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path: root/src/gui/equipmentwindow.h
AgeCommit message (Expand)AuthorFilesLines
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-7/+7
2012-03-18Removed some 'const' keywords from value returnsThorbjørn Lindeijer1-1/+1
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-11-13Added background support to the equipment boxes.Yohann Ferreira1-0/+8
2011-08-30Made the popup-menu work again for equip/unequip processes.Yohann Ferreira1-0/+6
2011-08-18Improved equip slots description for both protocols.Yohann Ferreira1-0/+1
2011-08-18Made the equipment window not use server specific code again.Yohann Ferreira1-16/+6
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer1-16/+2
2011-01-25Added a child class to the equipment window specialized for tAthena.Yohann Ferreira1-11/+35
2011-01-24Refactored the item loading in a more extensible and per protocol way.Yohann Ferreira1-1/+1
2010-12-06Removed superfluous #includes taken from checkheaders list.Yohann Ferreira1-1/+0
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
2010-01-12Standardize header orderJared Adams1-2/+2
2009-07-21Merge equipment handling and fix some bugsJared Adams1-44/+3
2009-05-10Make sure Unequip button is disabled when appropriateBjørn Lindeijer1-0/+5
2009-04-10Some cleanup of the equipment window codeBjørn Lindeijer1-19/+15
2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-2/+2
2009-03-31Remove unused backgroundJared Adams1-1/+0
2009-03-22Merged the tmwserv client with the eAthena clientBjørn Lindeijer1-1/+26
2009-02-17Got rid of const where it does not make much senseBjørn Lindeijer1-1/+1
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-1/+10
2009-02-09Merged with Aethyra master as of 2009-01-27Bjørn Lindeijer1-2/+41
2009-02-04Simplified equipment window initialization, since only the local playerIra Rice1-3/+3
2009-02-04Added a right click popup menu, and item popups to the equipment window.Ira Rice1-0/+9
2009-01-26Little bit of include cleanups.Ira Rice1-2/+1
2009-01-26Created a new equipment screen, which is loosely related to theIra Rice1-11/+48
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-1/+2
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-11-06Tweak member naming to fit conventions as a fix to r4934.Dennis Friis1-1/+1
2008-11-06Ported a patch by Peavey on TMW to keep all item pointers inside of Ira Rice1-0/+2
2008-11-06Have equipment tied into player inventory instead of keeping its own list of ...Dennis Friis1-0/+2
2008-10-03Made a new Windows binary, as well as fix some files to make the Windows Ira Rice1-0/+2
2008-07-18Import of client treeLloyd Bryant1-1/+1
2007-09-27Some formatting changes to align with the 0.0 branch.Bjørn Lindeijer1-0/+1
2007-08-08Re-designed equipment window, un-equip created.Joshua Langley1-2/+38
2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch1-3/+0
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-1/+1
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-2/+1
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-3/+4
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-6/+2
2005-08-28Prepare our source so that it'll survive a guichan header cleanup, should it ...Björn Steinbrink1-0/+2
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-1/+2