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author | Roderic Morris <roderic@ccs.neu.edu> | 2009-07-01 23:00:00 -0400 |
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committer | Roderic Morris <roderic@ccs.neu.edu> | 2009-07-01 23:00:00 -0400 |
commit | 16c8bad4bd1fd32cae60d15e55468d1a2be82d6e (patch) | |
tree | e780ac3e98004db7e6e7ef4a8409cbc43a73e61c /src | |
parent | 2ea700fc0388d843795b71a9d259876ce975926f (diff) | |
download | manaserv-16c8bad4bd1fd32cae60d15e55468d1a2be82d6e.tar.gz manaserv-16c8bad4bd1fd32cae60d15e55468d1a2be82d6e.tar.bz2 manaserv-16c8bad4bd1fd32cae60d15e55468d1a2be82d6e.tar.xz manaserv-16c8bad4bd1fd32cae60d15e55468d1a2be82d6e.zip |
Remove a stray comment.
Diffstat (limited to 'src')
-rw-r--r-- | src/game-server/map.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game-server/map.cpp b/src/game-server/map.cpp index 87321141..3f5f818d 100644 --- a/src/game-server/map.cpp +++ b/src/game-server/map.cpp @@ -180,8 +180,6 @@ std::list<PATH_NODE> Map::findSimplePath(int startX, int startY, // We go to the last good tile, and break out of the loop while(true) { - // need to find a way to just get negative or positive 1 or 0 - // assume this is right for now. directionX = destX - positionX; directionY = destY - positionY; |