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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-26 17:05:18 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-04-26 17:18:21 +0200
commit43e99491a76bb85faf60c004e84b6c2b14cf41e7 (patch)
tree4aba689b76138118b4da043425fb3e8576db418c /src/game-server/being.hpp
parente726c34606f85347e70a0deb6b180db03b6d0c25 (diff)
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Standardize on the position of the const keyword
Same as for the client.
Diffstat (limited to 'src/game-server/being.hpp')
-rw-r--r--src/game-server/being.hpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game-server/being.hpp b/src/game-server/being.hpp
index 500754e4..92957096 100644
--- a/src/game-server/being.hpp
+++ b/src/game-server/being.hpp
@@ -138,7 +138,7 @@ class Being : public Actor
* stats, deducts the result from the hitpoints and adds the result to
* the HitsTaken list.
*/
- virtual int damage(Actor *source, Damage const &damage);
+ virtual int damage(Actor *source, const Damage &damage);
/**
* Changes status and calls all the "died" listeners.
@@ -153,7 +153,7 @@ class Being : public Actor
/**
* Gets the destination coordinates of the being.
*/
- Point const &getDestination() const
+ const Point &getDestination() const
{ return mDst; }
/**
@@ -193,7 +193,7 @@ class Being : public Actor
/**
* Gets the damage list.
*/
- Hits const &getHitsTaken() const
+ const Hits &getHitsTaken() const
{ return mHitsTaken; }
/**
@@ -205,7 +205,7 @@ class Being : public Actor
/**
* Performs an attack.
*/
- void performAttack(Damage const &, AttackZone const *attackZone);
+ void performAttack(const Damage &, const AttackZone *attackZone);
/**
* Sets the current action.
@@ -284,8 +284,8 @@ class Being : public Actor
std::vector< Attribute > mAttributes;
private:
- Being(Being const &rhs);
- Being &operator=(Being const &rhs);
+ Being(const Being &rhs);
+ Being &operator=(const Being &rhs);
std::list<PATH_NODE> mPath;
Point mOld; /**< Old coordinates. */