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lpc2012
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A flexible 2D MMORPG server
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src
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game-server
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actor.h
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2013-09-19
Renamed actor.{h,cpp} to actorcomponent.{h,cpp}
Thorbjørn Lindeijer
1
-160
/
+0
2013-09-08
Added support for direction based ability targets
Erik Schilling
1
-1
/
+2
2013-08-26
[Abilities] Removed the old autoattack system
Erik Schilling
1
-8
/
+7
2013-08-26
[Abilities] Inform other players about ability uses
Erik Schilling
1
-2
/
+4
2013-04-12
Moved Actor into an Component
Erik Schilling
1
-12
/
+9
2013-03-25
Changed NPC to an NpcComponent added to a Being
Thorbjørn Lindeijer
1
-6
/
+12
2013-02-01
Added emote support.
Yohann Ferreira
1
-1
/
+2
2012-04-04
Renamed Thing to Entity
Thorbjørn Lindeijer
1
-4
/
+4
2012-03-13
Added script bind to set walkmask for beings
Erik Schilling
1
-3
/
+9
2011-08-26
Added a bit more precision on the conditions used in the TriggerArea::update(...
Yohann Ferreira
1
-0
/
+3
2011-03-12
Removed a bunch of silly documentation
Thorbjørn Lindeijer
1
-3
/
+0
2011-03-11
Moved freeing of map position to Actor destructor
Thorbjørn Lindeijer
1
-0
/
+2
2011-03-11
Split path finding out of the Map class
Thorbjørn Lindeijer
1
-2
/
+2
2011-01-09
Removed the superfluous point struct.
Yohann Ferreira
1
-1
/
+1
2011-01-06
Get rid of the server tick magic number.
Yohann Ferreira
1
-1
/
+2
2011-01-03
Change Actor::mActionTime to mMoveTime member to reflect more its actual use.
Yohann Ferreira
1
-2
/
+2
2010-11-14
Renamed .hpp files into .h for consistency.
Yohann Ferreira
1
-0
/
+145