diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2007-03-30 17:27:11 +0000 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-03-30 17:27:11 +0000 |
commit | dc054c19aefcc9ca20aa0d4104386886a912a9d7 (patch) | |
tree | 4faf4a5bc26ac85d1300ca2f3346d4838807013c /src | |
parent | 24dd2d0a7878f3e1e72a4d857a57bd9c7ea5a25e (diff) | |
download | manaserv-dc054c19aefcc9ca20aa0d4104386886a912a9d7.tar.gz manaserv-dc054c19aefcc9ca20aa0d4104386886a912a9d7.tar.bz2 manaserv-dc054c19aefcc9ca20aa0d4104386886a912a9d7.tar.xz manaserv-dc054c19aefcc9ca20aa0d4104386886a912a9d7.zip |
Renamed "Controlled" to "Monster" and moved it into the game-server directory.
Diffstat (limited to 'src')
-rw-r--r-- | src/Makefile.am | 6 | ||||
-rw-r--r-- | src/controller.cpp | 89 | ||||
-rw-r--r-- | src/controller.h | 66 | ||||
-rw-r--r-- | src/game-server/monster.cpp | 195 | ||||
-rw-r--r-- | src/game-server/monster.hpp | 149 | ||||
-rw-r--r-- | src/game-server/testing.cpp | 5 |
6 files changed, 349 insertions, 161 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index 3298bdf0..c8a9037f 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -70,8 +70,6 @@ tmwserv_game_SOURCES = \ abstractcharacterdata.cpp \ configuration.h \ configuration.cpp \ - controller.h \ - controller.cpp \ defines.h \ point.h \ resourcemanager.h \ @@ -102,6 +100,8 @@ tmwserv_game_SOURCES = \ game-server/mapmanager.cpp \ game-server/mapreader.hpp \ game-server/mapreader.cpp \ + game-server/monster.hpp \ + game-server/monster.cpp \ game-server/object.hpp \ game-server/object.cpp \ game-server/state.hpp \ @@ -170,4 +170,4 @@ bindings_wrap.cpp: bindings.i $(SWIG) $(SWIGFLAGS) -o bindings_wrap.cpp bindings.i tmwserv_game_SOURCES += \ bindings_wrap.cpp -endif +endif
\ No newline at end of file diff --git a/src/controller.cpp b/src/controller.cpp index 1b8313d1..e69de29b 100644 --- a/src/controller.cpp +++ b/src/controller.cpp @@ -1,89 +0,0 @@ -/* - * The Mana World Server - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or any later version. - * - * The Mana World is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with The Mana World; if not, write to the Free Software Foundation, Inc., - * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#include "controller.h" - -#include "utils/logger.h" - -Controlled::Controlled(int type): - Being(type, 65535), - mCountDown(0) -{ - mAttributes.resize(NB_ATTRIBUTES_CONTROLLED, 1); // TODO: fill with the real attributes -} - -void Controlled::update() -{ - /* Temporary "AI" behaviour that is purely artificial and not at all - * intelligent. - */ - if (mCountDown == 0) - { - if (mAction != DEAD) - { - Point randomPos( rand() % 320 + 720, - rand() % 320 + 840 ); - setDestination(randomPos); - mCountDown = 10 + rand() % 10; - - LOG_DEBUG("Setting new random destination " << randomPos.x << "," - << randomPos.y << " for being " << getPublicID()); - } - else - { - raiseUpdateFlags(UPDATEFLAG_REMOVE); - } - } - else - { - mCountDown--; - } -} - -void Controlled::die() -{ - mCountDown = 50; //sets remove time to 5 seconds - Being::die(); -} - -WeaponStats Controlled::getWeaponStats() -{ - - WeaponStats weaponStats; - - /* - * TODO: This should all be set by the monster database - */ - weaponStats.piercing = 1; - weaponStats.element = ELEMENT_NEUTRAL; - weaponStats.skill = MONSTER_SKILL_WEAPON; - - return weaponStats; -} - -void Controlled::calculateDerivedAttributes() -{ - Being::calculateDerivedAttributes(); - /* - * Do any monster specific attribute calculation here - */ -} diff --git a/src/controller.h b/src/controller.h index 327faa5f..e69de29b 100644 --- a/src/controller.h +++ b/src/controller.h @@ -1,66 +0,0 @@ -/* - * The Mana World Server - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or any later version. - * - * The Mana World is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with The Mana World; if not, write to the Free Software Foundation, Inc., - * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#ifndef _TMWSERV_CONTROLLER_H_ -#define _TMWSERV_CONTROLLER_H_ - -#include "game-server/being.hpp" - -/** - * A controller can take control of a being. - */ -class Controlled: public Being -{ - public: - /** - * Constructor. - */ - Controlled(int type); - - /** - * Performs one step of controller logic. - */ - void update(); - - /** - * Kills the being - */ - virtual void die(); - - protected: - /** - * Gets the stats of the currently equipped weapon that are relevant - * for damage calculation - */ - virtual WeaponStats getWeaponStats(); - - /** - * Calculates all derived attributes - */ - void calculateDerivedAttributes(); - - private: - /** Count down till next random movement (temporary). */ - unsigned int mCountDown; -}; - -#endif // _TMWSERV_CONTROLLER_H_ diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp new file mode 100644 index 00000000..9d75e6fa --- /dev/null +++ b/src/game-server/monster.cpp @@ -0,0 +1,195 @@ +/*
+ * The Mana World Server
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with The Mana World; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: controller.cpp 3191 2007-03-15 23:47:13Z crush_tmw $
+ */
+
+#include "game-server/monster.hpp"
+
+#include "utils/logger.h"
+
+Monster::Monster():
+ Being(OBJECT_MONSTER, 65535),
+ mCountDown(0)
+{
+ mAttributes.resize(NB_ATTRIBUTES_CONTROLLED, 1); // TODO: fill with the real attributes
+}
+
+void Monster::update()
+{
+ /* Temporary "AI" behaviour that is purely artificial and not at all
+ * intelligent.
+ */
+ if (mCountDown == 0)
+ {
+ if (mAction != DEAD)
+ {
+ Point randomPos( rand() % 320 + 720,
+ rand() % 320 + 840 );
+ setDestination(randomPos);
+ mCountDown = 10 + rand() % 10;
+
+ LOG_DEBUG("Setting new random destination " << randomPos.x << ","
+ << randomPos.y << " for being " << getPublicID());
+ }
+ else
+ {
+ raiseUpdateFlags(UPDATEFLAG_REMOVE);
+ }
+ }
+ else
+ {
+ mCountDown--;
+ }
+}
+
+void Monster::die()
+{
+ mCountDown = 50; //sets remove time to 5 seconds
+ Being::die();
+}
+
+WeaponStats Monster::getWeaponStats()
+{
+
+ WeaponStats weaponStats;
+
+ /*
+ * TODO: This should all be set by the monster database
+ */
+ weaponStats.piercing = 1;
+ weaponStats.element = ELEMENT_NEUTRAL;
+ weaponStats.skill = MONSTER_SKILL_WEAPON;
+
+ return weaponStats;
+}
+
+void Monster::calculateDerivedAttributes()
+{
+ Being::calculateDerivedAttributes();
+ /*
+ * Do any monster specific attribute calculation here
+ */
+}
+/*
+ * The Mana World Server
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with The Mana World; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: controller.cpp 3191 2007-03-15 23:47:13Z crush_tmw $
+ */
+
+#include "game-server/monster.hpp"
+
+#include "utils/logger.h"
+
+extern int worldTime;
+
+Monster::Monster():
+ Being(OBJECT_MONSTER, 65535),
+ mCountDown(0)
+{
+ mAttributes.resize(NB_ATTRIBUTES_CONTROLLED, 1); // TODO: fill with the real attributes
+}
+
+void Monster::update()
+{
+ /* Temporary "AI" behaviour that is purely artificial and not at all
+ * intelligent.
+ */
+ if (mCountDown == 0)
+ {
+ if (mAction != DEAD)
+ {
+ Point randomPos( rand() % 320 + 720,
+ rand() % 320 + 840 );
+ setDestination(randomPos);
+ mCountDown = 10 + rand() % 10;
+
+ LOG_DEBUG("Setting new random destination " << randomPos.x << ","
+ << randomPos.y << " for being " << getPublicID());
+ }
+ else
+ {
+ raiseUpdateFlags(UPDATEFLAG_REMOVE);
+ }
+ }
+ else
+ {
+ mCountDown--;
+ }
+}
+
+int Monster::damage(Damage damage)
+{
+ int damageValue = Being::damage(damage);
+
+ BattleLogEntry newEntry;
+
+ newEntry.timestamp = worldTime;
+ newEntry.attacker = damage.source;
+ newEntry.skill = damage.skill;
+ newEntry.value = damageValue;
+ battleLog.push_back(newEntry);
+
+ return damageValue;
+};
+
+void Monster::die()
+{
+ mCountDown = 50; //sets remove time to 5 seconds
+ Being::die();
+}
+
+WeaponStats Monster::getWeaponStats()
+{
+
+ WeaponStats weaponStats;
+
+ /*
+ * TODO: This should all be set by the monster database
+ */
+ weaponStats.piercing = 1;
+ weaponStats.element = ELEMENT_NEUTRAL;
+ weaponStats.skill = MONSTER_SKILL_WEAPON;
+
+ return weaponStats;
+}
+
+void Monster::calculateDerivedAttributes()
+{
+ Being::calculateDerivedAttributes();
+ /*
+ * Do any monster specific attribute calculation here
+ */
+}
diff --git a/src/game-server/monster.hpp b/src/game-server/monster.hpp new file mode 100644 index 00000000..cc8df0bc --- /dev/null +++ b/src/game-server/monster.hpp @@ -0,0 +1,149 @@ +/*
+ * The Mana World Server
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with The Mana World; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: controller.h 3191 2007-03-15 23:47:13Z crush_tmw $
+ */
+
+#ifndef _TMWSERV_CONTROLLER_H_
+#define _TMWSERV_CONTROLLER_H_
+
+#include "game-server/being.hpp"
+
+/**
+ * The class for a fightable monster with its own AI
+ */
+class Monster: public Being
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Monster();
+
+ /**
+ * Performs one step of controller logic.
+ */
+ void update();
+
+ /**
+ * Kills the being
+ */
+ virtual void die();
+
+ protected:
+ /**
+ * Gets the stats of the currently equipped weapon that are relevant
+ * for damage calculation
+ */
+ virtual WeaponStats getWeaponStats();
+
+ /**
+ * Calculates all derived attributes
+ */
+ void calculateDerivedAttributes();
+
+ private:
+ /** Count down till next random movement (temporary). */
+ unsigned int mCountDown;
+};
+
+#endif // _TMWSERV_CONTROLLER_H_
+/*
+ * The Mana World Server
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with The Mana World; if not, write to the Free Software Foundation, Inc.,
+ * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: controller.h 3191 2007-03-15 23:47:13Z crush_tmw $
+ */
+
+#ifndef _TMWSERV_CONTROLLER_H_
+#define _TMWSERV_CONTROLLER_H_
+
+#include "game-server/being.hpp"
+
+#include "utils/safeptr.hpp"
+
+/**
+ * The class for a fightable monster with its own AI
+ */
+class Monster: public Being
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Monster();
+
+ /**
+ * Performs one step of controller logic.
+ */
+ void update();
+
+ /**
+ * Kills the being
+ */
+ virtual void die();
+
+ /**
+ *
+ */
+ virtual int damage(Damage);
+
+ protected:
+ /**
+ * Gets the stats of the currently equipped weapon that are relevant
+ * for damage calculation
+ */
+ virtual WeaponStats getWeaponStats();
+
+ /**
+ * Calculates all derived attributes
+ */
+ void calculateDerivedAttributes();
+
+ private:
+ /** Count down till next random movement (temporary). */
+ unsigned int mCountDown;
+
+ /** List of targets and how much priority they have */
+ struct BattleLogEntry
+ {
+ int timestamp;
+ SafePtr attacker;
+ int skill;
+ int value;
+ };
+ std::list<BattleLogEntry> battleLog;
+};
+
+#endif // _TMWSERV_CONTROLLER_H_
diff --git a/src/game-server/testing.cpp b/src/game-server/testing.cpp index 7243793a..5db3557c 100644 --- a/src/game-server/testing.cpp +++ b/src/game-server/testing.cpp @@ -4,9 +4,8 @@ #include <cassert> -#include "controller.h" - #include "defines.h" +#include "game-server/monster.hpp" #include "game-server/itemmanager.hpp" #include "game-server/state.hpp" #include "game-server/trigger.hpp" @@ -36,7 +35,7 @@ void testingMap(int id) gameState->insert(new TriggerArea(1, rectA, &warpA)); for (int i = 0; i < 10; i++) { - Being *being = new Controlled(OBJECT_MONSTER); + Being *being = new Monster(); being->setSpeed(150); being->setSize(8); |