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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-01-10 16:38:08 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-01-10 16:38:08 +0000 |
commit | 36fc47a7dd3f21a7d7608ca3ab476cf2d84d33e0 (patch) | |
tree | 0641913bfa7090221435037b042d9e8e489c5e20 /ChangeLog | |
parent | 9f27f17f66cf8bb1fa2f3716f65b64bf3f13b7a1 (diff) | |
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Fixed account server compiling.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -4,6 +4,8 @@ src/game-server/itemmanager.cpp: Item types and weapon types are now identified by name instead of numbers in the items.xml. Cleaned out some nonsensical weapon types. + * src/serialize/characterdata.hpp, src/game-server/character.cpp: + Fixed account server compiling. 2008-01-07 Philipp Sehmisch <tmw@crushnet.org> |