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A flexible 2D MMORPG server
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ChangeLog
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2008-02-12
Movement speed in monsters.xml is now interpreted as pixels per second instea...
Philipp Sehmisch
1
-0
/
+5
2008-02-11
Implemented getting size and speed from monster.xml
Philipp Sehmisch
1
-0
/
+6
2008-02-07
arts of monster behavior are now read from monsters.xml.
Philipp Sehmisch
1
-0
/
+7
2008-02-07
Fail gracefully on invalid monster IDs, don't leak monsters when called without
Bjørn Lindeijer
1
-4
/
+10
2008-02-07
Implemented LUA callback function for creating monsters.
Philipp Sehmisch
1
-0
/
+6
2008-02-06
Exp reward for killing monsters is now read from monster database.
Philipp Sehmisch
1
-2
/
+2
2008-02-06
Monster base attributes are now read from monsters.xml.
Philipp Sehmisch
1
-0
/
+6
2008-01-28
Added weapon skill system and leveling system.
Philipp Sehmisch
1
-0
/
+20
2008-01-24
The direction of attacking beings is now transmitted together with attack mes...
Philipp Sehmisch
1
-0
/
+7
2008-01-23
Made the gameserver work more and complain less about not having enough time.
Philipp Sehmisch
1
-0
/
+2
2008-01-23
Fixed "immortal monster" bug.
Philipp Sehmisch
1
-0
/
+4
2008-01-10
Fixed account server compiling.
Philipp Sehmisch
1
-0
/
+2
2008-01-10
Item types and weapon types are now identified by name instead of numbers in ...
Philipp Sehmisch
1
-0
/
+7
2008-01-07
Player characters and monsters now attack with different ranges and angles (p...
Philipp Sehmisch
1
-0
/
+6
2008-01-07
Implemented some of the game mechanics we decided to use. The clients now onl...
Philipp Sehmisch
1
-0
/
+11
2007-12-18
Updated attribute system to the latest design decisions (removed charisma, ke...
Philipp Sehmisch
1
-0
/
+8
2007-11-19
Removed useless win32 implementation of gettimeofday.
Eugenio Favalli
1
-0
/
+6
2007-11-15
Added do_wait helper function.
Guillaume Melquiond
1
-0
/
+4
2007-11-13
Improved warning message on spawning.
Guillaume Melquiond
1
-0
/
+1
2007-11-13
Trimed script filenames from spaces.
Guillaume Melquiond
1
-0
/
+5
2007-10-27
Made it compile with GCC 4.3
Guillaume Melquiond
1
-0
/
+10
2007-10-18
Removed obsolete data files.
Guillaume Melquiond
1
-0
/
+5
2007-09-27
Ported monster database.
Eugenio Favalli
1
-0
/
+5
2007-09-23
Simplified interface of the handler used for connections from game servers to...
Guillaume Melquiond
1
-5
/
+6
2007-09-23
Simplified interface of the connection handler used for clients of the accoun...
Guillaume Melquiond
1
-0
/
+7
2007-09-23
Robustified code with respect to insertion failures.
Guillaume Melquiond
1
-0
/
+8
2007-09-23
Changed delayed events to an explicit interface.
Guillaume Melquiond
1
-0
/
+9
2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
1
-0
/
+17
2007-09-16
Added global accounting of beings.
Guillaume Melquiond
1
-0
/
+7
2007-09-16
Cleaned game-server handler a bit before adding statistics.
Guillaume Melquiond
1
-2
/
+12
2007-09-10
Added first draft of admin/gm commands reference.
Eugenio Favalli
1
-0
/
+1
2007-09-10
Spawn rate and limit are now read from map files and really fixed size of spa...
Eugenio Favalli
1
-0
/
+3
2007-09-10
Dimensionless spawn points now spawn over the whole map.
Eugenio Favalli
1
-0
/
+5
2007-08-31
Implemented "ban" remote command.
Guillaume Melquiond
1
-0
/
+7
2007-08-31
Plugged several account leaks on error. Prevented banned players from logging...
Guillaume Melquiond
1
-0
/
+6
2007-08-31
Tidied up account server.
Guillaume Melquiond
1
-0
/
+6
2007-08-31
Implemented "reload" remote command.
Guillaume Melquiond
1
-1
/
+10
2007-08-30
Got rid of abstract storage and reference-counted pointers. Fixed lifetime of...
Guillaume Melquiond
1
-0
/
+24
2007-08-29
Fixed handling of account levels.
Guillaume Melquiond
1
-0
/
+4
2007-08-29
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
1
-0
/
+15
2007-08-29
Implemented "goto" and "recall" remote commands.
Guillaume Melquiond
1
-0
/
+2
2007-08-29
Completed handler for admin commands, so that they can also touch local players.
Guillaume Melquiond
1
-0
/
+3
2007-08-29
Fixed race condition between quest_reply and npc_next.
Guillaume Melquiond
1
-0
/
+5
2007-08-28
Implemented quest variables.
Guillaume Melquiond
1
-0
/
+17
2007-08-27
Removed extensions from map names.
Guillaume Melquiond
1
-0
/
+5
2007-08-27
Added support for uncompressed map files and compressed layers.
Guillaume Melquiond
1
-0
/
+2
2007-08-27
Enabled loading of npcs and scripts from map files.
Eugenio Favalli
1
-0
/
+6
2007-08-27
Implemented "spawn" remote command.
Guillaume Melquiond
1
-1
/
+1
2007-08-27
Implemented "drop" remote command.
Guillaume Melquiond
1
-2
/
+2
2007-08-27
Implemented "money" remote command.
Guillaume Melquiond
1
-2
/
+3
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