-1
/
+1
2009-10-15
Speed code unification part 1: Made the server accept speed values in tiles p...
Bertram
1
-1
/
+1
2009-10-09
Mostly synced the client and server code for path finding.
Bertram
1
-1
/
+1
2009-10-03
Fixed a line where anger was not added
Chuck Miller
1
-1
/
+1
2009-10-03
Adds the changeAnger method to monsters
Chuck Miller
1
-10
/
+20
2009-09-23
added script functions for monster attacks
Philipp Sehmisch
1
-1
/
+13
2009-09-17
Added the possibility to define a monster script for a whole monster class in...
Philipp Sehmisch
1
-1
/
+16
2009-09-16
Allow for basic scripted monsters
Chuck Miller
1
-0
/
+33
2009-08-20
Removed remnants of attack zones. Monsters AI now works properly again.
Philipp Sehmisch
1
-7
/
+8
2009-08-19
Removed attack shape from items. Added distance check on attacks (values stil...
Philipp Sehmisch
1
-2
/
+2
2009-05-26
Fix target bugs.
David Athay
1
-2
/
+2
[next]