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-rw-r--r--src/game-server/map.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game-server/map.cpp b/src/game-server/map.cpp
index 87321141..3f5f818d 100644
--- a/src/game-server/map.cpp
+++ b/src/game-server/map.cpp
@@ -180,8 +180,6 @@ std::list<PATH_NODE> Map::findSimplePath(int startX, int startY,
// We go to the last good tile, and break out of the loop
while(true)
{
- // need to find a way to just get negative or positive 1 or 0
- // assume this is right for now.
directionX = destX - positionX;
directionY = destY - positionY;