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path: root/src/game-server/being.hpp
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2010-02-25Added script bindings for healing characters and other beings.Philipp Sehmisch1-0/+6
2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-13/+13
2009-12-06Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer1-3/+3
2009-12-06Fixed crash when an invalid status effect is requestedThorbjørn Lindeijer1-2/+2
2009-12-06Made the Being timer accessors constThorbjørn Lindeijer1-11/+18
2009-12-05(refactoring) Replaced various differen tick counting constructs in the being...Philipp Sehmisch1-1/+23
2009-10-15Speed code unification part 1: Made the server accept speed values in tiles p...Bertram1-4/+12
2009-10-09Mostly synced the client and server code for path finding.Bertram1-2/+2
2009-10-09Synced the protocol file with client in protocol.h, letting other defines in ...Bertram1-1/+0
2009-10-01Adds code for saving and getting status effects from the databaseChuck Miller1-1/+1
2009-09-23added script functions for monster attacksPhilipp Sehmisch1-1/+2
2009-08-19Removed attack shape from items. Added distance check on attacks (values stil...Philipp Sehmisch1-2/+1
2009-07-18Change status effects to prevent duplicationJared Adams1-1/+17
2009-07-17Adds scripted status effectsChuck Miller1-0/+20
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ...Roderic Morris1-2/+7
2009-05-18Added target combatDavid Athay1-1/+14
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-6/+6
2009-04-26Merged MovingObject into the Being classBjørn Lindeijer1-7/+58
2008-11-26Allows the damage struct to carry more then one used skillChuck Miller1-1/+2
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-10-29Some code formatting cleanup and unduplicated conversion from direction toBjørn Lindeijer1-7/+10
2008-10-24Changed direction values to match the client's (patch by Chuck Miller)Jared Adams1-2/+3
2008-10-21Add limits.h where needed.Dennis Friis1-0/+1
2008-09-27Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch1-1/+2
2008-05-22(no commit message)Philipp Sehmisch1-1/+1
2008-05-19Implemented NPC names. Implemented the theoretical possibility to have named ...Philipp Sehmisch1-0/+11
2008-03-09Sending the attack type with attack messages so that the client can visualize...Philipp Sehmisch1-0/+6
2008-03-04Added natural HP regeneration, capped HP at maximum and set HP to 1 after res...Philipp Sehmisch1-0/+2
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-1/+2
2008-01-07Player characters and monsters now attack with different ranges and angles (p...Philipp Sehmisch1-1/+1
2007-08-29Replaced event system. Fixed race condition between quest variable recovery a...Guillaume Melquiond1-22/+2
2007-08-19Implemented use of items, e.g. food.Guillaume Melquiond1-6/+5
2007-08-19Added support for protective equipment.Guillaume Melquiond1-0/+5
2007-08-18First part of a patch for completing the RPG system (character attributes) of...Guillaume Melquiond1-77/+67
2007-06-30Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch1-5/+3
2007-03-31Added a DeathListener interface, which the SpawnArea now uses to get notifiedBjørn Lindeijer1-0/+18
2007-03-30Separated the Thing and MovingObject classes from the Object module.Bjørn Lindeijer1-1/+1
2007-03-15Set the default map position of new characters to a value that makes more sen...Philipp Sehmisch1-68/+31
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-75/+65
2007-03-11Implemented stat handling infrastructure and basic damage calculation.Philipp Sehmisch1-27/+92
2007-03-02Implemented being death, removal of dead mobs and sitting.Philipp Sehmisch1-28/+43
2007-01-03Starting to work on adding items to the map. Nothing concrete for now, just a...Guillaume Melquiond1-11/+0
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-0/+214