Age | Commit message (Expand) | Author | Files | Lines |
2007-07-23 | Commented out code unavailable from client side. Added support for NPCs. | Guillaume Melquiond | 1 | -0/+2 |
2007-07-20 | Separated ChatClient class from chathandler.cpp, cleaned up handling of | Bjørn Lindeijer | 5 | -220/+212 |
2007-07-17 | Some more cleanup of chat handler related code. | Bjørn Lindeijer | 2 | -37/+37 |
2007-07-05 | Robustified account server with respect to failed SQL requests. | Guillaume Melquiond | 1 | -16/+37 |
2007-07-02 | Added support for persistent inventory. | Guillaume Melquiond | 1 | -22/+49 |
2007-07-02 | Cleaned prototypes and factored out duplicate code. | Guillaume Melquiond | 4 | -276/+99 |
2007-07-01 | Added support for storing inventory in database. | Guillaume Melquiond | 2 | -33/+45 |
2007-07-01 | Made character data persistent across logout/login. | Guillaume Melquiond | 3 | -26/+16 |
2007-07-01 | Reverted inventory handling code to the last known working state. Simplified ... | Guillaume Melquiond | 4 | -41/+23 |
2007-06-26 | Merged guilds-and-parties branch to trunk | David Athay | 14 | -0/+1101 |
2007-03-23 | Mostly fixed some compilation issues. | Bjørn Lindeijer | 2 | -5/+3 |
2007-03-22 | Implemented communication of attribute changes from server to client. | Philipp Sehmisch | 1 | -1/+1 |
2007-03-22 | Fixed a bug that caused the character attributes to become mixed up. | Philipp Sehmisch | 1 | -1/+1 |
2007-03-20 | Removed check for difference between lowest and highest attribute at char cre... | Philipp Sehmisch | 3 | -17/+8 |
2007-03-20 | Corrected a bug, that occurred when connecting to the game-server. | Rogier Polak | 1 | -1/+1 |
2007-03-19 | fixed more spelling mistakes. | Philipp Sehmisch | 2 | -5/+5 |
2007-03-18 | Added a TokenCollector class for matching magic_tokens. | Rogier Polak | 6 | -274/+377 |
2007-03-15 | Set the default map position of new characters to a value that makes more sen... | Philipp Sehmisch | 3 | -24/+30 |
2007-03-14 | Corrected formatting of single-line comments | Rogier Polak | 2 | -2/+2 |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 5 | -108/+117 |
2007-03-11 | Added a utils::processor namespace and a function to determine if, the proces... | Rogier Polak | 1 | -1/+5 |
2007-03-10 | Added a utility function for creating magic_tokens | Rogier Polak | 3 | -17/+12 |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same seri... | Rogier Polak | 14 | -189/+577 |
2007-02-27 | Implementation of chat channels by Trapdoor. | Philipp Sehmisch | 2 | -8/+14 |
2007-02-24 | Small modification to fix compilation issues on MS-Windows | Rogier Polak | 1 | -0/+2 |
2007-02-04 | Added support for switching character by reconnecting to the account server and | Bjørn Lindeijer | 6 | -13/+263 |
2007-02-01 | Added graceful server shutdown, chose some more sane variables names for SQL | Bjørn Lindeijer | 3 | -46/+75 |
2007-01-12 | Report problems with finding a certain character instead of crashing. | Bjørn Lindeijer | 1 | -1/+10 |
2007-01-07 | r149@saline: gmelquio | 2007-01-07 15:27:50 +0100 | Guillaume Melquiond | 2 | -3/+3 |
2007-01-06 | Removed world timer usage from account server, instead letting ENet wait during | Bjørn Lindeijer | 1 | -33/+3 |
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ne... | Guillaume Melquiond | 4 | -117/+43 |
2007-01-05 | Removed log level argument from LOG_FATAL helper macro, with the assumption | Bjørn Lindeijer | 2 | -7/+10 |
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 3 | -23/+20 |
2007-01-04 | Cleaned and updated project files, fixed Win32 PACKAGE_VERSION definition. | Eugenio Favalli | 1 | -3/+0 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 5 | -34/+31 |
2006-12-31 | Finished implementation for warping players around servers. Thoroughly untested. | Guillaume Melquiond | 4 | -68/+144 |
2006-12-30 | Almost a complete implementation for warping players between servers. | Guillaume Melquiond | 1 | -0/+44 |
2006-12-30 | Controlled map activation from the account server, so that clients are not ke... | Guillaume Melquiond | 1 | -2/+8 |
2006-12-29 | Unregister maps on game server disconnection. | Guillaume Melquiond | 1 | -0/+15 |
2006-12-29 | Removed useless dependency on Cipher + OpenSSL. | Guillaume Melquiond | 1 | -1/+0 |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 14 | -0/+3617 |