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mana/manaserv
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A flexible 2D MMORPG server
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src
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game-server
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gamehandler.cpp
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Author
Files
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2008-11-01
fixes for commandhandler
Roderic Morris
1
-3
/
+1
2008-11-01
Magic implementation roadmap phase 1 and 2 (calling a script function on PGMS...
Philipp Sehmisch
1
-0
/
+8
2008-10-31
Changed command system to handle commands without template magic.
David Athay
1
-3
/
+4
2008-10-24
Added post callback for getting post.
David Athay
1
-13
/
+1
2008-10-15
Added communicating change of direction to clients.
David Athay
1
-0
/
+5
2008-09-19
Added post communication between chat and game servers.
David Athay
1
-0
/
+25
2008-09-18
Added postal system to chat server, and modified tick time.
David Athay
1
-6
/
+11
2008-08-13
Corrected the distance needed to speak to NPC and trade with others
Yohann Ferreira
1
-6
/
+12
2008-07-24
Added error message when NPC is too far away.
David Athay
1
-1
/
+13
2008-07-04
fix errors in the last commit
Roderic Morris
1
-1
/
+1
2008-07-03
Removed guild stuff from game server and added some party stuff to it.
David Athay
1
-0
/
+13
2008-04-16
Added handling creating and leaving
David Athay
1
-2
/
+2
2008-02-28
Work in Progress commit of guilds.
David Athay
1
-46
/
+0
2008-02-27
Implemented player respawn.
Philipp Sehmisch
1
-0
/
+5
2008-01-28
Added weapon skill system and leveling system.
Philipp Sehmisch
1
-5
/
+26
2007-09-23
Robustified code with respect to insertion failures.
Guillaume Melquiond
1
-4
/
+18
2007-08-29
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
1
-0
/
+3
2007-08-29
Completed handler for admin commands, so that they can also touch local players.
Guillaume Melquiond
1
-0
/
+15
2007-08-27
Added support for user commands. Implemented "warp" and "item".
Guillaume Melquiond
1
-0
/
+9
2007-08-19
Implemented use of items, e.g. food.
Guillaume Melquiond
1
-0
/
+13
2007-08-18
First part of a patch for completing the RPG system (character attributes) of...
Guillaume Melquiond
1
-0
/
+5
2007-08-17
Handled multiple connections by allowing client to take over characters.
Guillaume Melquiond
1
-5
/
+39
2007-08-14
Involved money in trade handler.
Guillaume Melquiond
1
-0
/
+4
2007-08-13
Implemented buy/sell handler.
Guillaume Melquiond
1
-4
/
+12
2007-08-08
Changed some argument types. Added untested protocol for moving objects betwe...
Guillaume Melquiond
1
-0
/
+8
2007-07-31
Added protocol for removing equipment. Compressed inventory message a bit.
Guillaume Melquiond
1
-0
/
+9
2007-07-29
Added support for trading.
Guillaume Melquiond
1
-12
/
+72
2007-07-23
Commented out code unavailable from client side. Added support for NPCs.
Guillaume Melquiond
1
-1
/
+37
2007-07-08
Update account database on unexpected client disconnection.
Guillaume Melquiond
1
-0
/
+1
2007-07-07
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
1
-7
/
+7
2007-07-07
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
1
-3
/
+2
2007-06-26
Merged guilds-and-parties branch to trunk
David Athay
1
-0
/
+42
2007-03-20
Corrected a bug, that occurred when connecting to the game-server.
Rogier Polak
1
-1
/
+1
2007-03-19
Fixed two compiler warnings and corrected a spelling error.
Philipp Sehmisch
1
-3
/
+3
2007-03-18
Added a TokenCollector class for matching magic_tokens.
Rogier Polak
1
-109
/
+47
2007-03-14
Corrected formatting of single-line comments
Rogier Polak
1
-1
/
+1
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-12
/
+17
2007-03-10
Added a utility function for creating magic_tokens
Rogier Polak
1
-9
/
+5
2007-03-05
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
1
-2
/
+2
2007-03-02
Implemented being death, removal of dead mobs and sitting.
Philipp Sehmisch
1
-1
/
+24
2007-02-23
Bugfixes related to switch_character
Rogier Polak
1
-1
/
+1
2007-02-04
Added support for switching character by reconnecting to the account server and
Bjørn Lindeijer
1
-0
/
+28
2007-01-05
Simplified handling of verbosity levels. Optimized code by generating only ne...
Guillaume Melquiond
1
-3
/
+3
2007-01-05
Generalized player state.
Guillaume Melquiond
1
-1
/
+1
2007-01-05
Added full update of Inventory on Player connection.
Guillaume Melquiond
1
-9
/
+7
2007-01-05
Implemented item dropping.
Guillaume Melquiond
1
-3
/
+22
2007-01-04
Forgot the packet header. No wonder it did not work...
Guillaume Melquiond
1
-0
/
+1
2007-01-04
Server-side implementation of item pick-up.
Guillaume Melquiond
1
-50
/
+46
2007-01-04
Started serializing character possessions. Reduced their memory footprint.
Guillaume Melquiond
1
-5
/
+6
2007-01-03
Starting to work on adding items to the map. Nothing concrete for now, just a...
Guillaume Melquiond
1
-4
/
+4
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