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authorPhilipp Sehmisch <mana@crushnet.org>2010-02-25 20:21:59 +0100
committerPhilipp Sehmisch <mana@crushnet.org>2010-02-25 20:21:59 +0100
commitc5252ab6c58a7680f5d8ab49fc7ecb17fa778c7c (patch)
tree36237d241f7ba778e480be9b704c580edafb616d /src/game-server/being.hpp
parente993ea11bfc211fa69a08838f0d9f1ca069e9e37 (diff)
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Added script bindings for healing characters and other beings.
Reviewed-by: Jared Adams <jaxad0127@gmail.com>
Diffstat (limited to 'src/game-server/being.hpp')
-rw-r--r--src/game-server/being.hpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game-server/being.hpp b/src/game-server/being.hpp
index 8bf23ff9..ad9beb1a 100644
--- a/src/game-server/being.hpp
+++ b/src/game-server/being.hpp
@@ -156,6 +156,12 @@ class Being : public Actor
*/
virtual int damage(Actor *source, const Damage &damage);
+ /** Restores all hit points of the being */
+ void heal();
+
+ /** Restores a specific number of hit points of the being */
+ void heal(int hp);
+
/**
* Changes status and calls all the "died" listeners.
*/