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path: root/src/game-server/actor.h
AgeCommit message (Expand)AuthorFilesLines
2013-09-19Renamed actor.{h,cpp} to actorcomponent.{h,cpp}Thorbjørn Lindeijer1-160/+0
2013-09-08Added support for direction based ability targetsErik Schilling1-1/+2
2013-08-26[Abilities] Removed the old autoattack systemErik Schilling1-8/+7
2013-08-26[Abilities] Inform other players about ability usesErik Schilling1-2/+4
2013-04-12Moved Actor into an ComponentErik Schilling1-12/+9
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer1-6/+12
2013-02-01Added emote support.Yohann Ferreira1-1/+2
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer1-4/+4
2012-03-13Added script bind to set walkmask for beingsErik Schilling1-3/+9
2011-08-26Added a bit more precision on the conditions used in the TriggerArea::update(...Yohann Ferreira1-0/+3
2011-03-12Removed a bunch of silly documentationThorbjørn Lindeijer1-3/+0
2011-03-11Moved freeing of map position to Actor destructorThorbjørn Lindeijer1-0/+2
2011-03-11Split path finding out of the Map classThorbjørn Lindeijer1-2/+2
2011-01-09Removed the superfluous point struct.Yohann Ferreira1-1/+1
2011-01-06Get rid of the server tick magic number.Yohann Ferreira1-1/+2
2011-01-03Change Actor::mActionTime to mMoveTime member to reflect more its actual use.Yohann Ferreira1-2/+2
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+145